Rail Repair

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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lhmg
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Rail Repair

Post by lhmg »

I am playing the Road to Leningrad scenario and have figured out some of the basics but I dont seem to be able to do anything with the rail repair units. They go off on their merry way and I have had no luck in manually repairing rails. Can someone explain step by step how this works. I have read the rules several times but it doesnt coincide with what I see on the map [&:]. Thanks.
..."And to the Republic, for which it stands."
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loki100
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RE: Rail Repair

Post by loki100 »

the rail repair units are in two types.

one are support units allocated to HQs. If you fiddle endlessly with this you *might*, maybe, control where they go but the best is to let them roam at will. What they will do over time is to fill in the gaps in your rail network.

the one to look for is the FBD unit. You control where this goes and it should repair your main rail line, in this scenario up to Pskov and then to Leningrad.

it has to be a in a hex that needs to be repaired and is adjacent to one that is already repaired, you can then move down the line rebuilding the rail. You pay a movement point cost for entering a hex and then a variable repair charge per hex, but can often get 3-4 hexes done a turn.

repair is cheaper in the Baltic states as they retained the European standard narrow gauge compared to the wider gauge Soviet tracks.
Ranger33
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RE: Rail Repair

Post by Ranger33 »

Just started trying to play the game seriously after tinkering around with it forever. Did not realize that the FBD was manually controlled. Was wondering why my drive on Leningrad was sputtering out due to no units having supplies. Now I know!
swkuh
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RE: Rail Repair

Post by swkuh »

Agree w/Loki100 for the most part, but might refine a bit and expand.

Repair cost is 3 points, except in Baltic as marked (just as Loki100 says,) where it is 1. AFAIK that is the only variance.
Line to be repaired must be preceded by functional rail hexes; if opponent manages to break the line at some point, then you must repair the break before using FBDs at the end of the rail hexes.
Display the rail lines to see this.
Watch for unexpected paths around a city where it may go around the city before through it.
The "uncontrollable rail bots" are issued from HQs that hold various forms of construction battalions; by assigning these Bns to various HQs you can get a little control over the process.
Assigning FBDs to the best rail path for the main effort is worth planning well.
4 rail bots in '41 and 5 in summer '42.

All said here is only for Axis. Others need say what'up for the Soviets.

Would be a game changer if Axis could buy more FBDs down the line.




folgra
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RE: Rail Repair

Post by folgra »

After entering the hex to be repaired you need to click on the three letters on the lower right of the pop-up of the FBD unit. I don't have the game on my laptop and can't remember what the three letters are, just that the first is an R. Once the - appears, you can move into the next hex and do it again. When the space after the three letters doesn't change to a - when you click on the three letters, that is it for the turn. It took me a while to figure out how to make the rail hexes convert.
arksent
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RE: Rail Repair

Post by arksent »

I figured out the rail repair however it is made more difficult by the fact that my "rail damage info" view (toggled by r key) only seems to work once per turn!!! Is it a bug? Anyone else seen this or is it just the way it works?
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morvael
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RE: Rail Repair

Post by morvael »

In order for it to work you must have no unit selected (click on empty hex, then press R)
arksent
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RE: Rail Repair

Post by arksent »

Thank you v much.
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Peltonx
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RE: Rail Repair

Post by Peltonx »

big part of game once you get to GC.
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