::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
I really like this approach of taking a number of small targets, with expendable forces - to see what he fights for & what he does not....anything you get to keep & enlarge is just one more base you get for next to nothing...but with huge dividends once the real Allied Offensives get rolling.
Never Underestimate the Power of a Small Tactical Nuclear Weapon...
- JohnDillworth
- Posts: 3102
- Joined: Thu Mar 19, 2009 5:22 pm
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
I think it is prudent to sit back a bit. Unless you know where the whole KB is assume the worst about unknown TF's. You have been picking of little and medium sized targets but that pattern must be well known by this time. Maybe send some subs up to see whats poking around. The good news is if it is the KB, you know he is not in the Indian ocean so you can get more aggressive there. Good job "hitting em' where they ain't"There were also LR CAP and very experienced pilots from the Wasp involved, so I'm not sure how 6 of the 9 Bettys got through, but this doesn't bode well for a CV engagement right now. I'd like to get to Makin, but with the unknown TF hanging out up to the North in the Marshalls, right now seems like poor timing. I'm calling it off and I'll unload the Marines at Tabiteuaea.
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: obvert
[font="Times New Roman"]Nov 17 - 19, 1942[/font]
[font="Microsoft Sans Serif"]SUBS: [/font] AM Gale puts the hurt on RO-62 with 11 hits near Makin. One direct. At least four different IJN subs are in this area. Unfortunately one of the ROs spots the amphib TF with confirmed BB/AP/AK. No more surprise there.
I have a rule of thumb. One solid DC hit will have a 50% chance to sink a RO type sub. (Distance from base being a big factor).
Two hits and the RO is a goner. Two solid hits on a large I boat should sink it about 70% of the time and three will do it every time.
Other factors are in play as the Allies get better DC later in the war. The British DC get very powerful and the American DC get much more accurate, but by that time the Japanese sub force is basically negated.
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg
Sigismund of Luxemburg
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: JohnDillworth
I think it is prudent to sit back a bit. Unless you know where the whole KB is assume the worst about unknown TF's. You have been picking of little and medium sized targets but that pattern must be well known by this time. Maybe send some subs up to see whats poking around. The good news is if it is the KB, you know he is not in the Indian ocean so you can get more aggressive there. Good job "hitting em' where they ain't"There were also LR CAP and very experienced pilots from the Wasp involved, so I'm not sure how 6 of the 9 Bettys got through, but this doesn't bode well for a CV engagement right now. I'd like to get to Makin, but with the unknown TF hanging out up to the North in the Marshalls, right now seems like poor timing. I'm calling it off and I'll unload the Marines at Tabiteuaea.
It's definitely not 'showing' the full KB. Of course they could be hiding behind, but I really feel like he needs them in the IO to protect several areas there. Until I move more deeply somewhere I won't likely see hem come out of hiding unless I get lucky again with SIGINT.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: crsutton
ORIGINAL: obvert
[font="Times New Roman"]Nov 17 - 19, 1942[/font]
[font="Microsoft Sans Serif"]SUBS: [/font] AM Gale puts the hurt on RO-62 with 11 hits near Makin. One direct. At least four different IJN subs are in this area. Unfortunately one of the ROs spots the amphib TF with confirmed BB/AP/AK. No more surprise there.
I have a rule of thumb. One solid DC hit will have a 50% chance to sink a RO type sub. (Distance from base being a big factor).
Two hits and the RO is a goner. Two solid hits on a large I boat should sink it about 70% of the time and three will do it every time.
Other factors are in play as the Allies get better DC later in the war. The British DC get very powerful and the American DC get much more accurate, but by that time the Japanese sub force is basically negated.
From the Japanese side I always felt 3 direct hits would sink a USN boat every time too! Youu're right about the RO boats though. Much more fragile.
One good thing about the DBB settings for reduced bomb effects is that hits from air ASW rarely sink a sub. I've had 2-3 sunk from the air in almost a year, and often even a 250kg hit will produce less that 10 of any kind of damage.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
Just keep doing what you are dong: your cautiously aggressive flexible stance is doing beautifully. Just be a little more cautious with you bombers in India. [:)]
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: Lowpe
Just keep doing what you are dong: your cautiously aggressive flexible stance is doing beautifully. Just be a little more cautious with you bombers in India. [:)]
Yeah. That is for sure. [;)]
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
- ny59giants
- Posts: 9883
- Joined: Mon Jan 10, 2005 12:02 pm
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
Marshalls and Lower Solomons - While taking these bases don't do anything major to his economy and overall defensive position, they do one important think. They cut down the travel time from USA to Australia. Since it takes about a month to do each leg, being able to slice off a few days for the trip always helps.
