NEW PUBLIC RELEASE: BUILD 562

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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NEW PUBLIC RELEASE: BUILD 562

Post by Dimitris »

This is a recommended update for all existing players.

Fixed:
---------
- 0006849: F/A-18F Cannot Refuel each other with Buddy store
- 0007998: Aircraft refueling logic (SH-to-SH buddy)
- 0007811: [553] Wooden Leg Refueling Issues
- 0007901: Weird behaviour during in flight refueling
- 0006980: [501] KA-6D tanker problem
- 0003147: Countering "overbooking" in air refuelling
- 0007602: [536] Units forget the RTB order after going defensive
- 0006618: [486] Refueling Issues
- 0006847: Refueling Case: Multiple Refueling Aircraft on station with Refueling ROE set to on = Crashed aircraft
- 0007988: Aircraft refuses to refuel from nearest tanker
- 0006772: Serious tanker doctrine issues - set scen/mission/group/unit default to false
- 0008067: [Build 556] Exception Error
- 0006454: [483] Support mission, 1 time loop and refueling logic
- 0008069: Refueling: E-3 crashes as it can't seem to link up with KC-135E
- 0003072: Aircraft assigned to the same mission should go to the same tanker
- 0004974: Aircraft running out of fuel and crashing. Not refueling
- 0005517: When Group Refueling ROE is set, individuals aren't inheriting it when the group breaks up to RTB
- 0005253: Tankers RTB too late
- 0008072: [557] Sub trying to attack sonobouy
- 0008087: [Build 553] Refueling Sentry keeps hooking up
- 0008086: [558 Refueling] Most Vipers want to keep refueling than return to patrol zone
- 0007974: Need to add color depth check at startup
- 0007880: Crash when using zones
- 0007910: Freezes during tutorial after activation of No-Nav Zone
- 0008088: Tanking fix broke 3rd rule
- 0008058: Dipping Passive Sonar (Build 554)
- 0008091: [560] Units in ferry missions stay with the tankers instead of follow the mission


This update is defined by two significant improvements.

1) Speed. Major portions of the core execution pipeline have been re-architected to optimize performance and scalability. The boost is most noticeable on "heavy" scenarios (not just in terms of number of units but also activity, e.g. numerous concurrent pathfinding processes, everybody jamming and scanning everybody etc.). Stability is also improved.

2) Air Refueling fixes. You asked for smarter and more dependable refueling AI & mechanics, and we listened.
The list of tweaks & improvements is too long to list here, but three major changes stand out:
a) Crews are now context-aware in their logic of picking the most suitable tanker. Depending on what the aircraft is supposed to be doing (enroute to mission, returning, free-roaming, on patrol, on support circuit etc.) the optimal choice is often significantly different.
b) Tankers are now smart enough to avoid overbooking (and thus getting completely drained). They now reject refuelling requests that they estimate they will not be able to service.
c) Aircraft returning from a mission (e.g. strikers on the RTB leg) will opt to bypass available tankers and head straight for their home bases if possible. This lightens the load on available tanker assets and eliminates the need to manually change the "use refuel" doctrine mid-mission. If they do need to refuel on the return leg they do as before.

You can download the update HERE or HERE . You must first have Command v1.04 installed before applying this update.
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Randomizer
Posts: 1497
Joined: Sat Jun 28, 2008 8:31 pm

RE: NEW PUBLIC RELEASE: BUILD 562

Post by Randomizer »

Excellent! Thank you.

-C
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frosen
Posts: 52
Joined: Wed Jan 08, 2014 3:41 pm
Location: Sweden

RE: NEW PUBLIC RELEASE: BUILD 562

Post by frosen »

Wow! You guys really work fast (and manage to keep my addiction [:D])
Coiler12
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Joined: Sat Oct 12, 2013 10:11 pm
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RE: NEW PUBLIC RELEASE: BUILD 562

Post by Coiler12 »

Downloaded, installed, and tried a totally automated mission that required aerial refueling. Worked like a charm, and I didn't need to do anything except put the tanker in the right spot.
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Dide
Posts: 177
Joined: Sun May 10, 2009 10:42 am
Location: Italy

RE: NEW PUBLIC RELEASE: BUILD 562

Post by Dide »

Great! [:D]
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frosen
Posts: 52
Joined: Wed Jan 08, 2014 3:41 pm
Location: Sweden

RE: NEW PUBLIC RELEASE: BUILD 562

Post by frosen »

Hmm... I can't install the update. When I click on the executable nothing happens. I downloaded it twice and unpacked it before trying. Anybody got any tips?

