Retrofitting derelict ships

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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neofit
Posts: 77
Joined: Wed Feb 20, 2002 10:00 am

Retrofitting derelict ships

Post by neofit »

I found this derelict destroyer in my system. I fixed it, it has almost twice the firepower as the ones I have, and almost every component is above my technical abilities, so I am keeping it. It does not have a hyperdrive though. Its design is "Qaestor II", I created a new design through "Copy as New" named "DDX Questor II" where I only added a hyperdrive than I can make. But when I try to give the command to retrofit, it won't give me the option to retrofit to the new DDX design, only to the non-obsolete destroyer designs that I already have.

Technically I am only adding an element that I can make myself, the new hyperdrive. Or is it coded in such a way that if the design is "alien" and contains at least one component that I haven't researched yet then my techs won't touch it, because "there are complicated and scary things inside"?

I have no problems either way, I want to know if I am doing something wrong. I understand that hooking a hyperdrive to an "alien" power circuit may be dangerous.
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Spidey
Posts: 455
Joined: Sun Dec 08, 2013 11:39 am

RE: Retrofitting derelict ships

Post by Spidey »

You can't retrofit with tech you don't have, so building a new ship that includes components you don't know how works is not allowed in the game. I made the same mistake myself the first time around, by the way.

That early ship you've found is therefore really only good as an early space critter killer and pirate deterrant. Once you've got hyperdrives, the best thing to do is to dismantle it for the tech bonus.
malkuth74
Posts: 115
Joined: Sat Mar 27, 2010 8:54 pm
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RE: Retrofitting derelict ships

Post by malkuth74 »

Without hyper drive I would Take it apart and get the technology boost from it. If it had hyperdrive then I might keep it. :)
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