Improvements brought by the Player's Edition

The new Cold War turned hot wargame from On Target Simulations, now expanded with the Player's Edition! Choose the NATO or Soviet forces in one of many scenarios or two linked campaigns. No effort was spared to model modern warfare realistically, including armor, infantry, helicopters, air support, artillery, electronic warfare, chemical and nuclear weapons. An innovative new asynchronous turn order means that OODA loops and various effects on C3 are accurately modeled as never before.

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moet
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Joined: Sun May 18, 2008 2:17 pm
Location: Montréal

Improvements brought by the Player's Edition

Post by moet »

Does this list contain all improvements brought by the Player's Edition :

*NEW FOR THE PLAYER’S EDITION*
New OTS Standard Maps by William!
Sudden Death Multiplayer Setting
Added ATGM Launch Hint
Clarified Fallen Out versus Destroyed Subunit
Expanded Scenario Editor Date Selection Range
Corrected Artillery Fire Kill Percentages
Many Label Changes for Better Information
Improved Helo Combat Logic
Improved Scooting/Standoff Range/Resupply AI Logic
Fixed Counter Battery (CB) Fire and Direct Support (DS) not Working Properly
Added new scenario playable from either side or head to head


We find many other "additionnal features" on the Matrix product page
and I wonder if some of these belong to the Player's Edition too.
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