random campaign problem

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budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

random campaign problem

Post by budd »

I tried to start up a random campaign and every time i hit the random button the program exits.No error, no lock up, it just shuts down.I tried various compatibility modes for XP. Reading the log it looks like a 64 bit issue but maybe someone can tell me for sure or has a work around. Log pasted below.

6/28/2014 12:09:06 AM: ******************** New Game *******************
6/28/2014 12:09:06 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:09:06 AM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:09:06 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:09:06 AM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:09:06 AM: Managed DirectX:
6/28/2014 12:09:06 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:09:06 AM: Loading Guns...
6/28/2014 12:09:06 AM: Loading Armoured Units...
6/28/2014 12:09:06 AM: Loading Infantry...
6/28/2014 12:09:06 AM: Loading Scenarios...
6/28/2014 12:09:07 AM: Loading Campaigns...
6/28/2014 12:09:07 AM: Loading Tables...
6/28/2014 12:09:07 AM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:09:07 AM: Graphics format: X8R8G8B8
6/28/2014 12:09:07 AM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:09:07 AM: Manager Adapter value: 0
6/28/2014 12:09:07 AM: Create device.

6/28/2014 12:09:07 AM: HardwareVertexProcessing
6/28/2014 12:09:07 AM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:09:07 AM: Create Flags: HardwareVertexProcessing
6/28/2014 12:09:07 AM: Device Type: Hardware
6/28/2014 12:09:52 AM: Unit Purchase - campaign:
6/28/2014 12:09:52 AM: Unit Purchase - scenario: Tutorial
6/28/2014 12:10:32 AM: Current Token: 11197773f8ef9e744ff229a8764bfd4d
6/28/2014 12:10:33 AM: Current Level: Tutorial
6/28/2014 12:30:32 AM: Program Exited.
6/28/2014 12:30:48 AM: ******************** New Game *******************
6/28/2014 12:30:48 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:30:48 AM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:30:48 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:30:48 AM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:30:48 AM: Command Line Argument: '/c'
6/28/2014 12:30:48 AM: Managed DirectX:
6/28/2014 12:30:48 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:30:48 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:30:48 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: ******************** New Game *******************
6/28/2014 12:19:28 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:19:28 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:19:28 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:19:28 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:19:28 PM: Managed DirectX:
6/28/2014 12:19:28 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:19:28 PM: Loading Guns...
6/28/2014 12:19:29 PM: Loading Armoured Units...
6/28/2014 12:19:33 PM: Loading Infantry...
6/28/2014 12:19:34 PM: Loading Scenarios...
6/28/2014 12:19:35 PM: Loading Campaigns...
6/28/2014 12:19:35 PM: Loading Tables...
6/28/2014 12:19:35 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:19:35 PM: Graphics format: X8R8G8B8
6/28/2014 12:19:35 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:19:35 PM: Manager Adapter value: 0
6/28/2014 12:19:36 PM: Create device.

6/28/2014 12:19:36 PM: HardwareVertexProcessing
6/28/2014 12:19:36 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:19:36 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:19:36 PM: Device Type: Hardware
6/28/2014 12:24:29 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:24:30 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:24:30 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:24:30 PM: Program Exited.
6/28/2014 12:24:53 PM: ******************** New Game *******************
6/28/2014 12:24:53 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:24:53 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:24:53 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:24:53 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:24:53 PM: Managed DirectX:
6/28/2014 12:24:53 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:24:53 PM: Loading Guns...
6/28/2014 12:24:53 PM: Loading Armoured Units...
6/28/2014 12:24:53 PM: Loading Infantry...
6/28/2014 12:24:53 PM: Loading Scenarios...
6/28/2014 12:24:53 PM: Loading Campaigns...
6/28/2014 12:24:53 PM: Loading Tables...
6/28/2014 12:24:53 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:24:53 PM: Graphics format: X8R8G8B8
6/28/2014 12:24:53 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:24:53 PM: Manager Adapter value: 0
6/28/2014 12:24:54 PM: Create device.

6/28/2014 12:24:54 PM: HardwareVertexProcessing
6/28/2014 12:24:54 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:24:54 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:24:54 PM: Device Type: Hardware
6/28/2014 12:25:14 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:25:14 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:25:14 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:25:14 PM: Program Exited.
6/28/2014 12:35:14 PM: ******************** New Game *******************
6/28/2014 12:35:14 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:35:14 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:35:14 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:35:14 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:35:14 PM: Managed DirectX:
6/28/2014 12:35:14 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:35:14 PM: Loading Guns...
6/28/2014 12:35:14 PM: Loading Armoured Units...
6/28/2014 12:35:14 PM: Loading Infantry...
6/28/2014 12:35:14 PM: Loading Scenarios...
6/28/2014 12:35:15 PM: Loading Campaigns...
6/28/2014 12:35:15 PM: Loading Tables...
6/28/2014 12:35:15 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:35:15 PM: Graphics format: X8R8G8B8
6/28/2014 12:35:15 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:35:15 PM: Manager Adapter value: 0
6/28/2014 12:35:15 PM: Create device.

