Stopped: BTS - Vlad & Mike's Pickup Game vs Michael

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

Stopped: BTS - Vlad & Mike's Pickup Game vs Michael

Post by 1EyedJacks »

So Vlad & I are taking over as Japan in a game where Michael lost his opponent due to life-issues. At this point I'm just getting some notes down. If Vlad wants to pick a theme for doing this AAR I'll follow suite.

Image

Operations in Java:
Observations: Batavia held by the Allies shows 30 enemy LCU w/44k spotted troops, a tad over 300 guns, & 85 AFV. AF dmg=100% & port dmg = 46%. We have no intel on Soerabaja but see mines & HDML/AMc/WMS in that hex. Djokjakarta shows 5 LCU, 3100 troops, 5 guns, 0 AFV. @ Madioen I see one LCU with the movement tit on it. No clue as to size or unit type. So 8 bases on the south end of Java are held by Michael plus Batavia on the north end… Semarang has 63+k of supplies so we won't be bone-dry in our assaults…
1. 7th Tank Regiment @ Soerakarta D.ATK. Plus set to plan for Soerbaja
2. Air operations:
---a. From Oosthaven Recon Batavia, Java & Padang, Sumatra w/2 Recon AG
---b. I moved a recon chutia from Singapore to Bandoeng and it will recon Soerbaja.
3. The 56th Division, the 4th, 15th, & 23rd Ind. Engr. Rgts, and the 34th Fld. AA Bn. at Singapore are prepping for operations in Java. Loading on TF78 @ Singapore for a run to Semarang.
4. TF48 is pre-loaded with most of the 5th Division @ Medan and 100% prepped 4 Batavia. Sending this to Semarang.
---a. The 5th/A is 1 hex N of Medan in Strat-mode. It'll have to unpack B4 we can send it to Semarang.
5. TF158 (3 DMS) formed @ Singapore to sweep mines from Semarang.
6. 6th Tank Regiment @ 51,101 is moving to Tjilatjap.
7. The 2nd & 4th Divisions plus 6 arty units are @ Batavia and ordered to bombard so I can see what we're dealing with.


Attachments
Java.jpg
Java.jpg (60.7 KiB) Viewed 195 times
TTFN,

Mike
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

PI 4.18.42

Post by 1EyedJacks »

Operations in the Philippines:

Image

Observations: The PI is almost empty of IJA troops while Manila shows 35 LCU w/90,260 spotted troops, 572 guns, & 208 AFV… And in Manila I have 1 division, 5 Arty, an Engineer unit, & a command HQ… @ Clark I have 6 engineer units, 5 air support and 1 construction. @ Subic I have a brigade that was resting. It is now moving to Clark.
1. East of Mindanao is TF52 loaded with the 48th Division. This was headed to Kendariand is now headed for Batangas.
2. @ Clark I've converted two Lilly AG to Sallies. So 4 AG of Sallies will be going after Manila AF. A Babs AG is flying recon and a Nate AG is flying escort. An AG of Vals is flying Naval Search.



Attachments
PI.jpg
PI.jpg (84.9 KiB) Viewed 195 times
TTFN,

Mike
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

Sumatra 4.18.42

Post by 1EyedJacks »

Operations in Sumatra:

Image

Observations: There are 7 enemy LCU @ Padang w/4840 spotted troops and guns @ 12. Sibolga and all of the island bases west of Sumatra are still in enemy hands. On Sumatra I have a total of 228 AV scattered from Oosthavan to Sabang. Most of my IJA units are engineers…
1. From Palembang AF.ATK Padang w/4 LB AG escorted by an air group of Oscar-Ic.
2. 1 B5N1 AG flying recon of Padang with another 2 AG of LB hitting the airfield with an Oscar-Ic escort from Singapore.
3. The 38th Division of the 16th Army plus some supporting SA LCU will be headed to Sumatra in a few days…


Attachments
Sumatra.jpg
Sumatra.jpg (95.99 KiB) Viewed 195 times
TTFN,

Mike
User avatar
obvert
Posts: 14051
Joined: Mon Jan 17, 2011 11:18 am
Location: PDX (and now) London, UK

