Grand Campaign 1.04 (Closed)

Post requests for head to head play here.
Post Reply
KamilS
Posts: 1827
Joined: Fri Feb 04, 2011 10:51 pm

Grand Campaign 1.04 (Closed)

Post by KamilS »

Looking for opponent. Any side.



Historical attrition. Hidden activation. Easy supply off. Manual reinforcements. Normal Delay.


Restrictions on raiders (border states or west without commander) and amphibious assaults/movement.

Coastal/Fort artillery blocks movement on rivers (New Orleans is exception). Mussel Shoals is limit riverine and ship movement in Tennessee. Marines can't be combined with not marines units.

Increasing Riverine pool using money allowed only once a year (requisition as often as possible).
Kamil
Lowlaner2012
Posts: 786
Joined: Sun Nov 20, 2011 5:18 pm

RE: Grand Campaign 1.04

Post by Lowlaner2012 »

I will give you a game, I accept those terms also :)
KamilS
Posts: 1827
Joined: Fri Feb 04, 2011 10:51 pm

RE: Grand Campaign 1.04

Post by KamilS »

Looking for opponent. Any side.



Historical attrition. Hidden activation. Easy supply off. Manual reinforcements. Normal Delay.


Restrictions on raiders (border states or west without commander) and amphibious assaults/movement.

Coastal/Fort artillery blocks movement on rivers (New Orleans is exception). Before undertaking amphibious on enemy province all forts within sea zone needs to be captured.
Mussel Shoals is limit riverine and ship movement in Tennessee. Moreover Marines can't be combined with not marines units.

Increasing Riverine pool using money allowed only once a year (requisition as often as possible).
Kamil
Post Reply

Return to “Opponents Wanted”