Sovereignty: Crown of Kings Patch 1.8

Sovereignty: Crown of Kings is a turn-based fantasy strategy game for the PC. It offers a intuitive yet deep province system, allowing you to raise armies, conduct diplomacy, scout enemy battle lines, rally heroes to your banner, send them on quests, cast spells and go to war. In Sovereignty, the player chooses one of 35 Realms in a bid for dominance of the map. Play is conducted in a series of turns as a single player game. Each Realm has a unique culture and history, which translates directly into different play-styles. Each realm has its own mix of unit types and spell trees. Their diplomatic relations, economies and histories vary. A player may choose a new realm and experience the game in a very different way. Fantasy heroes, troops, races and spells complement the rise to power.
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v.Manstein
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Joined: Mon May 27, 2002 4:43 pm
Location: London

Sovereignty: Crown of Kings Patch 1.8

Post by v.Manstein »

Another update is ready! Beta patch 1.8 is available now. For the time being, the new build 1.8 will be available from the beta branch, build 1.7 will now be moved to the non-beta branch.

To take part in the beta please follow these instructions.

-Go to your games library where all your games are located.
-Click on the game Sovereignty: Crown of kings to make it highlighted
-Right click on the game name, and a menu should come up.
-Left click on "properties"
-Now you should be able to see the "Betas" tab on the rightmost side
-you should now see a pull down menu with the title "Select the beta you would like to opt into".
-click on the down arrow to see the pull down menu of "beta - public beta" and left click it.
-Now close this window and you should be able to see your games library again.
-You should also be able to see that the game Sovereignty: Crown of Kings is now in this mode [beta]
-Now just start it up as usual and continue to enjoy the game. All saves should be working correctly and you should be able to run the game with the bug fixes.
-If you want to opt out of beta, just follow these steps again to go to the non-beta version.


The main feature of this update is the introduction of the Irregular unit class. This class is where units which don't really fit into the typical structure of an army can be found.

All Irregular units have the Hit and Run ability - when they attack another unit, they will try to dodge out of the way of any damage they might take in return - if they are able to they will move one hex and only take half of the damage. If they cannot move they will take full damage. Units moving in this manner are not considered to be retreating, and cannot be captured by a unit with Shackles.


The way resolution settings are auto-detected has also changed slightly - if you experience issues with flickering in particular, deleting your settings.cfg file from My Documents\Sovereignty will force auto-detection, which should now correctly select the correct settings.


All changes in this update:

Fixed rebel armies vanishing on loading a saved game

Added Irregulars unit class
Unit costs rebalanced (generally increased)
New unit portrait: Hadran the Enforcer
Changes to resolution auto-detection


Thanks again for your feedback and keep reporting bugs.
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