Btw, running Windows 8.1
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: NEW PUBLIC RELEASE: BUILD 562

Post by mikmykWS »

It not an installer. Please copy the files to your command directory. Please make sure you overwrite the files when asked.

Mike
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frosen
Posts: 52
Joined: Wed Jan 08, 2014 3:41 pm
Location: Sweden

RE: NEW PUBLIC RELEASE: BUILD 562

Post by frosen »

Thanks Mike! Thought it was like the previous installations so I didn't reflect on that... [:)]

It works now!
tommo8993
Posts: 116
Joined: Wed Jul 10, 2013 8:37 pm

RE: NEW PUBLIC RELEASE: BUILD 562

Post by tommo8993 »

Small update BIG fixes, great work guys.
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Marder
Posts: 247
Joined: Fri Oct 25, 2013 10:03 am

RE: NEW PUBLIC RELEASE: BUILD 562

Post by Marder »

Thanks! [&o]
mllange
Posts: 526
Joined: Sat Feb 05, 2005 1:35 am

RE: NEW PUBLIC RELEASE: BUILD 562

Post by mllange »

Nice work; I appreciate the continued and timely support.
There's a simple answer to every complex question - and it's wrong.
-Umberto Eco
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scottb613
Posts: 186
Joined: Sat Aug 09, 2014 7:19 pm

RE: NEW PUBLIC RELEASE: BUILD 562

Post by scottb613 »

Hi Folks,

Yeah - tested last night a bit with Raven 21 - tankers ops seemed to go pretty well... I'll have to try it with that downtown Hanoi scenario again...

Thanks for the update...

Regards,
Scott
jarraya
Posts: 339
Joined: Mon Sep 10, 2007 4:04 pm

RE: NEW PUBLIC RELEASE: BUILD 562

Post by jarraya »

Thanks guys, great update. I notice that the "planes always RTB when Bingo" hasn't yet been fixed. Wondering if that will be addressed?

Jorge
magi
Posts: 1533
Joined: Sat Feb 01, 2014 1:06 am

RE: NEW PUBLIC RELEASE: BUILD 562

Post by magi »

Thank you guys... this is a big deal to me....
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NakedWeasel
Posts: 500
Joined: Tue Jan 14, 2014 2:40 pm

RE: NEW PUBLIC RELEASE: BUILD 562

Post by NakedWeasel »

As always, BRAVO ZULU team. [8D]
Though surrounded by a great number of enemies
View them as a single foe
And so fight on!
RobsenK
Posts: 16
Joined: Fri Aug 15, 2014 11:38 am

RE: NEW PUBLIC RELEASE: BUILD 562

Post by RobsenK »

Thank you devs. Refuelling is working much better now. [:)]
Stevechase
Posts: 161
Joined: Sat Oct 05, 2013 3:37 am

RE: NEW PUBLIC RELEASE: BUILD 562

Post by Stevechase »

Only 3 files in the download? Is that right?
jtoatoktoe
Posts: 208
Joined: Wed Oct 09, 2013 12:38 pm

RE: NEW PUBLIC RELEASE: BUILD 562

Post by jtoatoktoe »

can anyone tell me how i'm doing this wrong? I've downloaded the build (tried both downloads) so I got the command.exe, command.exe.config, and obeservableDictionary.ddl.

So i click the command.exe in the zip and it gives me the publisher can't be verified do you want to run this software, of course I do, i'll get the little loading circle next to my cursor for a few seconds but nothing happens.

So ok, so I tried the next thing I could think of and that was to just copy the command.exe in the physical game file. (I assume this is the wrong way to put a patch in of course) load the game and it gives me this error.
Image

any suggestions. I haven't done a build update since early after I bought the game and usually just wait for a full release through the game update which I do have 1.04.
If i need to post this in the tech support section, will do. Thanks for any help!
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: NEW PUBLIC RELEASE: BUILD 562

Post by mikmykWS »

Yeah after 1.04 we started a new pile.
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: NEW PUBLIC RELEASE: BUILD 562

Post by mikmykWS »

You need to copy those three files into your command folder. Please overwrite the existing files when asked

Mike
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