RE: Sumatra 4.18.42

Post by obvert »

Good luck! Looking forward to the continuation of the game.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

China 4.18.42

Post by 1EyedJacks »

Operation in China:
Observations: Ugh! This area sux… Troops all over the place - especially *units that make up divisions that I can form to throw @ Michael… And the garrison levels are much higher than I was expecting… So the last glorious leader looks to have pushed along the dirt road from Nanyang to Ankang/Sian. Changsha has not been touched and seems to have 43 fighters at that base. That means Michael has had 5 months to build up forts @ Changsha & Chungking - yikes. So if those bases are at forts5, what do I need - 4x the troops? Uuuugh! OK - (rolling up sleeves). I'm gunna try to run up Liuchow & Kweiyang for Chungking but this is gunna tak a bit to get the ground units organized.

1. I'm running the 69th Ind. INF Bat @ Hong Kong back up to Canton so I can for the Hong Kong Defense Force. I'm trying to move smaller units and RGC units about all over the theatre to different bases to serve garrison duties and free up some of the *LCU so I can form additional INF and ARM divisions.
2. I'll be using air units at different enemy bases (Like Changsha/Chungking) to stop forts and try to get a gauge of enemy units stationed.
3. I've also started working on using FP/RC/PA air groups to build up our detection levels.
4. We've removed the cost of PP for transferring LCU in the house rules so I'm pulling units from Manchukuo. Most of what I pull will wind up as garrison units and support (arty/air support).
5. 20th Div @ Keijo is strat-moving to Wuchang to be used against Changsha.
6. 19th Division @ Heijo is strat-moving to Shanghai to serve as a garrison unit. This will free up many smaller RGC units to relieve base garrison units that can be formed into divisions.
7. 29th Division @ Mukden is Strat-moving to Hangchow. I've got a pocket @ Wenchow to remove after which this division will march to Kukong.

Image
Attachments
China.jpg
China.jpg (546.08 KiB) Viewed 195 times
TTFN,

Mike
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

RE: China 4.18.42

Post by 1EyedJacks »

General FYI:
I've spent political points to attach two HI divisions to different HQs - one goes to the 14th Army and the other to the 16th Army. My intent is to move both LCU to the PI, clear out Manila, and then start using the Army HQs and their units cohesively to clean up the DEI. Since it's already mid-April and we've lost the amphib bonus, Vlad and I need to define where we draw the line at for a defensive perimeter both in the DEI and the Pacific.
I'm doing a lot of odds-and-ends - trying to move units into areas that look/feel right.

Air units are all over the place - most with inferior air frames and are in training mode. I'll be going to the Sally as the primary medium bomber for Japan. Vlad seems to prefer the Nell to the Betty. I like the Ki-15-II Babs over the Dinah. For transports I'll probably go with 3 factories - Thailia, Tina, & Topsy.

Vlad will be taking over the feeding of Japan's war machine, working out a better system than what is in place to move oil/resources/supplies. Truth to tell, I think Vlad will have to scrap the current setup as it looks, umm, sub-optimal…



Image
Attachments
airprod1.jpg
airprod1.jpg (103.14 KiB) Viewed 195 times
TTFN,

Mike
User avatar
Lowpe
Posts: 24063
Joined: Mon Feb 25, 2013 2:25 pm

RE: China 4.18.42

Post by Lowpe »

Good luck! Picked up games can be a lot of fun, and I think you are in a far superior position than I was when I picked up my current game.[:)]

User avatar
Rysyonok
Posts: 2102
Joined: Sat Dec 17, 2005 12:11 am

RE: China 4.18.42

Post by Rysyonok »

ORIGINAL: Lowpe

Good luck! Picked up games can be a lot of fun, and I think you are in a far superior position than I was when I picked up my current game.[:)]

I will admit that it was your AAR that has inspired me but... my... oh my... hold on a second, the initial shock needs to pass first... :)
Image
User avatar
Rysyonok
Posts: 2102
Joined: Sat Dec 17, 2005 12:11 am

Tokyo Rose broadcast, 4/12/1942

Post by Rysyonok »

Hey, GI!

