Average Pilot Experience

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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jcax101
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Joined: Tue Apr 05, 2005 1:44 am

Average Pilot Experience

Post by jcax101 »

Hi again.

Latest update stock scenario 1.

Does a pilot's average experience contribute anything when a pilot performs a mission, or is it just a calculation of the various skills?

Thanks,
Scott
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zuluhour
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RE: Average Pilot Experience

Post by zuluhour »

The matrix is a secret to all but a few here, suffice it to say, if you want success with a torpedo squadron, using torpedo's, then train them in this area. Experience, combined
with skills employed will yield results more favorable,more often. Do not ask why, ask how to do things better.
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zuluhour
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RE: Average Pilot Experience

Post by zuluhour »

to wit:
I have a fighter group, recently arrived in theater. I will not commit them, if at all possible, before they
reach a 68-72 air skill combined with defensive skills as close to 65-70 as I have time for. (not always
plausible or possible). I want their experience to be 70+ but more often than not have to employ them
in the mid 50s.

I achieve this by selecting a good squadron leader (if I can afford the PPs)
train at 10,ooo' escort at range 0 at 100%
switch to 1oo' and train 100% at sweep
move them to a larger base, up front, and have them fly CAP.
**this is my formula, not the only one**

You will feel a "big hurt" failing to train your pilots.
jcax101
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Joined: Tue Apr 05, 2005 1:44 am

RE: Average Pilot Experience

Post by jcax101 »

Agree completely, and I have a training program of primary skills and nice to have skills for each aircraft classification. And fighter pilots are the ones that need the most attention. The fighter pilots have Air skills in the 50s and are ok in the Strafe skill also. So should I attempt to increase their average experience by training up other skills or employ them as CAP like you've said so that the Air skill keeps gaining. The average experience will keep increasing but ultimately I may fighter pilots with an Air skill of 70 and an average skill value of 50.

So does the average skill matter when a pilot performs a mission? And I think your first post is leading me to think that the answer is yes, sort of, could be, more than likely, but no one knows for sure. I guess common sense would say that average skill could impact whether or not they can land the aircraft without crashing it, but...
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zuluhour
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RE: Average Pilot Experience

Post by zuluhour »

Air skills of 68-70 are achievable in a reasonable time frame. Once they begin to hit 68-72 maybe a little lower they train far
slower and are ready for another skill set, transfer to reserves, or duty. I like to improve their survivability by training in
sweep as well. Their defensive skills will rise quickly. Some pilots will train faster than others, some I weed out and send to squadron reserve
as they don't cut the mustard. There is plenty here to micro manage so better to find a "method" which suits you so its not
overwhelming. I check on training squadrons between 2-4 weeks, not every day.
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Yaab
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RE: Average Pilot Experience

Post by Yaab »

ORIGINAL: jcax101

Hi again.

Latest update stock scenario 1.

Does a pilot's average experience contribute anything when a pilot performs a mission, or is it just a calculation of the various skills?

Thanks,
Scott

AFAIK, pilot's exp matters in terms of aircraft handling. You should see fewer operational losses with higher pilot exp i.e a plane returns damaged from a mission and an experienced pilots lands it safely.
GetAssista
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Joined: Sat Sep 19, 2009 6:13 am

RE: Average Pilot Experience

Post by GetAssista »

Pilot experience looks a kind of multiplier that affects the success of any kind of mission. And it 's a standalone parameter, not affected by skills, because e.g. you can transfer pilots to a different kind of plane with loss of xp but no loss of skills. Theoretically, you can train the pilot in all skills to 70 and still keep him on ~50 xp.
50 exp fighters die far easier than 70+ given identical Air and Defence, ASW guys in 70+ exp attack subs noticeably more often, this is observable in the regular game. I'm sure that other missions also have noticeable effects, but require more sandboxing to evaluate those.
mind_messing
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RE: Average Pilot Experience

Post by mind_messing »

Pilot EXP also influences aircraft loadout.

I know that IJN 2E squadrons with above 80 EXP can carry 800kg bombs in place of the standard 2x250kg bombs.
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Encircled
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RE: Average Pilot Experience

Post by Encircled »

I know that IJN 2E squadrons with above 80 EXP can carry 800kg bombs in place of the standard 2x250kg bombs.

Really? something else (a depressingly long list it has to be said) of things I didn't know
mind_messing
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RE: Average Pilot Experience

Post by mind_messing »

ORIGINAL: Encircled
I know that IJN 2E squadrons with above 80 EXP can carry 800kg bombs in place of the standard 2x250kg bombs.

Really? something else (a depressingly long list it has to be said) of things I didn't know

I think the threshold may actually be 70 EXP.

The two relevent threads are:

- tm.asp?m=3712728&mpage=1&key
- tm.asp?m=3185771&mpage=1&key
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Encircled
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Location: Northern England

RE: Average Pilot Experience

Post by Encircled »

Cheers

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