Editable map overlay possible ?

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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Bigeard
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Editable map overlay possible ?

Post by Bigeard »

The easiest way I can describe this is what it would be in the real world, so here goes:

You have a paper map, and on that you have an acetate overlay, on which you can make and erase notes, draw arrows showing the intended axis of advance, circle objectives and write down the units that have to take them, and so on.

Is it possible we could have something like this for JTCS ? For example, each player in a PBEM game would have his own overlay ( obviously this would not form part of the .bte file ) and it would help remind him of what his strategy and tactical plans are from turn to turn. It would be of great help in the larger scenarios.

Any thoughts, gentlemen ?

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Paul
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Paul Kirkland
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berto
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RE: Editable map overlay possible ?

Post by berto »


There's nothing preventing you from Shift-PrScr/pasting screenshots into your stand-alone graphics editor and doing what you describe.

But integrating this functionality into the game itself? Not at all likely, sorry.
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Bigeard
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RE: Editable map overlay possible ?

Post by Bigeard »

Okay, thanks for the reply Berto. I've already used the print screen option, and its a bit unwieldy. I was hoping for something editable that could show up in-game on the map, with the press of a key in a similar fashion to objectives, place-names etc.

Some 'admin' tools to assist in big scenarios, such as this, and being able to keep the 'Find Org' window open while moving units, would be much appreciated. Is there any chance at all you could look into it ?
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rvseydlitz
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RE: Editable map overlay possible ?

Post by rvseydlitz »

I would second the "find org" staying open part for sure.
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LoneWulf63
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RE: Editable map overlay possible ?

Post by LoneWulf63 »

As Berto said, not likely. I make maps for the games but I use the Save Screen/graphic editor/Google Earth method. It is a bit cumbersome but I have made some rather complicated large maps using this process.
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