Hey!

Oh, don't be shy. Are you really this afraid of a pretty girl? Oh my... how are you going to handle it when the real Japanese men come after you, oh GI?

You know, right about now, they are still sailing towards you, relaxing on their comfortable hammocks, sleeping in cozy quarters. They had a lot of rice and fish for dinner tonight, GI, and they had sake.

But what about you, GI? Still cold, hunkered down in your tiny hole, full of dirty water, mosquitoes, snakes, and maggots? When was the last time that you had a decent meal, GI? I don't think that you remember that anymore, GI. So do yourself a favor, GI. Get up from your shallow grave, and just surrender. We will send you to a work camp, GI. It is hard work, but you will get to eat. And you will have a straw mat to call your own... if you labor hard for us, GI. And just maybe, just maybe you will get to see me one day...

But don't take too long, GI. Do you hear those leaves rustle? The Emperor's samurai have arrived.

Good-bye, GI. You should have been thinking faster...


Image
Attachments
C__piade..rma_13_.jpg
C__piade..rma_13_.jpg (66.89 KiB) Viewed 195 times
Image
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

RE: Tokyo Rose broadcast, 4/12/1942

Post by 1EyedJacks »

4.19.42
So 1st hickup in game hand-off. Michael sent a turn this morning around 0730 but when I read his email from my phone I didn't realize there was a turn attached. I powered thru the turn and sent it off 2 Vlad around 1900 CA-time. Michael has those damned emoticons in his emails and they all show up as attachments when I read from the phone. And there was nothing in the header of the email he sent that clued me in that a turn was attached. I'm kinda bent about that - but it is what it is.
So:
General notes:
1. TF23 is sitting near Dinagat with the 31st Special Base Force 100% prepped 4 Manila. No need for air support there - moving to Babo to help build up an AF so I can fly search/CAP from there.
2. Bumped up Sally & Nell production.
3. Peiping, China is understrength on their garrison detail by a bit over 100AV. The 14th Division @ Tsitshar is already in Strat-Mode and will start to make its way to Peiping. The unit is 100% prepped 4 Port Moresby… We might spend the PP later on to sit this unit there defensively. This will depend on where we set our defensive perimeter at.
4. Naval search established or modded @ Koepang & Ambon Kendari, Singapore.
---1) Mike-2Do: Upgrade FP to Jakes
5. Notes on Batavia - AD dmg went from 100% to 79% in 1 turn of no suppression… Surprises me as I got good results from a bombardment there. My WAG was that Michael's troops might-could be low on beans & bullets… I'll wack the nest with a stick a few more times. Reported enemy troop level looks close 2 mine and we all know there's no such thing as a fair fight when fort levels are factored in… Besides - the 5th just finished loading @ Singapore… Should be headed 2 Java nxt turn.
6. Lots more Factory production, grunt moves, and air moves. I powered thru the turn. There are 1.7 million supplies @ Tokyo but supplies in many theatres are sucky-low so I want more beans -n- bullets @ Singapore-70k, Bangkok70k, Subic Bay-30k, Davao-30k, Port Blair-50k, Rangoon-100k, Wuchang-40k, Hankow-40k. Vlad has all sortsa stuff going on with the merchie-ships so I'm gunna let him handle it so I don't mess with his plans.
7. Apparently several Aps convert to CVEs… Vlad seemed happy-happy over that discovery. The mod is new to me too. Seeing how high the garrison requirements are in China hurts my feelings…

So this is what's at Batavia. Probably still ok for supplies...

