beta 1.6 bug

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

Moderators: Lord Zimoa, MOD_Commander_The_Great_War

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AdmiralSarek
Posts: 30
Joined: Sat Jan 31, 2015 1:47 am

beta 1.6 bug

Post by AdmiralSarek »

Sorry I couldn't do a screen shot.

I had an artillery on 5 health, and 8 rounds in the stockpile, but when I went to fire (it hadn't moved that turn) the -5 was red indicating that I didn't have enough rounds. So it looks like the game does the check for 10 rounds before it checks the health of the arty. Small bug.
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