Finns' railroad repair

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, Sabre21, elmo3

Post Reply
Jusalak
Posts: 8
Joined: Sat Nov 12, 2011 10:57 am

Finns' railroad repair

Post by Jusalak »

Since Finns don't have their own FBD unit, the rail line leading to Petrozavodsk and further south cannot be converted following the troops advancing to Svir, since the few construction battalions which Finns have will avoid that rail section to the last (for whatever reason). The consequence is that when mud hits in October, Finns at Svir are out of supply.

To fix this issue Finns could be given their own FBD unit for some time. The unit could be withdrawn in October to prevent any "misuse" of it to repair German rail.
Mehring
Posts: 2441
Joined: Thu Jan 25, 2007 8:30 am

RE: Finns' railroad repair

Post by Mehring »

You need to assign construction battalions to an army HQ advancing on Svir, keep it 5 hexes from railhead and it will progress. No need for FBD.
“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky
Denniss
Posts: 8879
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: Finns' railroad repair

Post by Denniss »

Or assign the construction units to finnish high command and lock it (to prevent them from getting sent down the HQ chain).
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
Jusalak
Posts: 8
Joined: Sat Nov 12, 2011 10:57 am

RE: Finns' railroad repair

Post by Jusalak »

Thanks, it seems to work.

If the HQ is farther than 5 hexes then those construction battalions don't seem to convert rail. And if german construction battalions are left to the OKH, they generally keep converting unimportant side tracks quite erratically. So how do you make use of them trying to reach spearheads?
Mehring
Posts: 2441
Joined: Thu Jan 25, 2007 8:30 am

RE: Finns' railroad repair

Post by Mehring »

Different level HQs have different ranges at which attached SUs will be deployed. Can't remember exactly, but the higher level the HQ, the longer range, it's in the manual.

When you know the HQ ranges you can manipulate the use of their SUs. Not sure if HQ leader initiative/admin factor affects SU repair commitment but suspect it does.

Personally, I don't abuse this too much. Most of the SUs are road repair and construction units which were probably used repairing/maintaining and upgrading roads more than rail lines. I don't think they should even be available to players.

I don't think construction SUs are affected by locking/unlocking HQ, they have to be transferred manually.
“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky
Jusalak
Posts: 8
Joined: Sat Nov 12, 2011 10:57 am

RE: Finns' railroad repair

Post by Jusalak »

It is not accurate historically that Finns cannot cross Svir. Finns did not cross lower Svir, but on 6. October crossed upper Svir and captured a bridgehead south of the river. (The bridgehead is represented on the WITE map approximately as X=94..97,Y=11 and X=98,Y=10.)

Captain Yrjö Keinonen, who commanded a bicycle company and whose unit was among the first to cross the river, wrote in his war memoirs "As a spearhead to Svir" that the unit assigned the task to cross first (not his company) at first refused to cross and the crossing was thus delayed. Finns however managed to surprise the Soviets on the other side and the crossing was successful with slight casualties.

Finns south of Svir were able to hear the German artillery growing stronger day-by-day as Germans approached Tikhvin, and many suspected that Germans would soon appear at their front line. As it is known, it never happened, as a counterattack of Siberian troops threw Germans back from Tikhvin. In December Finns south of Svir faced also many fierce battles against the Siberians, but managed to stabilize the situation by encircling and destroying a Siberian regiment.
Denniss
Posts: 8879
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: Finns' railroad repair

Post by Denniss »

Constructions will not move to lower HQ if their HQ support is locked. They will be sent out to rail repair though.
From my experience in the past if they were placed in Finnish HC they prefer going towards Leningrad first, then going north and eastwards. AI usually has trouble to get rails repaired for Finns.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
User avatar
Sardaukar
Posts: 11322
Joined: Wed Nov 28, 2001 10:00 am
Location: Finland/Israel

RE: Finns' railroad repair

Post by Sardaukar »

One minor tidbit is that Finns would not need to convert rail gauge, since Finnish railroads used and still use same gauge as Russians. Repairs of course are different thing. [8D]
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Image
Post Reply

Return to “Gary Grigsby's War in the East Series”