6/28/2014 12:35:15 PM: HardwareVertexProcessing
6/28/2014 12:35:15 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:35:15 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:35:15 PM: Device Type: Hardware
6/28/2014 12:35:24 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:35:24 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:35:24 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:35:24 PM: Program Exited.
6/28/2014 12:36:33 PM: ******************** New Game *******************
6/28/2014 12:36:33 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
6/28/2014 12:36:33 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
6/28/2014 12:36:33 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
6/28/2014 12:36:33 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null
6/28/2014 12:36:33 PM: Managed DirectX:
6/28/2014 12:36:33 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
6/28/2014 12:36:33 PM: Loading Guns...
6/28/2014 12:36:33 PM: Loading Armoured Units...
6/28/2014 12:36:34 PM: Loading Infantry...
6/28/2014 12:36:34 PM: Loading Scenarios...
6/28/2014 12:36:34 PM: Loading Campaigns...
6/28/2014 12:36:34 PM: Loading Tables...
6/28/2014 12:36:34 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null
6/28/2014 12:36:34 PM: Graphics format: X8R8G8B8
6/28/2014 12:36:34 PM: DeviceIdentifier: d7b78e66-4256-11cf-747f-eadcb7c2c435
WhqlLevel: 0
Revision: 9
SubSystemId: -52424327
DeviceId: 278
VendorId: 32902
DriverVersion: 9.17.10.3517
DeviceName: \\.\DISPLAY1
Description: Intel(R) HD Graphics 3000
DriverName: igdumd32.dll

6/28/2014 12:36:34 PM: Manager Adapter value: 0
6/28/2014 12:36:34 PM: Create device.

6/28/2014 12:36:34 PM: HardwareVertexProcessing
6/28/2014 12:36:34 PM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 768
BackBufferWidth: 1366
ForceNoMultiThreadedFlag: False

6/28/2014 12:36:34 PM: Create Flags: HardwareVertexProcessing
6/28/2014 12:36:34 PM: Device Type: Hardware
6/28/2014 12:36:43 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = ''
6/28/2014 12:36:43 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
6/28/2014 12:36:43 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
6/28/2014 12:36:43 PM: Program Exited.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
rickier65
Posts: 14241
Joined: Thu Apr 20, 2000 8:00 am

RE: random campaign problem

Post by rickier65 »


Budd,

Have you recently installed it? or is an older installation. If you just installed it, make sure you allow game to install DirectX and the .NET components. And make sure you wait until they are installed and you get the Success message from PCO.

Thanks
Rick
rickier65
Posts: 14241
Joined: Thu Apr 20, 2000 8:00 am

RE: random campaign problem

Post by rickier65 »


Also, make sure after you install to check the mods section as there were some mods that specifically improved random campaigns.

Also, if regular fixed scenarios work, but random battles or campaigns do not, make sure you have file associations set for .hta's to be associated with Microsofts HTML Application Host

Thanks
Ric
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

fresh install, the net and direct x install seem to go fine, but it did pause and i don't remember having this problem last time it was installed. Can i run the .net and direct x again without uninstalling the game. i'll check the mod section for the improvements.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
rickier65
Posts: 14241
Joined: Thu Apr 20, 2000 8:00 am

RE: random campaign problem

Post by rickier65 »

ORIGINAL: **budd**

fresh install, the net and direct x install seem to go fine, but it did pause and i don't remember having this problem last time it was installed. Can i run the .net and direct x again without uninstalling the game. i'll check the mod section for the improvements.

I'm not sure that would work. Your log file seemed to indicate that there was an executable that it could not run. Maybe it was corrupted? I would try a fresh install myself, and also grab the latest patch.

Might you AV sw be giving it trouble?

Thanks
Rick
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

trying the fresh install route, in progress.....needed .net updates from windows update also. We'll see.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

fresh install and still no go same thing just goes to desktop. where are the .hta files, i looked in the data folder all i see is .dds and xml files everywhere. any other ideas, should i post the log again?
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

started the regular campaigns ,no problem.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
User avatar
Stridor
Posts: 1391
Joined: Sat Sep 08, 2007 11:01 am

RE: random campaign problem

Post by Stridor »

Open a command prompt and type "mshta.exe" and see what response you get.