[center][/center]
- leehunt27@bloomberg.net
- Posts: 534
- Joined: Mon Sep 06, 2004 2:08 pm
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
I second nyg59giants point-- the Marshalls are great to have for the Allies, despite their low VP's and economic value. They allow you to "own" the central Pacific SLOC's and any Japanese fleet movement can be spotted by your PBY Catalina's etc. And conversely the Japanese don't know what your ships are up to in the Central Pacific until you are right on the Marianas doorstep. The Marshalls are worth taking and risking small amphibious TF's even if the KB shows up and smashes one or two of them.
Also I think myself and many others reading your AAR are seeing the futility of a Japanese attack on India (unless its an all out, go for broke autovictory attempt). The Japanese are weighted too much in the wrong direction when the real brunt of the Allied counteroffensive is steaming out of Hawaii and bases in the South Pacific.
Also I think myself and many others reading your AAR are seeing the futility of a Japanese attack on India (unless its an all out, go for broke autovictory attempt). The Japanese are weighted too much in the wrong direction when the real brunt of the Allied counteroffensive is steaming out of Hawaii and bases in the South Pacific.
John 21:25
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: obvert
ORIGINAL: crsutton
ORIGINAL: obvert
[font="Times New Roman"]Nov 17 - 19, 1942[/font]
[font="Microsoft Sans Serif"]SUBS: [/font] AM Gale puts the hurt on RO-62 with 11 hits near Makin. One direct. At least four different IJN subs are in this area. Unfortunately one of the ROs spots the amphib TF with confirmed BB/AP/AK. No more surprise there.
I have a rule of thumb. One solid DC hit will have a 50% chance to sink a RO type sub. (Distance from base being a big factor).
Two hits and the RO is a goner. Two solid hits on a large I boat should sink it about 70% of the time and three will do it every time.
Other factors are in play as the Allies get better DC later in the war. The British DC get very powerful and the American DC get much more accurate, but by that time the Japanese sub force is basically negated.
From the Japanese side I always felt 3 direct hits would sink a USN boat every time too! Youu're right about the RO boats though. Much more fragile.
One good thing about the DBB settings for reduced bomb effects is that hits from air ASW rarely sink a sub. I've had 2-3 sunk from the air in almost a year, and often even a 250kg hit will produce less that 10 of any kind of damage.
Yes, you are right on the money as far as Allied subs go. It takes three DC hits to sink one. They almost always survive with only two. Almost always sink with three.
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg
Sigismund of Luxemburg
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: ny59giants
Marshalls and Lower Solomons - While taking these bases don't do anything major to his economy and overall defensive position, they do one important think. They cut down the travel time from USA to Australia. Since it takes about a month to do each leg, being able to slice off a few days for the trip always helps.
I never found this to be critical. Except for the early days. Allies get so much shipping that it does not matter much. I much prefer to ignore these bases and push forward in the Solomons. Take some bases around Rabaul or Kavaeng (sp) and the line Islands can't be supported anyways and you can pretty much sail convoys right through them. There is the rogue float plane threat but it is not much of one. Problem with the Line Islands is that once you take them they really do not support any other advance. You still need your fleet to continue. But any base you take in the Solomons or NG is a springboard for your next advance-right up to the PI. Lose some carriers and you can still fight there. I might take Tarawa or another base or two if it is easy, but otherwise I just ignore this area.
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg
Sigismund of Luxemburg
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: crsutton
ORIGINAL: ny59giants
Marshalls and Lower Solomons - While taking these bases don't do anything major to his economy and overall defensive position, they do one important think. They cut down the travel time from USA to Australia. Since it takes about a month to do each leg, being able to slice off a few days for the trip always helps.
I never found this to be critical. Except for the early days. Allies get so much shipping that it does not matter much. I much prefer to ignore these bases and push forward in the Solomons. Take some bases around Rabaul or Kavaeng (sp) and the line Islands can't be supported anyways and you can pretty much sail convoys right through them. There is the rogue float plane threat but it is not much of one. Problem with the Line Islands is that once you take them they really do not support any other advance. You still need your fleet to continue. But any base you take in the Solomons or NG is a springboard for your next advance-right up to the PI. Lose some carriers and you can still fight there. I might take Tarawa or another base or two if it is easy, but otherwise I just ignore this area.
