Red Hammer - hard mode

Post descriptions of your brilliant successes and unfortunate demises.

Moderator: MOD_Flashpoint

Post Reply
Tazak
Posts: 1461
Joined: Sat Sep 03, 2011 11:57 am

Red Hammer - hard mode

Post by Tazak »

Playing this with a self imposed limit of not using VPs to replace destroyed units unless I suffer a defeat


---------------------------------------------------------------------
Flashpoint Campaigns: Red Storm
Soviet Campaign for Player 2
---------------------------------------------------------------------

---------------------------------------------------------------------
Scenario 1: CS1 Red Hammer starting at 1000, Jul 23 1989
Scenario 1 concluded at 1457, Jul 23 1989
* Soviet VPs:
VP Locations: 11,550
Enemy Losses: 2,449
Total: 13,999
Cumulative: 13,999

* West German VPs:
VP Locations: 1,950
Enemy Losses: 539
Total: 2,489
Cumulative: 2,489

* Your force has claimed 6 Recce, 20 Tank, 33 Inf, 12 SP AT, 2 HQ, 18 AD and 51 Utility enemy subunits.
* Remaining force tally -
Active: 16 Recce, 133 Tank, 88 APC, 83 Inf, 11 SP AT, 60 HQ, 25 AD, 18 SP Arty, 12 Arty and 30 Utility.
Fallen out: 2 Recce, 5 Tank, 7 APC, 5 Inf and 2 HQ.
Destroyed: 1 Tank, 4 APC, 2 Inf, 2 SP AT and 1 HQ.
---------------------------------------------------------------------
Scenario 2: CS2 Goddess of War starting at 1900, Jul 23 1989
---------------------------------------------------------------------
Depot Replenishment Phase:
Sir, 21 fallen out subunits have returned to duty at a cost of 1 hours and 0 VPs.
Depot replenishment complete.

---------------------------------------------------------------------
Scenario 2 concluded at 0515, Jul 24 1989
---------------------------------------------------------------------
* Soviet VPs:
VP Locations: 7,700
Enemy Losses: 3,782
Total: 11,482
Cumulative: 25,481

* West German VPs:
VP Locations: 5,500
Enemy Losses: 346
Total: 5,846
Cumulative: 8,335
* Your force has claimed 18 Recce, 21 Tank, 109 Inf, 11 HQ, 7 AD, 18 Arty and 139 Utility enemy subunits.
* Remaining force tally -
Active: 25 Recce, 136 Tank, 87 APC, 77 Inf, 8 SP AT, 66 HQ, 25 AD, 18 SP Arty, 12 Arty and 46 Utility.
Fallen out: 2 Recce, 2 Tank, 4 APC, 9 Inf and 1 SP AT.
Destroyed: 4 Recce, 1 Tank, 8 APC, 4 Inf, 4 SP AT and 1 HQ.
---------------------------------------------------------------------
Scenario 3: CS3 Valley of Death starting at 1000, Jul 24 1989
---------------------------------------------------------------------
Depot Replenishment Phase:
Sir, 16 fallen out subunits have returned to duty at a cost of 1 hours and 0 VPs.
Depot replenishment complete.
---------------------------------------------------------------------
Scenario 3 concluded at 2100, Jul 24 1989
---------------------------------------------------------------------
* Soviet VPs:
VP Locations: 4,100
Enemy Losses: 4,660
Total: 8,760
Cumulative: 34,241

