Any news on the Modern Wars Middle East Game..

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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Jason Petho
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RE: Any news on the Modern Wars Middle East Game..

Post by Jason Petho »

ORIGINAL: Maus Man
allow flying over any enemy occupied hexed.

Functional in Middle East

ORIGINAL: Maus Man
If we get multiple levels of flight

Functional in Middle East; 4 levels to be precise - G (Ground) - NOE (Nap of the Earth - L (Low) - H (High)

ORIGINAL: Maus Man
and ability to transport

Functional in Middle East

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berto
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RE: Any news on the Modern Wars Middle East Game..

Post by berto »


Look closely:

Image

What's that you see? 2D unit thermos?! [X(]

[:D]
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RE: Any news on the Modern Wars Middle East Game..

Post by wings7 »

ORIGINAL: berto


Look closely:

Image

What's that you see? 2D unit thermos?! [X(]

[:D]

Nice!
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RE: Any news on the Modern Wars Middle East Game..

Post by Hexagon »

Nice, nothing like a pic to mantein interest alive, expect extra time give you the time to kill all bugs, problem is if you find other kind of bugs [:D]

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RE: Any news on the Modern Wars Middle East Game..

Post by berto »


Problem is you are tempted to add new features with new bugs. Must. Code. Freeze.
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

2D thermometers are a neat addition though, so glad Berto was able to squeeze them in! As it happens that screen print don't show they work with stacked hexes as well, ie. with a stack of counters you see each of their thermometers too. Nice indeed!

EDIT: well there was the hex with Commander Jeep and a unit under it showcasing stacked counters. Duh [:'(]

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RE: Any news on the Modern Wars Middle East Game..

Post by wings7 »

ORIGINAL: Crossroads

2D thermometers are a neat addition though, so glad Berto was able to squeeze them in! As it happens that screen print don't show they work with stacked hexes as well, ie. with a stack of counters you see each of their thermometers too. Nice indeed!

EDIT: well there was the hex with Commander Jeep and a unit under it showcasing stacked counters. Duh [:'(]

Image

Great feature!
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RE: Any news on the Modern Wars Middle East Game..

Post by berto »


Yeah, that was just a handy screenshot from an ongoing test game. I have other screenshots, but I'm saving them for a future Coder Diary.
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

ORIGINAL: berto


Yeah, that was just a handy screenshot from an ongoing test game. I have other screenshots, but I'm saving them for a future Coder Diary.

Meanwhile, here's a snippet of the "Raid to Libya" with thermos ON.


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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

Same view, but with Standard counters and NATO symbols. Showing Morale instead of APs on thermos.

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RE: Any news on the Modern Wars Middle East Game..

Post by wings7 »

ORIGINAL: Crossroads

Same view, but with Standard counters and NATO symbols. Showing Morale instead of APs on thermos.

Image

Double nice!
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RE: Any news on the Modern Wars Middle East Game..

Post by Hexagon »

Win win [:D]

PD: i am curios to try test a port using last Tiller changes in hex contours... you now to show better elevations without use the brown borders.
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

Here's another snippet of the 2D Normal view with thermometers on. I have downscaled the picture to fit the screen, so everything's some 35% smaller than in real life.

I am playtesting Jason's excellent "121st Battalion" LCG. It is quite a challenge, having an element of Israeli 500th Armored Bde pushing along Suez Canal during Yom Kippur War.

In addition to thermometers, you can view my forward elements being properly ambushed by Egyptian Sagger teams. You won't see them until they hit you... And now I see two of them. Ouch!

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RE: Any news on the Modern Wars Middle East Game..

Post by Noypi53 »

Hi!

When's the planned release of the updated version of this game?
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RE: Any news on the Modern Wars Middle East Game..

Post by berto »


Middle East -- September 2015 most likely.

The "mega update patch" for East Front, West Front & Rising Sun -- planned for late 2016.
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RE: Any news on the Modern Wars Middle East Game..

Post by Liu »

Whats going on with full png support for terrain and unit graphics. The 16 years old 32 bit bmp graphics arent really playable.
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

ORIGINAL: Liu

Whats going on with full png support for terrain and unit graphics. The 16 years old 32 bit bmp graphics arent really playable.

Well there's the 0 year old 24bit bmp graphics to replace them with! Screenshots are available at the new Middle East forum, see my signature for a link.

For my 0.02, it was not really the bmp that limited the old versions, but the lack of proper new zoom levels. That's now fixed, and we can bring much more detail into play now.

Edit: here's today's version of the 2D Normal View (75%) terrain.

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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

Picnic At Tel Al Ful. 2D Zoom-in View (100%), Alt counters, 2D Unit Icons ON (instead of NATO icons), thermometers ON.

Still subject to change, we've got a week or two before the hands-off hour. There's been a lot of work going on with terrain, as you can observe if you compare to pictures above from June timeframe.

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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

Our gunship has just ascended to High altitude for some recon around the ground troops. 2D Zoom-In View, Std counters, NATO unit icons.

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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

ORIGINAL: Crossroads

Picnic At Tel Al Ful. 2D Zoom-in View (100%), Alt counters, 2D Unit Icons ON (instead of NATO icons), thermometers ON.

Still subject to change, we've got a week or two before the hands-off hour. There's been a lot of work going on with terrain, as you can observe if you compare to pictures above from June timeframe.

Image

And to compare notes; here's the starting point of our efforts: what was the 2D Normal view, and what now is the 2D Zoom-Out View (50%), from East Front:

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