This is my thought from the Japanese side as well. I haven't worried much about the Marshalls.
I had zero plans to move here before this game got going, but it's still so early, and the option was there, so I figured, why not? Gives me practice in landing and logistics of what it takes to get an atoll/small sized island, puts pressure on the Japanese to react, and I can learn his tendencies in doing so, and also get to kill off some Japanese troops. Maybe even ships if he sends them in, although none so far in this area have been risked.
It's Nov 42, and I feel like if I get a foothold on the lines of advance through Cent Pac, up the Solomons and onto the New Guinea coast, I'll be able to put pressure without too much effort while taking on bigger things elsewhere. If he starts to think that I'm starting to think this is the main advance, then maybe he uses the KB here, and then maybe I can do other things elsewhere.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: leehunt27@bloomberg.net
I second nyg59giants point-- the Marshalls are great to have for the Allies, despite their low VP's and economic value. They allow you to "own" the central Pacific SLOC's and any Japanese fleet movement can be spotted by your PBY Catalina's etc. And conversely the Japanese don't know what your ships are up to in the Central Pacific until you are right on the Marianas doorstep. The Marshalls are worth taking and risking small amphibious TF's even if the KB shows up and smashes one or two of them.
Also I think myself and many others reading your AAR are seeing the futility of a Japanese attack on India (unless its an all out, go for broke autovictory attempt). The Japanese are weighted too much in the wrong direction when the real brunt of the Allied counteroffensive is steaming out of Hawaii and bases in the South Pacific.
The India campaign may not be what he intended but that is mainly that Calcutta industry got trashed. What it is doing is making it tough for me to hold China as I'd like to do without being able to fly supply in. More and more, and as he uses massive air assets there (around 300-400 bombers a turn some days) it becomes harder to hold even in good terrain. I have to hope this hurts the Japanese economy in the long run, but I can't bank on that and have to put as much pressure on elsewhere to hopefully strain the available resources.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
- JohnDillworth
- Posts: 3102
- Joined: Thu Mar 19, 2009 5:22 pm
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
and if you find the whole KB is elsewhere them use everything you got to just keep grabbing. Your LBA is in range now and it keeps growing and growing from here. He has good CD units in this mod but there are not infinite. Every unit he puts here is not in the DEI or visa vesa. He can't be everywhere and you have done a terrific job of taking what he was not guarding. Heck, you are barking at the Marshalls in 1942. If and when you grab them you begin to sniff the Marianas. Now those are somethingIf he starts to think that I'm starting to think this is the main advance, then maybe he uses the KB here, and then maybe I can do other things elsewhere.
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
[font="Times New Roman"]Nov 20 - 22, 1942[/font]
[font="Microsoft Sans Serif"]SUBS: [/font] I've had poor luck with the Dutch subs this game. Lots of attempts like the one on the 20th against Bangkok Maru where the KXVI launches 4 TT for no hits. The I-173 is more accurate and hits xAK Yoma with one fish rounding the SE corner of OZ, but the Ship should make it to Sydney still moving at 3 hexes a day. Pike gets a good shot at CM Tokiwa near Ponape but can't put her down.
[font="Microsoft Sans Serif"]CENT PAC: [/font] Troops planned for Mili unload at Tabiteuaea for now. I'll begin loading for Nauru just in case the TF up North moves out now that he's seen us stand down. He has been getting some detection on the amphib with BBs and a few points every once in a while on the CV TF. I've got two regiments planning for Nauru, one Army and one Marines.
[font="Microsoft Sans Serif"]SO PAC: [/font]Been doing some recon on the bases up the chain in the Solomons, and it seems he's got all covered with a small unit now. No more easy grabs I can find yet, but I have units prepping for all of these now, and I can always weaken something small with bombardment.
[font="Microsoft Sans Serif"]CHINA: [/font] Oscars chew up our P-38 LR CAP and we don't get to any bombers. Still, this takes two days off of the bombing runs and we're in better shape now in the 73, 49 hex South of Kweiyang.
We stood our ground again and got a 1:2, but with significant losses. I'm going to try now to abandon the 73,49 hex after months of holding there. These troops are at the breaking point and I might just be able to get them back before they collapse. I'l have to do lots of shifting at Kweiyang to avoid some of the SL penalty, but it'll have to be over for a couple of days anyway if I can sneak out. This will unit the two paths of the Japanese, unfortunately.