* West German VPs:
VP Locations: 2,600
Enemy Losses: 1,648
Total: 4,248
Cumulative: 12,583
* Your force has claimed 19 Recce, 13 Tank, 43 APC, 37 Inf, 11 SP AT, 18 HQ, 6 SP Arty, 15 Utility and 4 Air enemy subunits.
* Remaining force tally -
Active: 33 Recce, 126 Tank, 65 APC, 68 Inf, 7 SP AT, 66 HQ, 24 AD, 18 SP Arty, 11 Arty, 28 Utility and 4 Air.
Fallen out: 9 Recce, 14 Tank, 15 APC, 15 Inf, 2 HQ, 2 AD, 1 Arty and 3 Utility.
Destroyed: 12 Recce, 11 Tank, 19 APC, 7 Inf, 6 SP AT and 1 HQ.
---------------------------------------------------------------------
Scenario 4: CS4 Hells Gate starting at 0100, Jul 25 1989
---------------------------------------------------------------------
Depot Replenishment Phase:
Sir, 1 units have been reactivated, 50 fallen out subunits have returned to duty at a cost of 4 hours and 0 VPs.
Depot replenishment complete.
---------------------------------------------------------------------
Scenario 4 concluded at 1432, Jul 25 1989
---------------------------------------------------------------------
* Soviet VPs:
VP Locations: 13,850
Enemy Losses: 5,082
Total: 18,932
Cumulative: 53,173

* West German VPs:
VP Locations: 4,750
Enemy Losses: 2,330
Total: 7,080
Cumulative: 19,663

* Your force has claimed 39 Recce, 9 Helo, 15 Tank, 30 APC, 24 Inf, 10 HQ, 19 AD, 8 SP Arty and 23 Utility enemy subunits.
* Remaining force tally -
Active: 13 Recce, 98 Tank, 51 APC, 66 Inf, 6 SP AT, 61 HQ, 24 AD, 42 SP Arty, 12 Arty and 33 Utility.
Fallen out: 2 Recce, 22 Tank, 15 APC, 15 Inf, 2 HQ and 1 AD.
Destroyed: 6 Recce, 19 Tank, 33 APC, 9 Inf, 7 SP AT and 2 HQ.
---------------------------------------------------------------------
Depot Replenishment Phase:
---------------------------------------------------------------------
Sir, 57 fallen out subunits have returned to duty at a cost of 4 hours and 0 VPs.

Depot replenishment complete.
Have 76 destroyed vehicles not replaced at the start of the 5th battle, the screen shot shows the state of my forces, only 3 mech units showing as 'leg' units


Image
Attachments
troops.jpg
troops.jpg (195.16 KiB) Viewed 132 times
AUCTO SPLENDORE RESURGO
User avatar
Mad Russian
Posts: 13255
Joined: Sat Mar 15, 2008 9:29 pm
Location: Texas

RE: Red Hammer - hard mode

Post by Mad Russian »

It will be interesting to see how this plays out.

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Tazak
Posts: 1461
Joined: Sat Sep 03, 2011 11:57 am

RE: Red Hammer - hard mode

Post by Tazak »

Sadly I've encountered the last mission replay issue, but this has been interesting watching my force slowly degrade. I've not been holding back or trying to preserve my forces but pushing hard to obtain as many VP locations before sudden death kicks in and for the most part I was on track for a tactical victory or better before SD ended the battles.

might give the US campaign a go in this fashion, although I'm tempted to see how far I get with your wolves campaign using the same handicap.
AUCTO SPLENDORE RESURGO
User avatar
CapnDarwin
Posts: 9254
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
Contact:

RE: Red Hammer - hard mode

Post by CapnDarwin »

The 2.06 update will fix the mission bug. We will be looking for brave volunteers soon to test a beta of the update to see if these issues are gone.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC
Tazak
Posts: 1461
Joined: Sat Sep 03, 2011 11:57 am

RE: Red Hammer - hard mode

Post by Tazak »

ORIGINAL: Capn Darwin

The 2.06 update will fix the mission bug. We will be looking for brave volunteers soon to test a beta of the update to see if these issues are gone.

