[A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
@Euler
Have fun!
@all
also 3 charts will come soon - Ergreagd, Such-Oos and Dhayut are long ago implemented, i just need to finish their charts, and i released the game because charts are only forum and informative feature
Have fun!
@all
also 3 charts will come soon - Ergreagd, Such-Oos and Dhayut are long ago implemented, i just need to finish their charts, and i released the game because charts are only forum and informative feature
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
Is anyone else having trouble downloading this from Mediafire? My download always cuts out around 1.3 gigs... 4 failed attempts already...
Blackstork - perhaps break the download into 2, the music and the theme file?
Blackstork - perhaps break the download into 2, the music and the theme file?
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
Try waiting a half hour and then trying again. I had no issues downloading it, the problem is most likely a connection issue on your end.
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
I can stream YouTube HD (from US servers) and download torrents at around 1000 kb/s... Mediafire not more than 200 kb/s and drops if runs long enough. Located in East Asia.
I'll try again occasionally. Until then sticking with A43...
I'll try again occasionally. Until then sticking with A43...
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
AKicebear, i will upload patch which is upgrade of .43 to .5 (good that i tracked it heh) with music, it will be 1 GB (2 separate downloads) , it will be ok for you?
Doing it specially for you now, and i will remove this once i need that mediafire space
Will keep ot for some time to allow people who have .43 to upgrade to .5
Doing it specially for you now, and i will remove this once i need that mediafire space
Will keep ot for some time to allow people who have .43 to upgrade to .5
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
That would work, appreciate the effort! Not sure why Mediafire specifically seems to timeout on me after 1 gig or so...
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- Posts: 62
- Joined: Sat Aug 16, 2014 8:27 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
That has to be the cutest alien i ever saw. [8D]
Since i didn't have the time to test your mod yet, how far are the new races ship designs finalized?
I really would like a sneak peak to the general theme of those, since i may include them in the addition to GEM's ship markings for the extended mod of haree. If the designer of them didn't go all fancy with them, that is. Some designs are simply a nightmare to apply the style to.
Can't wait for your mod to be completed. [&o]
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
Hello and wellcome
All the races are complete.
ALPHA/BETA mark thingy relate only to Charcter system implementration and art need to be done. Races are done, all assets/design features needed are in the game, except perhaps some pedia entries (Zadaj and Archei races missing) and some newer goverments pedia stuff, this means only informative features - which will be added soon
All the races are complete.
ALPHA/BETA mark thingy relate only to Charcter system implementration and art need to be done. Races are done, all assets/design features needed are in the game, except perhaps some pedia entries (Zadaj and Archei races missing) and some newer goverments pedia stuff, this means only informative features - which will be added soon
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
HERE PARTIAL DOWNLOAD:
UPGRADE FROM .43 to .5, copy contents into .43 theme folder
http://www.mediafire.com/download/03mx9 ... c/a.50.zip
DIPLO sound pack, copy Sounds folder into default game folder
http://www.mediafire.com/download/gc9zr ... Sounds.zip
UPGRADE FROM .43 to .5, copy contents into .43 theme folder
http://www.mediafire.com/download/03mx9 ... c/a.50.zip
DIPLO sound pack, copy Sounds folder into default game folder
http://www.mediafire.com/download/gc9zr ... Sounds.zip
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- Posts: 62
- Joined: Sat Aug 16, 2014 8:27 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
Thanks for the quick reply, i will try them once my inet connection is out of its clinical depression. Quite a lot to download you gathered there.
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
Have fun! I'll put up Such-Oos chart up today tomorrow, also there some gameplay tips about them in .5 post.
Yes, game including own sountrack, alot of placeholder portrait art (i must do that way )for future unique-per-character art, race-specific user interfaces, and 570mb or approx 200 mp3 files for race-specific diplomatic music selection.
Yes, game including own sountrack, alot of placeholder portrait art (i must do that way )for future unique-per-character art, race-specific user interfaces, and 570mb or approx 200 mp3 files for race-specific diplomatic music selection.
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
Thanks for splitting the download, got it and will give it a try tomorrow!
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
As a.5 is up, and players got enough material to try, its time to build plan for next sub-release
The plan is simple : to release more character systems and their infographs .
1st. I will do 3 missing graphs soon and post them on forum.
2nd. From next release graphs will go into the pedia.
3rd. Missing pedia info need to be added (there not much missing but still they are some)
4th. More charcter systems -
I want to ask community and players of Beyond - Are there any desires for particular races?... I can adjust my queue of doing just by your/community requests... IF you prefer some race being done earlier so you can try it in Beyond style just post here name of it, and you'll get prioritized!
The plan is simple : to release more character systems and their infographs .
1st. I will do 3 missing graphs soon and post them on forum.
2nd. From next release graphs will go into the pedia.
3rd. Missing pedia info need to be added (there not much missing but still they are some)
4th. More charcter systems -
I want to ask community and players of Beyond - Are there any desires for particular races?... I can adjust my queue of doing just by your/community requests... IF you prefer some race being done earlier so you can try it in Beyond style just post here name of it, and you'll get prioritized!