[font="Microsoft Sans Serif"]OZ:[/font] Units are marching steadily, the leading brigade now having passed the cutoff road to Alice Springs. I also see 6-8 DDs at Esperance, hanging around waiting.
[font="Microsoft Sans Serif"]SIGINT:[/font] I haven't seen this before!!! Does a naval command unit still give the bonus to attacking troops?
[font="Trebuchet MS"]5th Fleet is planning for an attack on Changsha.[/font]
[font="Trebuchet MS"]--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Nov 20, 42
--------------------------------------------------------------------------------
Morning Air attack on 24th Chinese Corps, at 73,49 , near Kweiyang
Weather in hex: Light rain
Raid spotted at 25 NM, estimated altitude 21,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
Ki-43-IIb Oscar x 27
Allied aircraft
P-38E Lightning x 4
P-38F Lightning x 5
Japanese aircraft losses
Ki-43-IIb Oscar: 1 destroyed
Allied aircraft losses
P-38F Lightning: 1 destroyed
Aircraft Attacking:
18 x Ki-43-IIb Oscar sweeping at 20000 feet
--------------------------------------------------------------------------------
Ground combat at Lunga (114,138)
Allied Deliberate attack
Attacking force 4136 troops, 40 guns, 89 vehicles, Assault Value = 155
Defending force 3564 troops, 24 guns, 0 vehicles, Assault Value = 54
Allied adjusted assault: 52
Japanese adjusted defense: 9
Allied assault odds: 5 to 1
Combat modifiers
Defender: terrain(+), leaders(-), disruption(-), fatigue(-)
experience(-), supply(-)
Attacker: fatigue(-)
Japanese ground losses:
718 casualties reported
Squads: 3 destroyed, 68 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 8 (1 destroyed, 7 disabled)
Allied ground losses:
31 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 2 disabled
Assaulting units:
6th Marine Regiment
632nd Tank Destroyer Battalion
Defending units:
Maizuru 2nd SNLF
53rd Naval Guard Unit
47th JNAF AF Unit
--------------------------------------------------------------------------------
47th JNAF AF Unit Wiped Out at Lunga by attrition!!!
Japanese Unit(s) surrounded at Lunga
--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Nov 21, 42
--------------------------------------------------------------------------------
Sub attack near Ponape at 118,120
Japanese Ships
CM Tokiwa
SC Ch 24
xAK Cheribon Maru
xAKL Dori Maru
xAKL Yuki Maru
xAKL Hinode Maru
xAKL Takegawa Maru
xAKL Yamatsuru Maru
xAKL Heiku Maru
PB Hozugawa Maru
PB Nigitsu Maru
SC Ch 34
Allied Ships
SS Pike, hits 1
SS Pike launches 4 torpedoes at CM Tokiwa
Pike diving deep ....
Ground combat at Lunga (114,138)
Allied Deliberate attack
Attacking force 390 troops, 3 guns, 77 vehicles, Assault Value = 149
Defending force 3212 troops, 22 guns, 0 vehicles, Assault Value = 23
Allied adjusted assault: 34
Japanese adjusted defense: 3
Allied assault odds: 11 to 1
Combat modifiers
Defender: terrain(+), leaders(-), disruption(-), experience(-)
supply(-)
Attacker:
Japanese ground losses:
215 casualties reported
Squads: 4 destroyed, 8 disabled
Non Combat: 1 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 6 (2 destroyed, 4 disabled)
Assaulting units:
6th Marine Regiment
632nd Tank Destroyer Battalion
Nichols Field AAF Base Force /4
Defending units:
Maizuru 2nd SNLF
53rd Naval Guard Unit
47th JNAF AF Unit
--------------------------------------------------------------------------------
47th JNAF AF Unit Wiped Out at Lunga by attrition!!!
Japanese Unit(s) surrounded at Lunga
--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Nov 22, 42
--------------------------------------------------------------------------------
Morning Air attack on Maloelap , at 136,117
Weather in hex: Partial cloud
Raid spotted at 38 NM, estimated altitude 25,000 feet.
