1.08 Discussion

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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morvael
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RE: 1.08 Discussion

Post by morvael »

ORIGINAL: M60A3TTS

N. Vatutin appears to be missing in the Blau scenario.

Put him back in a future patch please [:)]

In scenario editor I see him. He has too low rank to take command of STAVKA, as he is only a GENL. Data shows he was promoted to GENP in 12/42, and GENA in 2/43.
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M60A3TTS
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RE: 1.08 Discussion

Post by M60A3TTS »

And he be where? Nikolai, where art thou?

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RE: 1.08 Discussion

Post by SigUp »

ORIGINAL: morvael

1-50: 4
51: 5
52: 6
53: 7
150 max
Wait a moment, the calculation is +1 for every unit over 50, right? So 51 is 5, 61 is 15, 71 is 25, 81 is 35 and so on? Is there an additional cost modifier? Because at 82 I would pay 46 for a new FZ and not 36.
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RE: 1.08 Discussion

Post by morvael »

M60... I checked Case Blue 3 turn scenario. Which one are you using? And I checked in editor, maybe he is marked as assigned to some off-map unit from that unit side only? That would be a bug.
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RE: 1.08 Discussion

Post by morvael »

ORIGINAL: SigUp
Wait a moment, the calculation is +1 for every unit over 50, right? So 51 is 5, 61 is 15, 71 is 25, 81 is 35 and so on? Is there an additional cost modifier? Because at 82 I would pay 46 for a new FZ and not 36.

Will check math tomorrow. That's how it was supposed to work. Are you playing scenario with 100% Axis production? This affects both limits 50/150.
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RE: 1.08 Discussion

Post by SigUp »

ORIGINAL: morvael

ORIGINAL: SigUp
Wait a moment, the calculation is +1 for every unit over 50, right? So 51 is 5, 61 is 15, 71 is 25, 81 is 35 and so on? Is there an additional cost modifier? Because at 82 I would pay 46 for a new FZ and not 36.

Will check math tomorrow. That's how it was supposed to work. Are you playing scenario with 100% Axis production? This affects both limits 50/150.
It's a regular PBEM 260 GC, but started under an older version.
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M60A3TTS
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RE: 1.08 Discussion

Post by M60A3TTS »

42-45 Campaign. The OOB shows Vassilevsky commanding Voronezh Front which I believe is incorrect.
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RE: 1.08 Discussion

Post by Flaviusx »

ORIGINAL: M60A3TTS

42-45 Campaign. The OOB shows Vassilevsky commanding Voronezh Front which I believe is incorrect.

He was Chief of the General Staff by this point. Although that did involve a lot of time in the field as a STAVKA coordinator.

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RE: 1.08 Discussion

Post by morvael »

Scenario data for 42 GC shows Vatutin as assigned to "Southwestern Front" HQ arriving in 17 turns (not the one present on map and commanded by Timoshenko).
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RE: 1.08 Discussion

Post by morvael »

ORIGINAL: SigUp

ORIGINAL: morvael

ORIGINAL: SigUp
Wait a moment, the calculation is +1 for every unit over 50, right? So 51 is 5, 61 is 15, 71 is 25, 81 is 35 and so on? Is there an additional cost modifier? Because at 82 I would pay 46 for a new FZ and not 36.

Will check math tomorrow. That's how it was supposed to work. Are you playing scenario with 100% Axis production? This affects both limits 50/150.
It's a regular PBEM 260 GC, but started under an older version.

Thanks! I fixed a bug. The limit was not based on total production percentage available as envisioned, but the one "going to the East". That made German fort levels lower than 50/150 in full campaigns, hence higher costs.
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RE: 1.08 Discussion - Fins not activated

Post by Oberst_Klink »

Special trigger required or why are half of the Fins still frozen by turn 6, Road to Leningrad scenario?

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RE: 1.08 Discussion - Fins not activated

Post by randallw »

So has the development staff figured out why the partisans have decided to sit out the war in the 1.08 version?
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RE: 1.08 Discussion - Fins not activated

Post by morvael »

They will get supplies and special squads more easily in 1.08.01 with fixed supply demand of level bombers in the airbases, so perhaps they will be more active.
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RE: 1.08 Discussion - Fins not activated

Post by morvael »

ORIGINAL: Oberst_Klink
Special trigger required or why are half of the Fins still frozen by turn 6, Road to Leningrad scenario?
Klink, Oberst

Scenario data shows they are set to Frozen 10. Don't know why.
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RE: 1.08 Discussion - Fins not activated

Post by Oberst_Klink »

ORIGINAL: morvael
ORIGINAL: Oberst_Klink
Special trigger required or why are half of the Fins still frozen by turn 6, Road to Leningrad scenario?
Klink, Oberst

Scenario data shows they are set to Frozen 10. Don't know why.
So, basically a 'bug', but not a hard-coded one. Well, I guess I have to play a bit with the editor... once I am back in CY from my 'home-leave' here in DE.

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RE: 1.08 Discussion - Fins not activated

Post by randallw »

Right now i'm not seeing partisans at all. They seem to have gone the way of the Swiss and are sitting out the war completely. [:'(]
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RE: 1.08 Discussion - Fins not activated

Post by heliodorus04 »

ORIGINAL: randallw

Right now i'm not seeing partisans at all. They seem to have gone the way of the Swiss and are sitting out the war completely. [:'(]

I'm only one game into 1.08, but partisan activity seems normal in it.
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RE: 1.08 Discussion - Fins not activated

Post by M60A3TTS »

Anyone experiencing the fact that active leaders with a political rating of 1 don't get executed or cashiered?

It is rather strange dealing with a kind and forgiving Comrade Stalin.
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RE: 1.08 Discussion - Fins not activated

Post by morvael »

When a leader is selected for dismissal and he has a political rating of 1 he will be executed, but in the selection process hidden win/loss ratio is more important than political rating.
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RE: 1.08 Discussion - Fins not activated

Post by Sorta »

Is there a way to remove latest patches (installed 1.08.01) to go back to 1.07ish?

Just installed and continuing to hang even after restarts and would like to finish turn

Thanks.
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