Image

Ground combat at Batavia (49,98)

Japanese Bombardment attack

Attacking force 30522 troops, 394 guns, 116 vehicles, Assault Value = 879

Defending force 33698 troops, 319 guns, 80 vehicles, Assault Value = 757

Allied ground losses:
185 casualties reported
Squads: 5 destroyed, 13 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 1 (1 destroyed, 0 disabled)

Assaulting units:
4th Division
2nd Division
18th Medium Field Artillery Regiment
3rd Mortar Battalion
5th Mortar Battalion
3rd Medium Field Artillery Regiment
3rd Ind. Mountain Gun Regiment
14th Ind.Art.Mortar Battalion

Defending units:
II Marechausse Cdo
Groep Zud
IV Landstorm Cdo
4th Cav Sqdn
6th Cav Sqdn
Roodenburg Cdo
2nd KNIL Regiment
Lijfwacht Cav Sqdn
6th KNIL Regiment
I Landstorm Cdo
1st KNIL Regiment
Mobiele Battalion
I Marechausse Cdo
1st Cav Regiment
4th KNIL Regiment
Marinier Battalion
ML-KNIL
KNI Leger
Batavia KM Base Force
Batavia Defenses
A-I-Ld AA Battalion
VkA-2 Sup Afd
KNI Zeemacht
ABDA
HQ II KNIL Division
Andir ML Base Force
A-III-Ld AA Battalion
VkA-3 Sup Afd
HQ I KNIL Division
VkA-4 Sup Afd
Attachments
Batavia.jpg
Batavia.jpg (170.16 KiB) Viewed 195 times
TTFN,

Mike
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

RE: China 4.18.42

Post by 1EyedJacks »

ORIGINAL: Lowpe

Good luck! Picked up games can be a lot of fun, and I think you are in a far superior position than I was when I picked up my current game.[:)]


Thanks for the luck and the well-wishes. I'm not so sure we are better off. I'm feeling very much the grasshopper out of one of Aesop's fables. <grin> it's April and I feel winter approaching fast! <bigger grin>
TTFN,

Mike
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

RE: Sumatra 4.18.42

Post by 1EyedJacks »

ORIGINAL: obvert

Good luck! Looking forward to the continuation of the game.

Thanks for the luck. We've broke things down IJN/IJA with some overlap of the 'fiddling' details. The board is starting to fill up with TF symbols all over the place as Vlad starts to stoke up the mighty Japanese Merchant Marines. And in China I'm starting to fill up the rails with troop movements. I'm discovering new things as I look deeper into how the board is set up. My WAG is that Vlad is making hos own discoveries. Not all of what I've seen is bad news. Thee are some gems like:



Image
Attachments
1stDivision.jpg
1stDivision.jpg (44.26 KiB) Viewed 195 times
TTFN,

Mike
User avatar
Lowpe
Posts: 24063
Joined: Mon Feb 25, 2013 2:25 pm

RE: Sumatra 4.18.42

Post by Lowpe »

Yep, that initial shock is very much mind bending![:D]

I have a feeling that when things go south for Japan, the player starts to focus very narrowly on a couple of things letting the rest go to hell and a handbasket.

I feel for you...but is shall pass.[:)]

User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

Question

Post by 1EyedJacks »

So you see all the troops in the picture are SA but the *28th Div shows to be Kwantung Army. If I put all the LCU in Rabaul and reform the unit will it be attached to the SA or to Kwantung Army? Or will it not allow me to reform the division until I pay the PP to attach all of the LCU the Kwantung Army first?


Image
Attachments
28thDiv.jpg
28thDiv.jpg (47.86 KiB) Viewed 195 times
TTFN,

Mike
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Question

Post by witpqs »

I think it will be SA. "Think".
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

RE: Question

Post by 1EyedJacks »

4.22.42
Just some spotty notes to post as I've been on travel. I got my moves done and the turn is off to Vlad. I was experiencing a sync problem playing the 001 file. I updated my scenario files using the ones Michael is using. We'll see how this works. Depending on me and Vlad's schedule the rout of the game files either goes from Vlad to me to Michael or from me to Vlad to Michael. This turn is going the latter route.