Estimated time to target is 7 minutes
Japanese aircraft
A6M3a Zero x 23
Allied aircraft
P-38G Lightning x 21
Japanese aircraft losses
A6M3a Zero: 5 destroyed
Allied aircraft losses
P-38G Lightning: 1 destroyed
Aircraft Attacking:
4 x P-38G Lightning sweeping at 20000 feet
CAP engaged:
Yokosuka Ku T-3 with A6M3a Zero (0 airborne, 16 on standby, 0 scrambling)
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 23 minutes
--------------------------------------------------------------------------------
Ground combat at 73,49 (near Kweiyang)
Japanese Deliberate attack
Attacking force 31931 troops, 479 guns, 1210 vehicles, Assault Value = 1208
Defending force 35140 troops, 225 guns, 0 vehicles, Assault Value = 770
Japanese adjusted assault: 837
Allied adjusted defense: 969
Japanese assault odds: 1 to 2
Combat modifiers
Defender: terrain(+), disruption(-), experience(-)
Attacker:
Japanese ground losses:
557 casualties reported
Squads: 1 destroyed, 52 disabled
Non Combat: 1 destroyed, 12 disabled
Engineers: 0 destroyed, 6 disabled
Vehicles lost 31 (2 destroyed, 29 disabled)
Allied ground losses:
1422 casualties reported
Squads: 7 destroyed, 148 disabled
Non Combat: 0 destroyed, 14 disabled
Engineers: 2 destroyed, 9 disabled
Assaulting units:
2nd Tank Division
4th Tank Regiment
51st Division
7th Ind.Tank Brigade
Guards Tank Division
23rd Medium Field Artillery Regiment
1st Medium Field Artillery Regiment
23rd Army
21st Mortar Battalion
8th Medium Field Artillery Regiment
Defending units:
24th Chinese Corps
34th Chinese Corps
71st Chinese Corps
67th Chinese Corps
2nd Prov Chinese Corps
21st Group Army
11th Chinese Base Force
--------------------------------------------------------------------------------
Ground combat at Lunga (114,138)
Japanese Shock attack
Attacking force 1329 troops, 10 guns, 0 vehicles, Assault Value = 12
Defending force 4580 troops, 40 guns, 89 vehicles, Assault Value = 152
Japanese adjusted assault: 0
Allied adjusted defense: 305
Japanese assault odds: 1 to 99 (fort level 0)
Combat modifiers
Defender: terrain(+), leaders(+), leaders(-), experience(-)
Attacker: shock(+), leaders(-), disruption(-), supply(-)
Japanese ground losses:
464 casualties reported
Squads: 19 destroyed, 0 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 4 (4 destroyed, 0 disabled)
Assaulting units:
Maizuru 2nd SNLF
Defending units:
6th Marine Regiment
632nd Tank Destroyer Battalion
Nichols Field AAF Base Force /4
--------------------------------------------------------------------------------
Ground combat at Lunga (114,138)
Allied Deliberate attack
Attacking force 384 troops, 3 guns, 77 vehicles, Assault Value = 152
Defending force 907 troops, 6 guns, 0 vehicles, Assault Value = 1
Allied adjusted assault: 18
Japanese adjusted defense: 1
Allied assault odds: 18 to 1
Combat modifiers
Defender: terrain(+), disruption(-), fatigue(-), supply(-)
Attacker:
Japanese ground losses:
29 casualties reported
Squads: 2 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Assaulting units:
6th Marine Regiment
632nd Tank Destroyer Battalion
Nichols Field AAF Base Force /4
Defending units:
Maizuru 2nd SNLF
--------------------------------------------------------------------------------
Maizuru 2nd SNLF Wiped Out at Lunga by attrition!!!
--------------------------------------------------------------------------------[/font]
[font="Trebuchet MS"]Finally a more detailed view of what is lurking here. I think this may not be completely correct though either, as much earlier I saw something with more like 50 fighters and 60 bombers up here. Even with a few CVEs to support Wasp, I don't think it would be a good idea to tangle with the unknown here. After everything unloads and solidifies around the Gilberts I'll move out the USN into the shadows and set up some LBA to counter possible incursions.
The P-38s did a good job reducing his fighter presence, sweeping Maloelap. Too many ops losses though. [/font]
[font="Microsoft Sans Serif"]SUBS: [/font] I've had poor luck with the Dutch subs this game. Lots of attempts like the one on the 20th against Bangkok Maru where the KXVI launches 4 TT for no hits. The I-173 is more accurate and hits xAK Yoma with one fish rounding the SE corner of OZ, but the Ship should make it to Sydney still moving at 3 hexes a day. Pike gets a good shot at CM Tokiwa near Ponape but can't put her down.
