New hotfix 220g

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Vic
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New hotfix 220g

Post by Vic »

New hotfix fixing 2 issues for modders.

Fixes:
1. Issue with research import causing bugs
2. Issue with an old scenario and already set ExecMoveModifier

http://www.vrdesigns.nl/patches/Advance ... ld220g.zip

Hotfix install instruction:
1. Make sure you have the latest official patch. v220 or higher.
2. Make a backup of your Matrix / Advanced Tactics Gold / AdvancedTacticsGold.exe file in case there is an issue with the hotfix.
3. Delete the AdvancedTacticsGold.exe file now
4. Manually copy AdvancedTacticsGold.exe file in the zip into your Matrix / Advanced Tactics Gold directory.
5. Do not use this hotfix on your Steam install. This is a hotfix for the Matrix install only.

Let me know if this allows you to continue play without any issues.

Best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
bwheatley
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RE: New hotfix 220g

Post by bwheatley »

Dude thanks Vic, you are awesome.
So was it both of those issues that my scen was suffering from?
-Alpha Tester Carrier Force
-Beta Tester ATG
- Mod Maintainer (past) for ATG's WAW mod
- Mod Maintainer (past) for ATG's GPW mod
-Beta Tester WITE
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bwheatley
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RE: New hotfix 220g

Post by bwheatley »

Issue is fixed and works perfectly now! Thanks Vic <3
-Alpha Tester Carrier Force
-Beta Tester ATG
- Mod Maintainer (past) for ATG's WAW mod
- Mod Maintainer (past) for ATG's GPW mod
-Beta Tester WITE
-Alpha Tester WITW
-Alpha Tester WITE2
-Alpha Tester Wif
-Beta Tester Command
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Vic
Posts: 9292
Joined: Mon May 17, 2004 2:17 pm
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RE: New hotfix 220g

Post by Vic »

No these are 2 seperate issues for you and another. Your scenario had the issue with ExecMoveModifier already being used somehow (you can run scripts from the editor directly) and having it set to <0 negative values.
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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