In Java the 56th Division is unloaded and packing 4 strat-mode 2 Kalidjati. 73 Experience and 99 moral, the 56th is ready and fixin' to open up a can of whoop-ass @ Batavia. Also in Strat-mode @ Semarang are the 15th & 23rd Engineer Regiments; they too R headed to Kalidjati.

Also @ Semarang is a chunk of the 5th Division with more unloading. Unfortunately the 5th is kinda split up with the /A Div up in Sumatra but we are working to arrange transport to grab 5th and send them to Batavia too. My WAG is 4 divisions and a few units to surround Batavia with (plus keeping the forts from building any further than they r right now) and we should own Batavia shortly and start heading south for Soerabaja…

The 41st Infantry Regiment is @ Semarang and packing 4 strat-mode to Buitenzorg.

I've bombarded Batavia with my local LCU for the last three turns and have a good feel for what I'm up against. I'm setting the units to defend more to conserve supplies than for any other reason. I'll use air to harass Michael's allied troops and try 2 talk Vlad into sending BB to give the defenders of Batavia a big-gun salute… <grin>

In China I'm really just waiting for ground units to arrive so I can start a push. The IJA air power is pretty much in the toilet. I'm building Oscars as my main fighter for this stage of the war and I'm building Sallys as my main bomber. The problem is that my pool of Sallies is @ 0 and it's just going to be a struggle to get the army air frames into some semblance of fighting trim.
TTFN,

Mike
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

RE: Question

Post by 1EyedJacks »

4.22.42

An amphib TF that I hadn't noticed has made it's way to Palopo and unloaded the I/81st Naval guard, but w/o supplies… Curiously, no shock attack took place. I see an enemy LCU @ Palopo; does that mean that the enemy LCU has no AV? All I know is that I need to get some supplies to the 81st ASAP!

@ Palembang a KXV sub put two in the XAK Kisogwa Maru. She sank like a holy tub.

@ Samerang I have an AF value of 1 and no air support. I do have a fighter group further north and sent them to sweep Soerabaja while also flying recon with a Babs air group. Michael sent several sweeps of Semarang (sweeps came in around 20k) and then got in a flurry of naval attacks (@ about 6k ALT) on an Amphib TF, a mine sweeping TF, and a SCTF. His naval attacks actually did very little damage - 3 XAP each took a small SAP bomb hit. My sweep of Soerabaja scored nothing as Michael flew no CAP. That kinda tells me something… (smile). Of note is that a few Mitchells are in the area and flying out of Soerabaja…

I put holes in runways @ Batavia, Manila, Changsha, & Padang. A lot of TFs are starting to find their ports and disband. Soon I'll be able to start setting up CS TFs for supplies, fuel, and resources.

A lot of troops are using the rails in China, the choo-choo engines probably contributing to poor air quality in that theatre.

Increases to production are starting to come on-line for Oscars & Sallys. Holy-crap, Batman! I need lotsa air frames for the army air groups. Still waiting for Nicks to kick into production. Those FB have center-mounted 20mms… <grin>


So I've added ASW patrols near Palembang, Balikpapan, and Celes. The Mine Sweepers @ Semarang are off to Batavia. A 4BB bombardment TF is coming out of Singapore to say hello to the stranded allied troops @ Batavia. And a lot of clickity-clicking for troops moving, unpacking, and prepping TFs for supply runs and sending more strategically placed troops in my rear areas up to the front to engage Michael's troops. These are the obvious attacks tho - Java, Borneo, PI, Sumatra, China, & Burma. I'm trying to carve out a strong enough invasion force for a shot at India but right now I simply do not have the assets (especially air groups) for a push at India. Meanwhile, the allied base forts, I'm sure, continue to get built up…
TTFN,

Mike
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

APR 23/24 42

Post by 1EyedJacks »

4.23/24.42
So on the 23rd an air group of Zeroes in Java had a bit of a turkey shoot when Michael sent unescorted (for the most part) bombers at Soerakarta to attack my armored unit there. A few Japanese pilots made ace…

Morning Air attack on 7th Tank Regiment, at 53,103 (Soerakarta)

