Mayhemizer vs AllenK: The rematch
Moderator: Shannon V. OKeets
RE: Mayhemizer vs Allen K: The rematch
Yug II Inf moves to Vienna, via Bratislava, over-running a Ju-87. I rebase this to Zagreb as it's the only hex in range that the Ju-87 would be stacked with a ground unit. The move puts more German units OOS.
SA Inf advances in Greece and Yug Cav joins the Inf in Trieste.
In Russia, USSR advances in the north and south, over-running and destroying two ME-109's in the process. An Inf Div invades Constanta. Two land combats declared plus the invasion.
The Chinese put in their effort at Hengyang. Do the Japs wish to add ground-support? Brings the odds from 3:2 to 2:3?
The odds for the invasion were +21 with or without the nominal. I chose not to use it and the CA and CP in the port were destroyed.
Do any of the 3 remaining organised HQ's - von Leeb, Manneheim or Guderian wish to provide emergency HQ supply?
SA Inf advances in Greece and Yug Cav joins the Inf in Trieste.
In Russia, USSR advances in the north and south, over-running and destroying two ME-109's in the process. An Inf Div invades Constanta. Two land combats declared plus the invasion.
The Chinese put in their effort at Hengyang. Do the Japs wish to add ground-support? Brings the odds from 3:2 to 2:3?
The odds for the invasion were +21 with or without the nominal. I chose not to use it and the CA and CP in the port were destroyed.
Do any of the 3 remaining organised HQ's - von Leeb, Manneheim or Guderian wish to provide emergency HQ supply?
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- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
I don't have access to computer right now. Can you please give me odds in Rumania with and without emergency HQ supply? Guderian is the last organized German HQ in Rumania? I guess only INF and artillery can use emergency HQ supply, planes can't fly.
In China Japan sends NAV from north (lands where started) and FTR (lands to hex with Mech div) adjacent to Ichang for ground support.
In China Japan sends NAV from north (lands where started) and FTR (lands to hex with Mech div) adjacent to Ichang for ground support.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Jagdtiger14
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RE: Mayhemizer vs Allen K: The rematch
I think you are going to get your 15+BP's worth of damage.
The strategic position is way more valuable than any BP damage calculation.
The strategic position is way more valuable than any BP damage calculation.
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
RE: Mayhemizer vs Allen K: The rematch
ORIGINAL: Mayhemizer
I don't have access to computer right now. Can you please give me odds in Rumania with and without emergency HQ supply? Guderian is the last organized German HQ in Rumania? I guess only INF and artillery can use emergency HQ supply, planes can't fly.
In China Japan sends NAV from north (lands where started) and FTR (lands to hex with Mech div) adjacent to Ichang for ground support.
Yes, Guderian is the only organised HQ in Rumania. Antonescu is in Bulgaria. Without emergency support, the odds are +13.4, with emergency support the odds are +7.33.
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
Germany uses Emergency HQ supply hoping that USSR rolls low. Assault in both attacks thanks.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Mayhemizer vs Allen K: The rematch
Final combat odds.
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RE: Mayhemizer vs Allen K: The rematch
First up, Poland. USSR choose Blitz. The attack goes well.
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RE: Mayhemizer vs Allen K: The rematch
Rumania also goes well.
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RE: Mayhemizer vs Allen K: The rematch
The Chinese effort was always a long shot (I also forgot the Nationalist attack weakness when ordering the attack) and a 5 makes it somewhat longer.
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RE: Mayhemizer vs Allen K: The rematch
USSR rebases Ftr's forwards plus Lnd from Leningrad.
Alexander reorgs the Beaufighter, while Nimitz reorgs a Trans.
Alexander reorgs the Beaufighter, while Nimitz reorgs a Trans.
RE: Mayhemizer vs Allen K: The rematch
Jeeeeeezus, what a pickle.
- Jagdtiger14
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RE: Mayhemizer vs Allen K: The rematch
My thinking from the Axis point of view: basically, Germany itself needs defended, as does Italy. I'm not sure what the total economic situation is: Germany itself, Italy itself, plus low countries, France...vs USSR+CW and all their minors and conquered areas. Once the lines stabilize, perhaps Axis going after Spain/Portugal/Gibraltar...close the Med from west access, go after as many Med. resources as possible. Sub building campaign, bring the Kreigsmarine into the Med.
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
M/J 1941 Axis 2
No DoW
Japan and Germany land, Italy combined
Naval and Naval Air:
German NAV (FW Condor) to East Med box 4
Italian NAV (Gabbiano) to Italian coast box 3
Italian subs to Cape Verde Basin box 1 and North Atlantic box 2
Axis initiates combat in every possible sea area.
No DoW
Japan and Germany land, Italy combined
Naval and Naval Air:
German NAV (FW Condor) to East Med box 4
Italian NAV (Gabbiano) to Italian coast box 3
Italian subs to Cape Verde Basin box 1 and North Atlantic box 2
Axis initiates combat in every possible sea area.
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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
North Atlantic
Axis 2, Allies 8.
Only box 0 is selected.
Italy uses 4 points to choose submarine combat.
Italy uses 4 points to decrease damage to own sub down to no effect.
How do Allies choose targets?
Axis stay for more, Allies stay also?
In West Med Axis have NAV's in boxes 2 and 3. Do Allies want to fly Beaufighter from Gibraltar to box 0 cover CP or up to box 2?
In West Med and Italian Coast there are no Axis ships. I guess Allied bombers don't fly. And in Italian coast sub stays in the bottom?
In East Med Axis have CL in box 2 and NAV in box 4. Allies have CP in box 0 and 2xCA in box 3. I think Hampden in Greece has other tasks than fly to East Med?
Axis 2, Allies 8.
Only box 0 is selected.
Italy uses 4 points to choose submarine combat.
Italy uses 4 points to decrease damage to own sub down to no effect.
How do Allies choose targets?
Axis stay for more, Allies stay also?
In West Med Axis have NAV's in boxes 2 and 3. Do Allies want to fly Beaufighter from Gibraltar to box 0 cover CP or up to box 2?
In West Med and Italian Coast there are no Axis ships. I guess Allied bombers don't fly. And in Italian coast sub stays in the bottom?
In East Med Axis have CL in box 2 and NAV in box 4. Allies have CP in box 0 and 2xCA in box 3. I think Hampden in Greece has other tasks than fly to East Med?
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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Mayhemizer vs Allen K: The rematch
D to a Dutch CP, A's to the CW CP's.
BF to 2-box and the rest as you called it thanks.
BF to 2-box and the rest as you called it thanks.
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
I continue later today. Where do aborted ships go from North Atlantic?
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Mayhemizer vs Allen K: The rematch
Liverpool thanks.
- Mayhemizer_slith
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- Joined: Wed Sep 07, 2011 2:44 am
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RE: Mayhemizer vs Allen K: The rematch
2nd round:
Axis 5, Allies 1.
How do you want to use your surprise points?
Axis 5, Allies 1.
How do you want to use your surprise points?
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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Mayhemizer vs Allen K: The rematch
I won't avoid combat but want to see the starting results for whichever form of combat is selected thanks.
- Mayhemizer_slith
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RE: Mayhemizer vs Allen K: The rematch
You can cause me maximum D 2A and that will end the combat. In that case you take 2A.
How do you want to place your 2A (or any other result)?
Edit: If I'm correct it is surface combat by default.
How do you want to place your 2A (or any other result)?
Edit: If I'm correct it is surface combat by default.
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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law