Surface Vessel Sonars - Sub search only?

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

Moderator: MOD_Command

Post Reply
User avatar
Primarchx
Posts: 1954
Joined: Sun Jan 20, 2013 9:29 pm

Surface Vessel Sonars - Sub search only?

Post by Primarchx »

When looking over submarine sonars you find most are set for surface & submarine search. But surface vessel sonars, including passive towed arrays, are only set for submarine search.

Is this an accurate assessment? Do surface vessels ever use their passive sonars to detect and classify surface contacts? Depending on the set sensitivity and sonar situation (CZs), it seems like a valid OTH detection method.
magi
Posts: 1533
Joined: Sat Feb 01, 2014 1:06 am

RE: Surface Vessel Sonars - Sub search only?

Post by magi »

Good question..... It would seem like they would process all sonic events that they pick up…
StellarRat
Posts: 203
Joined: Mon Sep 14, 2009 3:49 pm

RE: Surface Vessel Sonars - Sub search only?

Post by StellarRat »

They should be able to pickup surface contacts too beyond visual range even.
gbethel
Posts: 47
Joined: Wed Oct 22, 2014 4:47 am

RE: Surface Vessel Sonars - Sub search only?

Post by gbethel »

SONAR in game can detect a sub on the surface. Why not a ship?
magi
Posts: 1533
Joined: Sat Feb 01, 2014 1:06 am

RE: Surface Vessel Sonars - Sub search only?

Post by magi »

That's a good point.....
User avatar
Sardaukar
Posts: 11322
Joined: Wed Nov 28, 2001 10:00 am
Location: Finland/Israel

RE: Surface Vessel Sonars - Sub search only?

Post by Sardaukar »

I has been asked from devs. [8D]
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Image
thewood1
Posts: 9138
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

RE: Surface Vessel Sonars - Sub search only?

Post by thewood1 »

I remember from old Harpoon discussions that surface noise is so great that sonar detection from ship to ship had very limited range. Not sure where or who the comment came from.
User avatar
Primarchx
Posts: 1954
Joined: Sun Jan 20, 2013 9:29 pm

RE: Surface Vessel Sonars - Sub search only?

Post by Primarchx »

ORIGINAL: thewood1

I remember from old Harpoon discussions that surface noise is so great that sonar detection from ship to ship had very limited range. Not sure where or who the comment came from.

That's what I was wondering and I could see a situation where a bow-mounted sonar, even one capable of monitoring CZs, might be optimized for sub detection and not helpful for surface search. However, the difference between where a ship and a sub's towed arrays lay seem virtually the same and you would think they pick up the same set of signals, sub or surface.

BTW, I'm not lobbying for this in-game, per se. I'm sure the signal processing overhead would be significant. I'm just wondering what the tactical utility of sonar has been in the surface warfare arena.
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Surface Vessel Sonars - Sub search only?

Post by mikmykWS »

Hi guys,

We're researching to find out if there are cases where this is actually done.

Mike
User avatar
Sardaukar
Posts: 11322
Joined: Wed Nov 28, 2001 10:00 am
Location: Finland/Israel

RE: Surface Vessel Sonars - Sub search only?

Post by Sardaukar »

It might be an issue when vessels are not emitting.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Image
thewood1
Posts: 9138
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

RE: Surface Vessel Sonars - Sub search only?

Post by thewood1 »

I thought I saw this a little while ago...doesn't answer the question directly, but shows some of the issues.

from page 107 in the manual about sea state effects:

"Surface ducting is useless in high waves
and sonar ranges at or near the surface are severely degraded. High
waves also raise the minimum safe altitude for low-flying aircraft"
StellarRat
Posts: 203
Joined: Mon Sep 14, 2009 3:49 pm

RE: Surface Vessel Sonars - Sub search only?

Post by StellarRat »

Degraded doesn't mean impossible though. Many ships have towed arrays that can be down quite a distance and there are also sonobuoys, dipping sonar, etc... If they can hear a sub my guess is that they can hear surface vessels too.
User avatar
Sardaukar
Posts: 11322
Joined: Wed Nov 28, 2001 10:00 am
Location: Finland/Israel

RE: Surface Vessel Sonars - Sub search only?

Post by Sardaukar »

I'd be interesting if TASS/VDS could detect surface targets further than other ship's passive sensors. If it is so, that might be for request for small improvement.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Image
thewood1
Posts: 9138
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

RE: Surface Vessel Sonars - Sub search only?