Weather in hex: Partial cloud

Raid spotted at 18 NM, estimated altitude 10,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 45

Allied aircraft
139WH-3 x 9
DB-7B x 6
B-25C Mitchell x 5

No Japanese losses

Allied aircraft losses
139WH-3: 5 destroyed
DB-7B: 3 destroyed

CAP engaged:
3rd Ku S-1 with A6M2 Zero (45 airborne, 0 on standby, 0 scrambling)
(45 plane(s) diverted to support CAP in hex.)
45 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead



--------------------------------------------------------------------------------
Morning Air attack on 7th Tank Regiment, at 53,103 (Soerakarta)

Weather in hex: Partial cloud

Raid spotted at 15 NM, estimated altitude 8,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M2 Zero x 21

Allied aircraft
139WH-3 x 6
DB-7B x 6

No Japanese losses

Allied aircraft losses
139WH-3: 3 destroyed
DB-7B: 3 destroyed

CAP engaged:
3rd Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
21 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 6000.
Time for all group planes to reach interception is 207 minutes



--------------------------------------------------------------------------------
Morning Air attack on 7th Tank Regiment, at 53,103 (Soerakarta)

Weather in hex: Partial cloud

Raid spotted at 4 NM, estimated altitude 10,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
A6M2 Zero x 10

Allied aircraft
139WH-3 x 6

No Japanese losses

No Allied losses

Aircraft Attacking:
6 x 139WH-3 bombing from 6000 feet
Ground Attack: 3 x 300 kg GP Bomb

CAP engaged:
3rd Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 6000.
Time for all group planes to reach interception is 251 minutes



--------------------------------------------------------------------------------
Morning Air attack on 7th Tank Regiment, at 53,103 (Soerakarta)

Weather in hex: Partial cloud

Raid spotted at 20 NM, estimated altitude 10,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 5

Allied aircraft
CW-22 Falcon x 6
75A-7 Hawk x 6

No Japanese losses

Allied aircraft losses
CW-22 Falcon: 1 damaged
75A-7 Hawk: 1 destroyed

Aircraft Attacking:
6 x CW-22 Falcon bombing from 6000 feet
Ground Attack: 2 x 50 kg GP Bomb

CAP engaged:
3rd Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 5 scrambling)
Group patrol altitude is 10000 , scrambling fighters to 6000.
Time for all group planes to reach interception is 39 minutes


Other than that I'm basically building up Sallys, Oscars, & Nicks, moving troops and supplies, and fixing/repairing/upgrading ships. It's kinda funny that with all we are doing on the board I'm finding it hard at the moment to gather enough shipping with troop capacity to move a couple of divisions of infantry…


I was sharing with Michael that after looking over the garrison requirements in Asia, I think it's flat-out impossible for Japan to take China if you have to pay PP to cross the boarders. With us taking over the game one of my requirements was to remove having to pay PP but even with that obstacle removed I don't think I'll have a shot at taking China. I think Michael has had too much time now to build forts. Right now with the air power I have in China it's all I can do just to crater Changsha enough to (maybe) stop any more building of forts. I'm still not in a position to get at Chungking so Michael has been building forts there without hindrance…
TTFN,

Mike
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

4.26.42

Post by 1EyedJacks »

Carriers are all on the shop with most receiving minor repairs. I'll be splitting carriers/BB into TFs based on speed, designating the units KB1 & KB2. KB2 will have a pair of CVE & CV that run @ 25 knots and they'll be accompanied by my slower BBs. I'll use this as my hunter group for enemy shipping.

I have no clue what Michael is using for shipping lanes. I've got subs out looking in the standard routes but so far I'm not seeing anything to go after.

I've honed down air production some more to get a lean group of frames out but get them out in good quantity. HI looks to be a problem this month and will affect training.. On the 26th my HI is about 7k. It's going up slowly but with all we are doing to define the perimeter and set up strong support bases plus get the air production turned around I'm pounding the HI for about a month.

I was looking at my operations reports. There seems to be more aircraft lost to operations and poor landings then I'm used to. I wonder if this is a Babes effect?