[font="Microsoft Sans Serif"]CENT PAC: [/font] Troops planned for Mili unload at Tabiteuaea for now. I'll begin loading for Nauru just in case the TF up North moves out now that he's seen us stand down. He has been getting some detection on the amphib with BBs and a few points every once in a while on the CV TF. I've got two regiments planning for Nauru, one Army and one Marines.
[font="Microsoft Sans Serif"]SO PAC: [/font]Been doing some recon on the bases up the chain in the Solomons, and it seems he's got all covered with a small unit now. No more easy grabs I can find yet, but I have units prepping for all of these now, and I can always weaken something small with bombardment.
[font="Microsoft Sans Serif"]CHINA: [/font] Oscars chew up our P-38 LR CAP and we don't get to any bombers. Still, this takes two days off of the bombing runs and we're in better shape now in the 73, 49 hex South of Kweiyang.
We stood our ground again and got a 1:2, but with significant losses. I'm going to try now to abandon the 73,49 hex after months of holding there. These troops are at the breaking point and I might just be able to get them back before they collapse. I'l have to do lots of shifting at Kweiyang to avoid some of the SL penalty, but it'll have to be over for a couple of days anyway if I can sneak out. This will unit the two paths of the Japanese, unfortunately.
[font="Microsoft Sans Serif"]OZ:[/font] Units are marching steadily, the leading brigade now having passed the cutoff road to Alice Springs. I also see 6-8 DDs at Esperance, hanging around waiting.
[font="Microsoft Sans Serif"]SIGINT:[/font] I haven't seen this before!!! Does a naval command unit still give the bonus to attacking troops?
[font="Trebuchet MS"]5th Fleet is planning for an attack on Changsha.[/font]
[font="Trebuchet MS"]--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Nov 20, 42
--------------------------------------------------------------------------------
Morning Air attack on 24th Chinese Corps, at 73,49 , near Kweiyang
Weather in hex: Light rain
Raid spotted at 25 NM, estimated altitude 21,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
Ki-43-IIb Oscar x 27
Allied aircraft
P-38E Lightning x 4
P-38F Lightning x 5
Japanese aircraft losses
Ki-43-IIb Oscar: 1 destroyed
Allied aircraft losses
P-38F Lightning: 1 destroyed
Aircraft Attacking:
18 x Ki-43-IIb Oscar sweeping at 20000 feet
--------------------------------------------------------------------------------
Ground combat at Lunga (114,138)
Allied Deliberate attack
Attacking force 4136 troops, 40 guns, 89 vehicles, Assault Value = 155
Defending force 3564 troops, 24 guns, 0 vehicles, Assault Value = 54
Allied adjusted assault: 52
Japanese adjusted defense: 9
Allied assault odds: 5 to 1
Combat modifiers
Defender: terrain(+), leaders(-), disruption(-), fatigue(-)
experience(-), supply(-)
Attacker: fatigue(-)
Japanese ground losses:
718 casualties reported
Squads: 3 destroyed, 68 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 8 (1 destroyed, 7 disabled)
Allied ground losses:
31 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 2 disabled
Assaulting units:
6th Marine Regiment
632nd Tank Destroyer Battalion
Defending units:
Maizuru 2nd SNLF
53rd Naval Guard Unit
47th JNAF AF Unit
--------------------------------------------------------------------------------
47th JNAF AF Unit Wiped Out at Lunga by attrition!!!
Japanese Unit(s) surrounded at Lunga
--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Nov 21, 42
--------------------------------------------------------------------------------
Sub attack near Ponape at 118,120
Japanese Ships
CM Tokiwa
SC Ch 24
xAK Cheribon Maru
xAKL Dori Maru
xAKL Yuki Maru
xAKL Hinode Maru
xAKL Takegawa Maru
xAKL Yamatsuru Maru
xAKL Heiku Maru
PB Hozugawa Maru
PB Nigitsu Maru
SC Ch 34
Allied Ships
SS Pike, hits 1
SS Pike launches 4 torpedoes at CM Tokiwa
Pike diving deep ....
Ground combat at Lunga (114,138)
Allied Deliberate attack
Attacking force 390 troops, 3 guns, 77 vehicles, Assault Value = 149
Defending force 3212 troops, 22 guns, 0 vehicles, Assault Value = 23
Allied adjusted assault: 34
Japanese adjusted defense: 3
Allied assault odds: 11 to 1
Combat modifiers
Defender: terrain(+), leaders(-), disruption(-), experience(-)
supply(-)
Attacker:
Japanese ground losses:
215 casualties reported
Squads: 4 destroyed, 8 disabled
Non Combat: 1 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 6 (2 destroyed, 4 disabled)
Assaulting units:
6th Marine Regiment
632nd Tank Destroyer Battalion
Nichols Field AAF Base Force /4
Defending units:
Maizuru 2nd SNLF
53rd Naval Guard Unit
47th JNAF AF Unit
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47th JNAF AF Unit Wiped Out at Lunga by attrition!!!
