How did you manage to do this? That's a bug, for sure...
Believe me, it was very easy! I think I have an idea about what is going on, I will test today and write more later.
Bo, I live in Moscow Russia but am not Russian, but American.
Moderator: Shannon V. OKeets
How did you manage to do this? That's a bug, for sure...
ORIGINAL: 76mm
In the meantime, could someone please explain how to save Build Points? I have that option turned on (but not the oil rules), but don't see any way to actually save them. The manual also does not specify HOW to save them, just that you can save them...
[EDIT--Never mind, figured this one out... [8D]]
As an American in Russia the NSA might have secretly installed more spyware than usual, interfering with your ability to play wargames?
ORIGINAL: 76mm
Sigh...I seem to be stuck now in a groundhog day situation--in the Japanese Naval Move Phase every time I move my naval units into a sea area with some British cruisers, an expected form does not appear, and I cannot advance the game. To fix this I've tried:
--restoring the game several times, but the same thing happens every time;
--changing the resolution on my second monitor to see if I can catch an edge of the missing form; and
--changing the position of my second monitor to see if the form might have popped up somewhere else.
Nothing worked. And hitting the F10 key does not bring up the missing form, but rather the US Entry Actions form. Surely there must be some command to bring forms to the top/center of my screen??
This is extremely frustrating...
Post some saved games when you have theses issues, please. Just zip the save or the auto-save and upload it here as if it was a picture.
ORIGINAL: 76mm
I don't think I've had any problems with air-to-air combat forms (I don't have much air to air combat)--usually I have problems with naval forms, although probably 19 times out of 20 they appear fine, then suddenly they won't.
Pressing F10 only brings up the US Entry Options form, and has no effect on bringing other forms to the front.
That part makes sense, but if I'm reading that penalty correctly, you get penalized for having more naval arty support--no matter how poorly planned an invasion is, seems like having more arty would be a good thing (assuming you avoid friendly fire of course).
ORIGINAL: konevau
Note the word "modifier" - we are not referring here to your naval units' shore bombardment factors.