Toe revisión

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

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gmtello
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Joined: Tue Dec 23, 2014 4:53 pm

Toe revisión

Post by gmtello »

Heard in the forums that u have yo keep the Toe of the units adjusted to your replacements. So if u have the toe At 100 per cent and u dont receive the replacement to keep the toe at 100 some players reduce the toe. Why do yOu have to keep reducing the toe. Couldnt u keep the toe At 100 and the real toe At its actual level? Pros and how you know the precise toe that u have to reduce
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821Bobo
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RE: Toe revisión

Post by 821Bobo »

With adjusting TOE you can prioritize where the reinforcements will go. If you are short on manpower and armaments you rather see your panzer/mechanized units at 100% than some crap inf/rifle division defending an unimportant sector.
gmtello
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RE: Toe revisión

Post by gmtello »

Yes but do u have to keep an eye on the Numbers of rifles quads to low the toe?. For ex 36 rifle squads, 24 or 16 what toe Should they have
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821Bobo
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RE: Toe revisión

Post by 821Bobo »

I am not sure if I understand your question. Basically if you need to lower the TOE% is better to look at morale. It is always better to have good divisions at 100%. I never look at actual strength when lowering TOE % but on morale.
gmtello
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Joined: Tue Dec 23, 2014 4:53 pm

RE: Toe revisión

Post by gmtello »

Read in the forums some one playing Axis reducing the toe to 75 Per cent in 42 and to 66 in 43. As Being torced by the Numbers of rifle squads. In othher words does reducing the toe creates some benéfits to the units
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morvael
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RE: Toe revisión

Post by morvael »

Axis side has shortage of manpower. It makes sense to reduce max toe of units that use more manpower than other units, which means infantry divisions. That allows to keep panzer divisions at full strength, as equipment in late war is not a problem (more tanks produced than in early war).
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821Bobo
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RE: Toe revisión

Post by 821Bobo »

I guess Pelton was doing math on this topic. It will probably have more to do with low count of support squads in units than rifle squads. But I am not an expert.
gmtello
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RE: Toe revisión

Post by gmtello »

And when you low the toe why 20 per cent and Not 25. In any case thank u for all the answers
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morvael
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RE: Toe revisión

Post by morvael »

These are all arbitrary numbers. You have to match them with manpower expenditure/income to retain non-negative balance for your given game/situation.
swkuh
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Joined: Sun Oct 04, 2009 9:10 pm

RE: Toe revisión

Post by swkuh »

Thanks all above for useful discussion, need to look at TOE now. Once this game was simple for a simple mind. Now, knowing too much.
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