Japanese Unit(s) surrounded at Lunga
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AFTER ACTION REPORTS FOR Nov 22, 42
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Morning Air attack on Maloelap , at 136,117
Weather in hex: Partial cloud
Raid spotted at 38 NM, estimated altitude 25,000 feet.
Estimated time to target is 7 minutes
Japanese aircraft
A6M3a Zero x 23
Allied aircraft
P-38G Lightning x 21
Japanese aircraft losses
A6M3a Zero: 5 destroyed
Allied aircraft losses
P-38G Lightning: 1 destroyed
Aircraft Attacking:
4 x P-38G Lightning sweeping at 20000 feet
CAP engaged:
Yokosuka Ku T-3 with A6M3a Zero (0 airborne, 16 on standby, 0 scrambling)
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 23 minutes
--------------------------------------------------------------------------------
Ground combat at 73,49 (near Kweiyang)
Japanese Deliberate attack
Attacking force 31931 troops, 479 guns, 1210 vehicles, Assault Value = 1208
Defending force 35140 troops, 225 guns, 0 vehicles, Assault Value = 770
Japanese adjusted assault: 837
Allied adjusted defense: 969
Japanese assault odds: 1 to 2
Combat modifiers
Defender: terrain(+), disruption(-), experience(-)
Attacker:
Japanese ground losses:
557 casualties reported
Squads: 1 destroyed, 52 disabled
Non Combat: 1 destroyed, 12 disabled
Engineers: 0 destroyed, 6 disabled
Vehicles lost 31 (2 destroyed, 29 disabled)
Allied ground losses:
1422 casualties reported
Squads: 7 destroyed, 148 disabled
Non Combat: 0 destroyed, 14 disabled
Engineers: 2 destroyed, 9 disabled
Assaulting units:
2nd Tank Division
4th Tank Regiment
51st Division
7th Ind.Tank Brigade
Guards Tank Division
23rd Medium Field Artillery Regiment
1st Medium Field Artillery Regiment
23rd Army
21st Mortar Battalion
8th Medium Field Artillery Regiment
Defending units:
24th Chinese Corps
34th Chinese Corps
71st Chinese Corps
67th Chinese Corps
2nd Prov Chinese Corps
21st Group Army
11th Chinese Base Force
--------------------------------------------------------------------------------
Ground combat at Lunga (114,138)
Japanese Shock attack
Attacking force 1329 troops, 10 guns, 0 vehicles, Assault Value = 12
Defending force 4580 troops, 40 guns, 89 vehicles, Assault Value = 152
Japanese adjusted assault: 0
Allied adjusted defense: 305
Japanese assault odds: 1 to 99 (fort level 0)
Combat modifiers
Defender: terrain(+), leaders(+), leaders(-), experience(-)
Attacker: shock(+), leaders(-), disruption(-), supply(-)
Japanese ground losses:
464 casualties reported
Squads: 19 destroyed, 0 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 4 (4 destroyed, 0 disabled)
Assaulting units:
Maizuru 2nd SNLF
Defending units:
6th Marine Regiment
632nd Tank Destroyer Battalion
Nichols Field AAF Base Force /4
--------------------------------------------------------------------------------
Ground combat at Lunga (114,138)
Allied Deliberate attack
Attacking force 384 troops, 3 guns, 77 vehicles, Assault Value = 152
Defending force 907 troops, 6 guns, 0 vehicles, Assault Value = 1
Allied adjusted assault: 18
Japanese adjusted defense: 1
Allied assault odds: 18 to 1
Combat modifiers
Defender: terrain(+), disruption(-), fatigue(-), supply(-)
Attacker:
Japanese ground losses:
29 casualties reported
Squads: 2 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Assaulting units:
6th Marine Regiment
632nd Tank Destroyer Battalion
Nichols Field AAF Base Force /4
Defending units:
Maizuru 2nd SNLF
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Maizuru 2nd SNLF Wiped Out at Lunga by attrition!!!