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
version a.51 - Archei hotfix is up
its really tiny, and i just included it into main download
ones who got a.5 just please download it and install into mod theme directory
http://www.mediafire.com/download/z0g62 ... z/a.51.zip
Archei chart in OP also updated accordingly
Such-Oos chart added to OP post.
its really tiny, and i just included it into main download
ones who got a.5 just please download it and install into mod theme directory
http://www.mediafire.com/download/z0g62 ... z/a.51.zip
Archei chart in OP also updated accordingly
Such-Oos chart added to OP post.
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
Also we are trying to assemble Beyond A.5X sucession game AAR party here : tm.asp?m=3655993&mpage=2&key=�
intended A.5X game will feature warmongering !!! Such-Oos snails. You are invited to join the bus, it will depart when we have some nice party to make it groovy!
intended A.5X game will feature warmongering !!! Such-Oos snails. You are invited to join the bus, it will depart when we have some nice party to make it groovy!
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!
The plan for next sub-release A.52
The separate patch A.51 > A.52 will be provided.
Initial download will be updated to A.52
approx middle of this week, with graphs following later
3 character systems:
WEKKARUS with 3 society layers
Rakkau – rich merchants and traders, rare and powerful, but with negatives
Wuswok – dusty miners
Karwur – Heroic ocean monster-hunters
CALEPH, and 3 officer military schools, which stack their knowledge on armies and fleets, and allow high combat versatily, and separated research specialization (all firstly are fighters specialists as base)
Phisos –focus: defence and recovery
Lacathph – focus: electronic systems
Thacalis – focus: ship management, engeneering
PARATIS and 2 Rispaa – external ordens threading interior and exterior leadership
Istyppar – exterior specialization on concealment/espionage
Sytppra – exterior specialization on psy-ops, counter-espionage, trade and sabotage
The separate patch A.51 > A.52 will be provided.
Initial download will be updated to A.52
approx middle of this week, with graphs following later
3 character systems:
WEKKARUS with 3 society layers
Rakkau – rich merchants and traders, rare and powerful, but with negatives
Wuswok – dusty miners
Karwur – Heroic ocean monster-hunters
CALEPH, and 3 officer military schools, which stack their knowledge on armies and fleets, and allow high combat versatily, and separated research specialization (all firstly are fighters specialists as base)
Phisos –focus: defence and recovery
Lacathph – focus: electronic systems
Thacalis – focus: ship management, engeneering
PARATIS and 2 Rispaa – external ordens threading interior and exterior leadership
Istyppar – exterior specialization on concealment/espionage
Sytppra – exterior specialization on psy-ops, counter-espionage, trade and sabotage
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod
Added Zadaj gameplay character system dev tips and short overview to OP which contain all implemented CS overviews and condensed info.
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod
Added Gizurean and Yereni character system/gameplay dev tips (marked in red) in last section of OP.
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod
Laaran UI is up, and appears in Alien Immersion thread.
Since they are Beyond guys - reposting here
Laaran - ver. 1.02 issue 23. adapted to Alliance system
Dark Alliance
DL LINK: http://www.mediafire.com/download/1sapm ... Laaran.zip
Subheim - Space Corridor
Coil - Theme from Blue pt I
Coil - Theme from Blue Pt II
Coil - Hills are alive
B12 - The Radiophonic Workshop
Vas - Moksha
Sephiroth - Wolftribes
PLS NOTE : INGAME ART MUCH SHARPER COMPARED TO PREVIEW STRIPE
They follow new soundtrack system of 1.02 ver of Alien Immersion - about soundtrack system of 1.02 please check Alien Immersion thread.
UI pack will be included in A.52 once it will be released.
Since they are Beyond guys - reposting here
Laaran - ver. 1.02 issue 23. adapted to Alliance system
Dark Alliance
DL LINK: http://www.mediafire.com/download/1sapm ... Laaran.zip
Subheim - Space Corridor
Coil - Theme from Blue pt I
Coil - Theme from Blue Pt II
Coil - Hills are alive
B12 - The Radiophonic Workshop
Vas - Moksha
Sephiroth - Wolftribes
PLS NOTE : INGAME ART MUCH SHARPER COMPARED TO PREVIEW STRIPE
They follow new soundtrack system of 1.02 ver of Alien Immersion - about soundtrack system of 1.02 please check Alien Immersion thread.
UI pack will be included in A.52 once it will be released.
- Blackstork
- Posts: 802
- Joined: Mon Jul 07, 2014 3:45 am
RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod
.52 issue planned to tomorrow, Wekkies are done already, Paratis about to be finished.
After it i will advance with Alien Immersion abit, and weekends's .53 will include:
Lameresh, Keskudon and bunch of material from planned alien immersion project, alliance soundtracks, and graph for implemented races.
ps. made small corrections, fixes and movements in OP which contain main bulk of info.
I slowly merging this project with Alien Immersion, tho i will keep Alien Immersion thread advance on it own, all stuff will be updated in this thread OP as well.
After it i will advance with Alien Immersion abit, and weekends's .53 will include:
Lameresh, Keskudon and bunch of material from planned alien immersion project, alliance soundtracks, and graph for implemented races.
ps. made small corrections, fixes and movements in OP which contain main bulk of info.
I slowly merging this project with Alien Immersion, tho i will keep Alien Immersion thread advance on it own, all stuff will be updated in this thread OP as well.