ORIGINAL: aaatoysandmore
ORIGINAL: **budd**
I hope they stay with the top down look. I have every confidence in 2x3.
I hope they don't. [:'(] I have every confidence in 2x3. (I'm really hoping for the Battle Academy look)
I'm hoping the HIGH quality VISUAL look gave it away. [:)]
Just out of curiousity, what is wrong with Rising Sun?
Jason Petho
What isn't? Here's the short list:
1. Yellow Tanks? (they could have used the bases and put the real color of tanks and other units for the Japs.
2. Everything way too small. It was almost like playing a Close Combat game which I don't for that exact reason.
3. Movement too slow (two hexes a turn for the inf? it takes forever to get into the action)
4. Cricket sound was annoying and terrible.
5. Takes too long for the engagements to start in random battles. Especially with that 2 hex movement of inf. front lines should have been 2 to 3 turns apart no more than 5.
6. Had to click every side exchange in an AI vs AI match just trying to watch how a game plays in the beginning. It's still annoying in a regular game when it's the AI's turn. If I click end turn it should be end turn and I don't have to click for the AI to start moving.
7. Too many units to move in a regiment vs regiment battle the smallest battle in the game and it took forever to finish just my turn let alone watching the ai move in a non-fog game.
8. AI generally braindead like most Tiller games.
Mostly it just looked and played like a toy soldiers in a sandbox. Too small icons and too long for a turn to pass.
What else would you like to know? [:)]