Post by thewood1 »

ORIGINAL: StellarRat

Degraded doesn't mean impossible though. Many ships have towed arrays that can be down quite a distance and there are also sonobuoys, dipping sonar, etc... If they can hear a sub my guess is that they can hear surface vessels too.

There are two ships involved here though. The degradtion might not just be on the hunter's end. I would imagine surface noise plays a role on both sides.
StellarRat
Posts: 203
Joined: Mon Sep 14, 2009 3:49 pm

RE: Surface Vessel Sonars - Sub search only?

Post by StellarRat »

ORIGINAL: thewood1

ORIGINAL: StellarRat

Degraded doesn't mean impossible though. Many ships have towed arrays that can be down quite a distance and there are also sonobuoys, dipping sonar, etc... If they can hear a sub my guess is that they can hear surface vessels too.

There are two ships involved here though. The degradtion might not just be on the hunter's end. I would imagine surface noise plays a role on both sides.
True. But, what if the surface ship is moving along at dead slow hunting for subs? It's not going to making much noise of it's own obviously. I'd be willing to bet it will hear surface contacts at quite a distance. Subs can hear surface contacts a periscope depth, in fact, if they're below the layer hearing surface ships gets much harder.
thewood1
Posts: 9138
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

RE: Surface Vessel Sonars - Sub search only?

Post by thewood1 »

I am no sonar expert, but I practiced mechanical engineering for 20 years, specializing in fluid dynamics as applied to high temp viscous bodies. I can tell you that in any fluid, as you near the surface interface, surface tension and disruptions play havoc with all sensor readings. That is my only thought. When we ran dimensionless tests, all readings had to be taken x distance from any surface interface. So I was just throwing out an educated guess.
navwarcol
Posts: 637
Joined: Wed Dec 02, 2009 2:30 pm
Contact:

RE: Surface Vessel Sonars - Sub search only?

Post by navwarcol »

Generally as well, the towed arrays are picking up sounds from their side of the layer (below it) not from the other side where surface ships would be. The layer usually acts almost as a wall, so that you can listen "below" (as most long towed arrays would be by virtue of their 'longness') or "above" which would seldom be used since mostly you are hunting for subsurface contacts.
User avatar
.Sirius
Posts: 712
Joined: Fri Jan 18, 2013 7:21 pm
Contact:

RE: Surface Vessel Sonars - Sub search only?

Post by .Sirius »

Hi guys,
going on experience with the UK towed array Type 2031 I and Z versions we would pick up two type of contact Broadband which is surface ship traffic and Narrow Band Submarine contact this is based on the Hz level the array picks up, this is dependant on array depth but you using pick up surface ship traffic anyway, this goes for Hull mounted sonars too in the passive mode dependant on ship speed weather and water conditions especially on type 2050 active passive sonar using the CZs etc
ORIGINAL: navwarcol

Generally as well, the towed arrays are picking up sounds from their side of the layer (below it) not from the other side where surface ships would be. The layer usually acts almost as a wall, so that you can listen "below" (as most long towed arrays would be by virtue of their 'longness') or "above" which would seldom be used since mostly you are hunting for subsurface contacts.
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author

Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Surface Vessel Sonars - Sub search only?

Post by mikmykWS »

I'd say that settles that. Adding item to our list.

Mike
StellarRat
Posts: 203
Joined: Mon Sep 14, 2009 3:49 pm

RE: Surface Vessel Sonars - Sub search only?

Post by StellarRat »

ORIGINAL: .Sirius

Hi guys,
going on experience with the UK towed array Type 2031 I and Z versions we would pick up two type of contact Broadband which is surface ship traffic and Narrow Band Submarine contact this is based on the Hz level the array picks up, this is dependant on array depth but you using pick up surface ship traffic anyway, this goes for Hull mounted sonars too in the passive mode dependant on ship speed weather and water conditions especially on type 2050 active passive sonar using the CZs etc
ORIGINAL: navwarcol

Generally as well, the towed arrays are picking up sounds from their side of the layer (below it) not from the other side where surface ships would be. The layer usually acts almost as a wall, so that you can listen "below" (as most long towed arrays would be by virtue of their 'longness') or "above" which would seldom be used since mostly you are hunting for subsurface contacts.
Thanks for the information.
Post Reply

Return to “Command: Modern Operations series”