Army level support units

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Treth
Posts: 2
Joined: Sat May 30, 2015 5:05 am

Army level support units

Post by Treth »

Is there any point attaching combat support units (excluding flak) to army and above level HQs? Many army HQs have this arrangement at the start of the GC scenario, but it doesn't seem to make any sense as support units only commit to combat for units directly under the HQ they are attached to; for the Germans most units are under corps HQs.
SCAR
Posts: 31
Joined: Tue Jun 29, 2004 8:23 pm

RE: Army level support units

Post by SCAR »

I asked this same question on the forum. The response wasn't real clear, but if I understood the answer it seems like the support units can be committed from the Army down to the division. But the questions I have if that is true, is does the army have to be within 5 hexes of the unit in combat, and how many leader checks would need to be made? Further, can a support unit then go from say AGS to an Army and then to a Corps and finally to a division. If so, is that three checks and do they all have to be in a certain range?
SCAR
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