I'll be up for testing
AUCTO SPLENDORE RESURGO
Tazak
Posts: 1461
Joined: Sat Sep 03, 2011 11:57 am

RE: Red Hammer - hard mode

Post by Tazak »

Redone this using the 2.06beta patch and up to the 4th battle so far

---------------------------------------------------------------------
Scenario 1: CS1 Red Hammer starting at 1000, Jul 23 1989
---------------------------------------------------------------------
Scenario 1 concluded at 1800, Jul 23 1989
* In the battle of "CS1 Red Hammer" your forces worth 10,117 points secured 79% (12930 vs 3348) of awarded victory points against an enemy force worth 3,547 points. The Inspectorate congratulates you and rates your performance as excellent.
* Your force has claimed 6 Recce, 14 Tank, 44 Inf, 3 SP AT, 7 HQ, 23 AD, 6 Arty and 78 Utility enemy subunits.
* Remaining force tally -
Active: 15 Recce, 130 Tank, 94 APC, 86 Inf, 13 SP AT, 62 HQ, 24 AD, 18 SP Arty, 12 Arty and 30 Utility.
Fallen out: 6 Tank, 5 APC, 1 Inf and 1 HQ.
Destroyed: 3 Recce, 3 Tank, 3 Inf and 1 AD.
---------------------------------------------------------------------
Scenario 2: CS2 Goddess of War starting at 2200, Jul 23 1989
Depot Replenishment Phase:
Sir, 13 fallen out subunits have returned to duty at a cost of 1 hours and 0 VPs.
Depot replenishment complete.
---------------------------------------------------------------------
Scenario 2 concluded at 0802, Jul 24 1989
* In the battle of "Soviet Campaign" your forces worth 10,253 points secured 80% (14108 vs 3493) of awarded victory points against an enemy force worth 5,474 points. The Inspectorate congratulates you and rates your performance as excellent.
* Your force has claimed 16 Recce, 28 Tank, 103 Inf, 13 HQ, 15 AD and 119 Utility enemy subunits.
* Remaining force tally -
Active: 25 Recce, 132 Tank, 85 APC, 76 Inf, 13 SP AT, 66 HQ, 24 AD, 18 SP Arty, 12 Arty and 46 Utility.
Fallen out: 3 Recce, 4 Tank, 13 APC and 4 Inf.
Destroyed: 3 Recce, 3 Tank, 1 APC, 10 Inf, 1 HQ and 1 AD.
---------------------------------------------------------------------
Scenario 3: CS3 Valley of Death starting at 1300, Jul 24 1989
Depot Replenishment Phase:
Sir, 24 fallen out subunits have returned to duty at a cost of 2 hours and 0 VPs.
Depot replenishment complete.
---------------------------------------------------------------------
Scenario 3 concluded at 2216, Jul 24 1989
---------------------------------------------------------------------
* In the battle of "CS3 Valley of Death @ 16_pc" your forces worth 11,338 points secured 70% (10450 vs 4395) of awarded victory points against an enemy force worth 7,493 points. The Inspectorate congratulates you and rates your performance as excellent.
* Your force has claimed 22 Recce, 21 Tank, 37 APC, 26 Inf, 12 SP AT, 21 HQ, 19 SP Arty, 18 Utility and 2 Air enemy subunits.
* Remaining force tally -
Active: 36 Recce, 104 Tank, 78 APC, 68 Inf, 10 SP AT, 60 HQ, 20 AD, 18 SP Arty, 12 Arty, 28 Utility and 4 Air.
Fallen out: 7 Recce, 32 Tank, 9 APC, 3 Inf, 3 HQ, 2 AD and 1 Utility.
Destroyed: 11 Recce, 15 Tank, 12 APC, 19 Inf, 3 SP AT, 6 HQ, 4 AD and 2 Utility.
* Your force took significant - 12% - permanent losses and must refit for for a moderate time to recover the 57 fallen out subunit(s).
---------------------------------------------------------------------
Scenario 4: CS4 Hells Gate starting at 0300, Jul 25 1989
Depot Replenishment Phase:
Sir, 2 units have been reactivated, 49 fallen out subunits have returned to duty at a cost of 4 hours and 0 VPs.
Depot replenishment complete.