Going after Pontianak this turn. Small fry 4 sure, but it's also an opportunity to clean up my backyard. My backyard is pretty messed right now but I've got some of the smaller units that can take out undefended/lightly defended allied bases so I'm putting them to work. Besides - I'll be using up most of my AP and AK-t to transport divisions over the next 2-4 weeks.

I've been copping a whine about the garrison requirements in China... OMG!!!! It is what it is - but I was sure stunned when I started counting things up and comparing them to requirements for SCN1 or SCN2... All I can say is I'm really-really glad I got that rule in to not pay PP to cross boarders. And even with the additional troops I'm driving across - I don't think it's gunna be enough to help me get to where I was planning to be in this theatre. And I was soooo planning to have noodles in Chungking... Sigh!

So now I'm plotting and scheming again... <grin>
TTFN,

Mike
User avatar
1EyedJacks
Posts: 2300
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

4-27-42

Post by 1EyedJacks »

Enemy subs fire torps that miss or go dud at some of my TFs made up of PBs. And of course my PBs can't hit Dudley with their depth charges.

I'm gearing up for Balikpapan. A division plus naval and air support are assigned for this.

I am increasing my search umbrella as I add more recon/FP to coastal hexes and have them start flying naval search missions.

I took Pontianak today with A Co. of the 21st Division. All Michael had there were some piecemeal troops with little AV. I could chase them down but I think they'll just die on the vine if I leave them alone.

Michael runs bombers @ Dunspar from Soerabaja for the second turn in a row. Mouse-over shows 65 fighter for Soerabaja… I'm feeling a few sweeps in another day or three plus go after the airfields. It's all about moving air units plus support from the home islands…

Morning Air attack on 2e-VLG-I Sup Afd , at 56,90 (Pontianak)

Weather in hex: Heavy cloud

Raid spotted at 6 NM, estimated altitude 12,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
G3M2 Nell x 31

No Japanese losses

Allied ground losses:
223 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 5 destroyed, 25 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 5 (1 destroyed, 4 disabled)

Aircraft Attacking:
31 x G3M2 Nell bombing from 10000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb

Also attacking W Borneo Mil'ie Cdo ...
Also attacking 2e-VLG-I Sup Afd ...
Also attacking W Borneo Mil'ie Cdo ...
Also attacking 2e-VLG-I Sup Afd ...


--------------------------------------------------------------------------------
Morning Air attack on 2e-VLG-I Sup Afd , at 56,90 (Pontianak)

Weather in hex: Heavy cloud

Raid spotted at 9 NM, estimated altitude 10,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-27b Nate x 12

No Japanese losses

Allied ground losses:
15 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 2 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
12 x Ki-27b Nate bombing from 6000 feet
Ground Attack: 2 x 50 kg GP Bomb

Also attacking 106th RN Base Force ...
Also attacking 2e-VLG-I Sup Afd ...

--------------------------------------------------------------------------------

Ground combat at Pontianak (56,90)

Japanese Shock attack

Attacking force 4000 troops, 36 guns, 2 vehicles, Assault Value = 119

Defending force 1930 troops, 8 guns, 0 vehicles, Assault Value = 33

Japanese adjusted assault: 174

Allied adjusted defense: 16

Japanese assault odds: 10 to 1 (fort level 0)

Japanese forces CAPTURE Pontianak !!!

Combat modifiers
Defender: terrain(+), preparation(-), morale(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
98 casualties reported
Squads: 0 destroyed, 11 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
270 casualties reported
Squads: 9 destroyed, 2 disabled
Non Combat: 17 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled
Units retreated 6

Defeated Allied Units Retreating!

Assaulting units:
21st/A Division

Defending units:
Sarawak Force
2/15 Punjab Battalion
2e-VLG-I Sup Afd
1e-VLG-V Sup Afd
W Borneo Mil'ie Cdo
106th RN Base Force

TTFN,

Mike
Post Reply

Return to “After Action Reports”