[A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)

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Moderators: Icemania, elliotg

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CyclopsSlayer
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by CyclopsSlayer »

no cost to DL this. You might be seeing some ad pop up.
I DL'd all 3 sections of it no cost
inyasha23
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Joined: Thu Oct 09, 2014 3:39 pm

RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by inyasha23 »

it not working[&:]

i really want to try this mod, could you please upload it to another site
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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

Hello and we'll come
Your problem is in your browser and its cookies/settings. It skip captchas and gets denied. To solve it you could reset its settings or just use different browser.
I will try to alter or mirror downloads during a7 release in Nov.
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
inyasha23
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by inyasha23 »

ORIGINAL: Blackstork

Hello and we'll come
Your problem is in your browser and its cookies/settings. It skip captchas and gets denied. To solve it you could reset its settings or just use different browser.
I will try to alter or mirror downloads during a7 release in Nov.

i got all the downloads after retrying them for like 30 mins

sometimes it would let me download, but it would say permission denied a lot and i would try again till it let me.

anyways thanks for putting this together, i cant wait to try it out this looks sooo epic man[&o]
inyasha23
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by inyasha23 »

is their anyway i can replace the new race art with the original race art for the vanilla races, so that they have their vanilla race images displayed
Japhet
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Japhet »

You could either simply delete the new images of the old races or copy & paste the old images into the image foulder of the mod.
inyasha23
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by inyasha23 »

thanks worked like a charm
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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

Praise devs which fixed randomization bug and possible memory issues with characters. Now my work is easier and more stabile memory wise. For races which used ?/1 method to combat ? Randomization bug they will remain untouched till beta, and then will be reshuffled with same or slightly tuned stats (if there will be need to balance only), in order to ensure that each CS is ready for unique character portrait implantation.
Also, as I said , I am on holiday now , but I will post some more tease/advance on planning / structures of upcoming CS of a.7 release
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

Some more details on a.7 cs plan.
Atuuk will have 2 elite , upgrade from regular rare groups of "Blessed with Courage" chiefs heroes with pre-set inspiring presence trait stretching for different roles and wise ones. 2 rare elite groups and regular pool.
Banoserit have caste for each role, exceptions are captains with 2 castes and exterior roles having 3 casters for 2 roles. 10 castes no reg.
Phaerax will have 3 additional groups to regular pool whoch are upgrade, side grade and downgrade to regular pool patterns. 3 groups + reg.
Yor have their theme bound groups stretching on all character roles and without base pool. 3 groups no reg.
Xhuman have 4 groups without regular pool grading them into 4 mutation types/categories. 4 groups no reg.
Lipid will have 2 additional groups to regulars which are more like tuning specialization side grade types for leadership and governors and generals. 2 g + reg.
Humans will have 12 factions and no reg pool for 12 factions within Human Council. 12 g no reg .
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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CyclopsSlayer
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by CyclopsSlayer »

I realized today doing a reinstall that this Mod is actually bigger than the base game now... heh [&o][&o][&o]
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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

Heh
Its due mainly big amount of art and music assets which do consume a lot of space :)
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

Image

While I am in my holiday I got some free hour-2 and sketched humans plan for a.7 implementation in my notebook since I can't fill excel with my phone. Not sure if its visible but probably you could notices things there.
A.7 human redesign is quite complex but I already know how balance/bonuses will be distributed
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
bugbear777
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by bugbear777 »

Thanks again for your work Blackstork, Im very happy playing with your mod. [:)]
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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

You welcome and thanks! I am happy that you are happy because you playing it. More to come, hopefully all races CS will be released till NY. Any screenshots and tips for playing races in Beyond conditions will be also great thing to see. Cheers. :-)
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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CyclopsSlayer
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by CyclopsSlayer »

Really enjoying the work on this so far. The UI mods are a great touch. Once you roll in the Research Reloaded mod I could be happy for a very long time. [:)]
dvr
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by dvr »

Yes, I hope you don't mind but I hold of playing for couple of weeks. I'm afraid I get burned. And there is so much good stuff getting our way.
Have player over 300 hours with you mod though.
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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

Wow 300 h is a lot mate. Obcourse - more stuff coming soon.
I really apreciate your support guys, more stuff will come soon your way. At start of Nov I plan for big CS update + more new expanded pedias coming.
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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Jeeves
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Jeeves »

Wow 300 h is a lot mate.

LOL LOL

I play that much every month!

Lonnie Courtney Clay
Live long and prosper!

Lonnie Courtney Clay
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Icemania
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Location: Australia

RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Icemania »

Just wanted to say how amazing in scope this mod is. Pretty much the only reason I check the forums now is to see how it's going. Keep rolling Blackstork!

SirFinbar
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Joined: Tue Jun 03, 2014 9:25 am

RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by SirFinbar »

Yes Blackstork really does deserve some commendation. The custom UIs on their own are an outstanding addition to the game.

Well done mate.
(Check out the new pedia entries you slags) [;)]
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