Screenshot shows my two lowest strength units going into the 4th battle, most of my tank companies are about 85% with infantry about 80%


Image
Attachments
lowstrenght.jpg
lowstrenght.jpg (174.54 KiB) Viewed 133 times
AUCTO SPLENDORE RESURGO
Tazak
Posts: 1461
Joined: Sat Sep 03, 2011 11:57 am

RE: Red Hammer - hard mode

Post by Tazak »

---------------------------------------------------------------------
Scenario 4: CS4 Hells Gate starting at 0300, Jul 25 1989
Depot Replenishment Phase:
Sir, 2 units have been reactivated, 49 fallen out subunits have returned to duty at a cost of 4 hours and 0 VPs.
Depot replenishment complete.
---------------------------------------------------------------------
Scenario 4 concluded at 1035, Jul 25 1989
* In the battle of "Soviet Campaign" your forces worth 10,784 points secured 52% (13016 vs 12185) of awarded victory points against an enemy force worth 7,147 points. The Inspectorate congratulates you and rates your performance as excellent.
* Your force has claimed 43 Recce, 7 Helo, 16 Tank, 28 APC, 24 Inf, 4 HQ, 17 AD, 7 SP Arty and 20 Utility enemy subunits.
* Remaining force tally -
Active: 8 Recce, 104 Tank, 79 APC, 61 Inf, 7 SP AT, 53 HQ, 15 AD, 41 SP Arty, 12 Arty and 31 Utility.
Fallen out: 1 Recce, 10 Tank, 6 APC, 6 Inf, 3 SP AT, 2 HQ and 1 SP Arty.
Destroyed: 12 Recce, 25 Tank, 14 APC, 23 Inf, 3 SP AT, 10 HQ, 10 AD and 2 Utility.
---------------------------------------------------------------------

Scenario 5: CS5 Götterdämmerung starting at 1500, Jul 25 1989
Depot Replenishment Phase:
Sir, 1 units have been reactivated, 29 fallen out subunits have returned to duty at a cost of 2 hours and 0 VPs.
Depot replenishment complete.
Scenario 5 concluded at 0500, Jul 26 1989
---------------------------------------------------------------------
* In the battle of "Soviet Campaign" your forces worth 11,673 points secured 38% (17829 vs 29665) of awarded victory points against an enemy force worth 10,920 points. The Inspectorate congratulates you and rates your performance as excellent.
* Your force has claimed 24 Recce, 12 Tank, 41 APC, 31 Inf, 7 SP AT, 6 AT, 23 HQ, 14 SP Arty and 2 Utility enemy subunits.
* Remaining force tally -
Active: 1 Recce, 49 Tank, 108 APC, 79 Inf, 4 SP AT, 26 AT, 59 HQ, 25 AD, 9 SP Arty, 20 Arty and 43 Utility.
Fallen out: 3 Recce, 49 Tank, 50 APC, 30 Inf, 6 SP AT, 6 HQ, 1 AD, 8 SP Arty, 4 Arty and 1 Utility.
Destroyed: 14 Recce, 41 Tank, 19 APC, 35 Inf, 3 SP AT, 12 HQ, 11 AD, 1 SP Arty and 4 Utility.
---------------------------------------------------------------------

Campaign Summation:

To: General, commanding Red Hammer

You won 68,333 cumulative victory points completing 5 of 5 battles in the Soviet Campaign campaign in 67 hours. Also, you personally survived the battle.

Scenario 1: 79% rating - Decisive Success
Scenario 2: 80% rating - Decisive Success
Scenario 3: 70% rating - Decisive Success
Scenario 4: 52% rating - Decisive Success
Scenario 5: 38% rating - Decisive Success

Your overall success based on your average outcome is a decisive success.

Your forces claimed a grand total 95 Recce, 7 Helo, 81 Tank, 93 APC, 214 Inf, 22 SP AT, 6 AT, 59 HQ, 52 AD, 36 SP Arty, 6 Arty, 228 Utility and 2 Air enemy subunits destroyed in combat.

Apart from fallen out subunits, your forces took unrecoverable lifetime losses of 14 Recce, 41 Tank, 19 APC, 35 Inf, 3 SP AT, 12 HQ, 11 AD, 1 SP Arty and 4 Utility subunits. They accumulated 24 medal(s) for heroism and leadership and 6 medal(s) for valor in recognition of their losses.

Transmission ends.
Campaign record complete.
AUCTO SPLENDORE RESURGO
Post Reply

Return to “After Action Report”