Sounds like an adware/spyware/malware removal tool may have done something bad to it.

What OS are you running?

You haven't removed/deactivated internet explorer?

Basically my fault. All the PCO utilities were rapid prototyped in javascript/hta so I could get them out fast. Problem is that some malware hijacked mshta so some cleaners kill it, even though it is a valid, MS supported windows exe.

S
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

first off thx for the help. I typed it in with and without the quotes[didn't know which one]and hit enter and nothing, no messages basically nothing.

forgo:t win7 64 bit

also forgot: ihave explorer 10 installed and it works. I don't use it so i don't keep it updated, but the version i have works.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

I did a search of my hardrive for mshta.exe here's what i came up with, don't know if it matters or not.


Image
Attachments
ScreenShot041.jpg
ScreenShot041.jpg (44.44 KiB) Viewed 630 times
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
User avatar
Stridor
Posts: 1391
Joined: Sat Sep 08, 2007 11:01 am

RE: random campaign problem

Post by Stridor »

Hmmm,

It could be the link between mshta.exe and .hta files is broken.

Ok next try starting one of the .hta programs directly from the PCO install directory by double clicking on it from windows explorer. Doesn't mater which one. If you get a windows doesn't know how to open this file dialog box, there is your problem which is easy fixed by re-associating .hta to mshta.exe

S.
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

well.... progress at last, thank you. I get the generator screen, but an error when generating the battle. I'm trying to start the 1st infantry division short june 1941-dec 1941, i leave everything at default but make sure the date is in the range. I try to start in july 1941 and get the following screen.



Image
Attachments
ScreenShot045.jpg
ScreenShot045.jpg (97.98 KiB) Viewed 630 times
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

tried several different ones they always say successfully generated battle, then errors out.

generating random battles seems to work, just not the campaigns.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
rickier65
Posts: 14241
Joined: Thu Apr 20, 2000 8:00 am

RE: random campaign problem

Post by rickier65 »

ORIGINAL: **budd**

well.... progress at last, thank you. I get the generator screen, but an error when generating the battle. I'm trying to start the 1st infantry division short june 1941-dec 1941, i leave everything at default but make sure the date is in the range. I try to start in july 1941 and get the following screen.

If you tried to change the start date from june to july, you should have gotten an error as soon as you clicked build as Random Campaigns have key battles and the dates you choose must cover those the dates for those key battles. Those dates are shown at the top of the screen next to the 'key battles' line. That campaign has to start in June.

Also make sure you have the mod referenced here installed: fb.asp?m=3487646

When you generate Random campaigns, you will sometimes get a "Failed" message like you show. When that happens, just try generating it again. The mod above reduces the chances of that happening, though it doesn't eliminate it.

Thanks
Rick
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budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

thx again.......i put the mod file in the right directory and set the start date to the day of the campaign, leave everything else default. The campaign always generates successfully but the battles always say successful then errors out everytime. Just tried 15 times same error every time.whats error 013 mean?
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
rickier65
Posts: 14241
Joined: Thu Apr 20, 2000 8:00 am

RE: random campaign problem

Post by rickier65 »

ORIGINAL: **budd**

thx again.......i put the mod file in the right directory and set the start date to the day of the campaign, leave everything else default. The campaign always generates successfully but the battles always say successful then errors out everytime. Just tried 15 times same error every time.whats error 013 mean?

Do you mean you get the screen above AFTER you get a message saying Campaign was successful? If so, go in and check to see if your campaign is in the campaign list (you'll need to scroll down as it will show at bottom of list).

Thanks
Rick
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

I'll do that. I went into the set battle screen and saw this. looks like battles i've been trying to generate.what is supposed to happen after the battle in the random campaign is generated?



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Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
User avatar
budd
Posts: 3070
Joined: Sat Jul 04, 2009 3:16 pm
Location: Tacoma

RE: random campaign problem

Post by budd »

no reference to any random campaign in the campaign list.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
rickier65
Posts: 14241
Joined: Thu Apr 20, 2000 8:00 am

RE: random campaign problem

Post by rickier65 »

ORIGINAL: **budd**

no reference to any random campaign in the campaign list.

After the campaign is generated, a "Saving Campaign" message is displayed briefly, then you are returned to the Campaign selection screen and your Random Campaign should show up at the bottom of the list, so you'll have to scroll the window. I'll be back later today and I'll try to post a screen shot.

Are you using any mods, other than the one I linked to? if so, disable them.

Thanks
Rick

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