--------------------------------------------------------------------------------[/font]
[font="Trebuchet MS"]Finally a more detailed view of what is lurking here. I think this may not be completely correct though either, as much earlier I saw something with more like 50 fighters and 60 bombers up here. Even with a few CVEs to support Wasp, I don't think it would be a good idea to tangle with the unknown here. After everything unloads and solidifies around the Gilberts I'll move out the USN into the shadows and set up some LBA to counter possible incursions.
The P-38s did a good job reducing his fighter presence, sweeping Maloelap. Too many ops losses though. [/font]
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
- ny59giants
- Posts: 9883
- Joined: Mon Jan 10, 2005 12:02 pm
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
SIGINT: I haven't seen this before!!! Does a naval command unit still give the bonus to attacking troops?
5th Fleet is planning for an attack on Changsha.
Besides Southern Army HQ, the 5th Fleet (NE Fleet) is the only other non-restrictive Command HQ that Japan gets in most mods. It only matters that it is a Command HQ to be able to give the bonus. I've suggested to most Japanese players that 5th Fleet start prepping for Manila from the beginning to shorten that siege (and move it to Luzon). Long ago in RA (now in BTS), I played around with the Editor to add two more Command HQs (SE Fleet and Combined Fleet). There is a field in the Editor that determines the range they can have (1, 5, or 9 hexes). I just suggested to Cribtop that he team one of these four Command HQs with the four non-restrictive Army HQ to increase his chance of getting the Command bonus (90% Adjusted AV). I would prep them for Singapore, Manila, and Batavia if I was playing RA or BTS as Japan.
[center][/center]
- ny59giants
- Posts: 9883
- Joined: Mon Jan 10, 2005 12:02 pm
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
American CVEs - I divide them up into two types - Replenishment and normal. At this stage, I take off the DB/TB from the Replenishment type (28 fighters and 28 DB/TBs) and use them strictly as fighter only CVEs. Rather than use up your faster CL/CAs as escorts, I usually put one or two of the old BBs there for AA and as torpedo magnets. After the mid-December influx of three more normal CVEs, you can have a TF with 175 Wildcats to help cover your invasions. [:)] Don't foget that you get over 90 CVEs throughout the war. [X(]
[center][/center]
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: ny59giants
SIGINT: I haven't seen this before!!! Does a naval command unit still give the bonus to attacking troops?
5th Fleet is planning for an attack on Changsha.
Besides Southern Army HQ, the 5th Fleet (NE Fleet) is the only other non-restrictive Command HQ that Japan gets in most mods. It only matters that it is a Command HQ to be able to give the bonus. I've suggested to most Japanese players that 5th Fleet start prepping for Manila from the beginning to shorten that siege (and move it to Luzon). Long ago in RA (now in BTS), I played around with the Editor to add two more Command HQs (SE Fleet and Combined Fleet). There is a field in the Editor that determines the range they can have (1, 5, or 9 hexes). I just suggested to Cribtop that he team one of these four Command HQs with the four non-restrictive Army HQ to increase his chance of getting the Command bonus (90% Adjusted AV). I would prep them for Singapore, Manila, and Batavia if I was playing RA or BTS as Japan.
In DBB, Japan also has 4th Fleet and Southeast Fleet that are designated both as command HQs and naval HQs. Do they still give the 90% bonus in land combat? I use them as if they do.
- ny59giants
- Posts: 9883
- Joined: Mon Jan 10, 2005 12:02 pm
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
A Command HQ is a Command HQ regardless of it being Army or Naval.
[center][/center]
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)
ORIGINAL: ny59giants
SIGINT: I haven't seen this before!!! Does a naval command unit still give the bonus to attacking troops?
5th Fleet is planning for an attack on Changsha.
Besides Southern Army HQ, the 5th Fleet (NE Fleet) is the only other non-restrictive Command HQ that Japan gets in most mods. It only matters that it is a Command HQ to be able to give the bonus. I've suggested to most Japanese players that 5th Fleet start prepping for Manila from the beginning to shorten that siege (and move it to Luzon). Long ago in RA (now in BTS), I played around with the Editor to add two more Command HQs (SE Fleet and Combined Fleet). There is a field in the Editor that determines the range they can have (1, 5, or 9 hexes). I just suggested to Cribtop that he team one of these four Command HQs with the four non-restrictive Army HQ to increase his chance of getting the Command bonus (90% Adjusted AV). I would prep them for Singapore, Manila, and Batavia if I was playing RA or BTS as Japan.
Cool. Wish I'd realized this about 3-4 years ago!
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill