Latest - Updated CSO CC Files / Site Progress - Update - 23-05-2014

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Shaun Wallace
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Latest - Updated CSO CC Files / Site Progress - Update - 23-05-2014

Post by Shaun Wallace »

Hia Guys,
More Mods and Individual Maps with Screens Uploaded. New Beta mods going up shortly. Progress continues...

http://www.closecombat.org/csoforums/viewtopic.php?f=2&t=17460#.U37ldGRQndc

23/05/2014 All Close Combat TLD Mod Battle for Caen Maps are now individually ready for download together with full sized screen preview for every map. See Link below. CCIII Maps Ongoing. Many new beta mods and some older maps being linked in now.
TLD Close Combat Battle for Caen Ind Maps
19/05/2014All Close Combat TLD Mod Ebro v2 Maps are now individually ready for download together with full sized screen preview for every map. See Link below. CC2 mods are gradually also being linked in, as well as continued linking in of all CCIII custom maps. Several forgotten, lost, etc maps and some beta mods also being gradually added.
TLD Close Combat Mod Ebro v2 Maps
18/05/2014 All Close Combat TLD: Kharkov Maps are now individually ready for download together with full sized screen preview for every map. See Link below. We have also added a forum for downloading of all beta and unfinished mods, all versions. If anyone has info or links for unfinished mods, please post there and let us know!
TLD: Close Combat Kharkov Maps
18/05/2014 ## NOTICE ## The sites inbuilt spam filter was rejecting as spam all common free emails by default [as spammers] anything @gmal.com @hotmail.com @yahoo.com etc etc were being flagged as spam and not allowing them to be used. I have fixed this and removed the spam email user filter as there are solid enough anti spam in place without the filter. f you have tried to register and had an issue with a normal free email address, that was the problem and you will now be able to sign up without any issues. Any probs please let me know. sulla@closecombat.org
17/05/2014 FAQ's added:
CC:1 has all maps and mods completed upload/linked.
CC:2 has some maps and mods upload/linked
CC:3 has all standard maps uploaded, and screenshotted. Custom maps [1000+] are coming along all up to I linked and screened.
CC:4 All std Maps uploaded and linked, most mods. [all uploaded]
CC:5 All Std Maps uploaded linked and screened, [all mods uploaded not linked]
CCM [CC Marines - CCM 3.1 and CCM4 full programs both uploaded. All maps uploaded and screened.
CCMT All files uploaded, none linked.
CCRAF All maps linked in. Full program may go up, depending on interest.
CC:CoI All files Uploaded. Most mods linked. Std and Custom maps [500+ Maps] screened, not linked.
CC:WaR All files uploaded. All Maps linked and screened. Most mod, patches linked.
CC:TLD All files uploaded. All std maps uploaded and linked. Most mods. Now linking Mods and individual maps screens. Berlin done, Kharkov Done, Meuse, Battle for Caen, Okinawa, Ebo, all screened, uploaded, not linked.
CC: LSA All Files Uploaded. All Maps linked and screened. Mods not linked.
CC: PitF All files uploaded. Maps linked, no screens.

We are creating a new download section for all various version Complete Mod Map-Packs here:
http://www.closecombat.org/csoforums/vi ... .php?f=269

We are also uploading TGA archives files of all screens taken.

All Map screens are linked in to the Gallery [Separate from forum screens] Here:
http://www.closecombat.org/csoforums/ga ... album_id=1

We are also in the process of creating a site section for unfinished or beta mods, there are several like this, Gallipoli [GW] Korsun, Desert Storm and many others. We are looking for all mods and maps, if you think your collection may have something we don't have or you want a go at finishing or starting a mod, let us know!

Thanks Thread:
http://www.closecombat.org/csoforums/vi ... =2&t=17425

New Poll Question:
POll - Who was the best WWII General From ANY Country?
http://www.closecombat.org/csoforums/ht ... =2&t=17462

FAQ's
Creating CC Vehicles
Creating CC Vehicles

Format On Stream Error
Format On Stream Error

UOSU Taking In Game Screenshots - Ultima Online Screenshot Utility
UOSU Taking In Game Screenshots


Cheers - S
Nec amicus officium nec hostis iniuriam mihi intulit, quo in toto non reddidi. - Sulla
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Kanov
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RE: Latest - Updated CSO CC Files / Site Progress - Update - 23-05-2014

Post by Kanov »

Thanks for doing this Shaun. A huge work!
Hard-core Spectre
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Shaun Wallace
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New Mods and Maps CSO - Update - 28-05-2014

Post by Shaun Wallace »

Hia Kanov,

No worries mate, its worth it. So many great mods, maps tools etc! Would hate to see them lost. Also some of the maps are works of art!

We have over 1000 for CC3 alone!

We are also finding several new mods or rediscovering lost ones.

Gallipoli for CC3/CoI [GW mod team] 1918
Bloody Omaha for CC Modern Tactics
RSR CC Modern Tactics
Kursk Beta CC3/CoI
Desert Storm Mod 1991 for CC3/CoI
KOREA for CC Modern Tactics
Vietcong(Aussie) for CC Modern Tactics
WAR for CC for Modern Tactics
Chechen War for CoI [Beta]
CCIII Phantom Fury Fallujah
Afrika - for CC The Longest Day
Kreta - for CC The Longest Day
PITF-North Korea Incursion for Panthers in The Fog

Most are not linked in yet, also some new and old maps showing up. Still finding mods, amazing how many still out there.

We are up around the 140GB mark in files now and over 2000+ map screens [excluding the gallery.] just as attachments via download pages.

Have to say, its good to be back guys :)

Sulla
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Shaun Wallace
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RE: New Mods and Maps CSO - Update - 28-05-2014

Post by Shaun Wallace »

28/05/2014 CCIII/COI Desert Storm Beta Mod Uploaded + 3 Maps ready to Download.Also Added: CC: Modern Tactics Bloody Omaha Plugin Mod (Beta)
Desert Storm Mod 1991 for CC3/CoI - Big Thanks to DAK_Legion
27/05/2014 CCIII - Close Combat 3 Custom maps, linked in to K, ongoing .... Possible Gallipoli Mod For CC3 Found + Others......
More Mods and Individual Maps with Screens Uploaded. New Beta mods going up shortly. Progress continues...
23/05/2014 CCII Mods are all linked in. Meuse for TLD and more CCIII maps getting linked in. Hopefully Beta mods linked in very soon!

Sulla
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Cathartes
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RE: New Mods and Maps CSO - Update - 28-05-2014

Post by Cathartes »

wow, great resource. thanks so much for doing all this!
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Shaun Wallace
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RE: New Mods and Maps CSO - Update - 28-05-2014

Post by Shaun Wallace »

Hia Cath,

Good to see you are still around mate! Its a big job, but the site is coming along! Man you have been involved in so many mods and maps!

Its kind of a slow but sure progress. We want to make sure every map has its own screen, that all mods are CC [type/Patch] and version tagged, that each mod has its readmes on the download page with screens and that any unfinished mods are put up so if anyone has a chance or feels like finishing them they can.

Want to have every file we can find, that's been made, so it really is a complete resource!

Its great to be back, and as the site/domain started in 1997, its kind of good to get and keep it going again!

Keep up the great work mate ;)

Cheers - S
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Shaun Wallace
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RE: New Mods and Maps CSO - Update - 28-06-2014

Post by Shaun Wallace »

Latest - Updated CC & Site News- Update - June-28-2014

Hi All,

28 / JUNE / 2014 Two Panthers in the Fog Mods Uploaded:

Download Close Combat CC PITF-Tom_v10_339 Mod

README
This mod was not designed to be something I thought was cool, though I really do think its badass. It was designed to be historically accurate. I haven't added bigger teams or anything because that is outside the tactical scope of the game itself. The game was designed to operate under a by platoon command strucutre. I haven't added embedded weapons teams because realistically those weapons were alwasy drawn from a given company's weapons platoon. The weapon chosen was on a situational basis. If you think about it, commanding individual fireteams and weapons is an excellent tactical depth. It gives you the ability to not only be the company commander in the battle, but also the platoon leader and, for the most part, the NCO(s) commanding the fireteams. You have more tactical freedom to conduct tactical decisions, one of them being a much better simulation of fire and maneuver. In this case fire and maneuver, at the squad level, was the two fireteams leapfrogging under fire. One lays down suppression while the other advances.
Again, this mod was not designed with bigger teams in mind. It was designed for historical accurracy, while staying within the design concepts of the developers. Besides, I've come to like the way they did it.
BELOW IS MY LIST OF CHANGES, AND WHY I MADE THEM. ENJOY!
Misc.
--I used the Increased Infantry Survivability Mod as a base. I like my soldiers to be able to survive.
--I DID NOT make all slots available. The battles that have limited use of slots is because that battle group in the game is not the whole company or unit. It may only feature that single platoon, but not the whole company. Win with what you get.
AlsTeams
--Rifle Team and BAR Team are now broken down into two even teams: Alpha Team (Commanded by the Leader) and Bravo Team (Commanded by the Assistant Leader).
-On paper, the rifle squad was assigned only one BAR, and was split into three elements: the Recon Element, the Base of Fire, and the Maneuvering Element.
-In practice, squad leaders found it more advantageous to split the team into two halves, one commanded by himself and the other the assistant squad leader. Squads were also partial to carrying two BAR's into the field, one for each team. These modifications made tactical maneuvers, like Fire and Maneuver, more effective and easier to conduct.
-The same modifications have been made to the Armored Infantry. They are renamed from Armored Infantry to Mech. (for Mechanized) Infantry.
AxsTeams
--German Rifle Squads are now broken into two teams: the LMG Team and the Rifle Team
-German squads, contrary to what the game will portray, did not carry two MG42s. The squad was very reliant on the LMG's rate of fire for suppression, and almost every man would carry an extra barrel with him at all times to keep the gun going. They were outfitted with a single LMG, and the gun was crewed by 3 men. The other 6 men were a maneuvering element that moved while the LMG kept heads down.
UnitStructure
--The Armored Infantry Platoon has been changed to include 2 rifle squads (Aplha, Bravo Teams), a 60mm mortar, and a MMG.
-This reflects a typical Armore Infantry Platoon's field deployment. Apparently, they didn't draw the mortar or MG from a weapons platoon.

CC: Close Combat CC: PITF North Korea Incursion - Download

Added several new CC Modern Tactics Mods The Following:

Grenada_1983_plugin
CCMT ARMY Upgrade v1.0_plugin
CCMT CC2Redux v2.0
CCMT_Marines_ccm
CCMT_USMCUpgrade_v1.0_plugin -
CCMT_Vietcong_v1.0.

Added: Close Combat CCIII - Gallipoli 1918 Mod [Beta] Download And Maps

Cheers - Sulla
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Shaun Wallace
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RE: New Mods and Maps CSO - Update - 28-06-2014

Post by Shaun Wallace »

29 / JUNE / 2014 Been a busy morning. Most WaR mods are now uploaded. Also all WaR patches. See list below: We have just added all map screens for CC:GtC. Gateway To Caen. Added German Situational maps captured after WW2 Ended. German-Situational-Maps-WW2-Captured-End-Of-War. This is an ongoing project until the complete list of maps are uploaded. Lots more still to do. Any and all suggestions are welcome! Carrying on with CCIII maps.

http://www.closecombat.org/

German-Situational-Maps-WW2-Captured-End-Of-War
http://www.closecombat.org/csoforums/ga ... e_id=13059

Image

Close Combat WAR Mod Downloads.
WAR Files Linked In:
Wacht-Am-Rhein-Graphic-Workbook
WaR New OVMs
Less Panthers Mod v2.0
Digs Sound Mod v1.0 Installer
Utah_v1.31 WaR Mod Install
ALL WAR-TGA Map-Files
Village Assault 2 In Game Video
AO RWA VetBob
Nutz Installer v1.2 WaR Mod Install
CC: ABTF v1.0 WaR Mod Install
Patch v45015b
WaR Realism Soundmod
AO VetBoB 1.13 German S Vetmod 1 0
WAR-Map-Jpegs-with-Trees.
Bloody Omaha German S Vetmod 1.0
Vehicles 167-VetBoB
Schnberg-VetBoB
Eifel2-VetBoB
Eifel1-VetBoB
AO VetBoB v1.03
Stock Mod v1.1
Bloody Omaha v1.3
Ground Tactics v2.0


ALSO Added: Close Combat CCIII -
Gallipoli 1918 Mod [Beta] Download
CCIII - Kursk Mod [Beta] by Sabot.

CC: Last Stand Arnhem Mods Linked In:
CC-LSA-MetalMod1.00.exe
CC-LSA-MetalMod1.00 ZIP
CC LSA Mod GJS v6.00
LSA Mod Non StaticTeams v1.00
CCLSA Mod Non StaticTeams v1.00 ZIP
LSA_AlliedVetmod_v1.0
LSA_Data_Workbook
LSA Small Soldier v5
LSA Small Soldier v766
LSA Small Soldier v95
LSA Real Walls for LSA EXE
LSA Real Walls for LSA ZIP





Attachments
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Latest - Updated CC & Site News- Update - JULY-08-2014

Post by Shaun Wallace »

Latest - Updated CC & Site News- Update - JULY-08-2014

Latest News Page at CSO
http://www.closecombat.org/csoforums/vi ... 12#p128112

All Downloads No Online:
http://www.closecombat.org/Downloads/in ... h=&order=0

Hi All,

08 / JULY / 2014 ALL CSO DOWNLOADS are now online. They are not yet posted with screens or linked to forums, But I have added software allowing easy navigation of our downloads for those in a hurry.CSO Downloads All Online If you find we are missing anything, please let us know. All files will still eventually be linked via the forum/portal site with screens, readmes etc.

05 / JULY / 2014 Just finished uploading and linking in all the Kreta mod maps with Full size screenshots. Kreta v1.0 Individual Maps + Screens CCIV Download [see list below]. Now starting on general CC tools all versions as well as continuing with the posting of German Situational Maps and CCIII maps.


agiamari.zip
agiani.zip
alekian.zip
castleh.zip
chania.zip
dhaskali.zip
fournes.zip
galatas.zip
hill107e.zip
hill107w.zip
hill116.zip
kamisian.zip
kantomar.zip
karatsos.zip
khalepa.zip
kolimvit.zip
koufos.zip
kounoupi.zip
kristoma.zip
malemec.zip
malemen.zip
malemes.zip
malonian.zip
mariana.zip
modhoin.zip
mournies.zip
pariana.zip
patelari.zip
perivol.zip
pinkhill.zip
platania.zip
polemark.zip
prisonv.zip
pyrgos.zip
rapanian.zip
soudacty.zip
soudas.zip
stalos.zip
tavbridg.zip
tavnorth.zip
varypet.zip
vlakher.zip
xamoudok.zip




03 / JULY / 2014 With much sadness I post: RIP ArmeeGruppeSud - A Veteran CC Modder Dies suddenly of heart failure age 54! So young! - RIP ArmeeGruppeSud - I am very sad to post that a long standing member of the CC Community has died. SW
RIP ArmeeGruppeSud - A Veteran CC Modder Dies

I am very sad to post that a long standing member of the CC Community has died.

He died suddenly and leaves behind a wife and child! He was a v good modder, a lively member of the community and a great wit. He was only 54. His many threads can be found here and his spirited voice can still be heard: ArmeegruppeSud Posts And Comments

ArmeegruppeSud
ArmeegruppeSud died suddenly and unexpectedly in March 2013. Steffen created the CC3/COI Mod Der Ost Front 2

Joined: 15 Feb 2005 12:00
Total posts: 922 | Search user’s posts
Most active forum: CSO Non CC Forum (291 Posts)
Most active topic: WW II Trivia Thread (47 Posts)
Interests: Servant of Christ, Father, CC3 addict, Motorcyclist, Theologian, History addict, Cricket addict, etcetera.

schrecken

By schrecken

Fri Jul 04, 2014 1:46 am Post subject: Re: ArmeegruppeSud RIP
Thanks for contacting me mooxe.

i have just spoken to the pastor of his church.

he died suddenly of heart failure and is survived by his wife and at the time unborn child.

regards



ArmeegruppeSud Youtube Page:
https://www.youtube.com/user/armeegruppesud

Thanks to Antony_nz and US_Brake for letting the community know! If you want to post and comments or memories, please post here!

Thanks - Sulla

Click Link For Post and Comments. AGS will be missed!
http://www.closecombat.org/csoforums/vi ... 22#p128922



01 / JULY / 2014 Uploaded and Linked Road to Moscow CCIII/CoI Grand Campaign by GDS Starfury and the MapPack. More ongoing.... Around 20 Brand new maps going up v soon!

29 / JUNE / 2014 All CCIV [Battle of the Bulge] mods are uploaded, see list below. Also adding in CC4 Kreta maps with Full size screenshots. These have to be some of the best maps ever created for any version of CC. CCIV Mod Downloads Page. Have added Kreta maps to the gallery as well: CCIV Close Combat 4 KRETA Mod Map Screens.



Close Combat IV [4] Mods Uploaded So Far
CC4 US Voices plugin
True Tiger plugin
True Tank plugin
XMod v1.0 plugin
CC4 True Black v1.0 plugin
Rebellion in the Ardennes v1.1_plugin
Map AI Mod plugin
CC4 Ice Tanks v1.3 plugin
GROGS BoB Graphic v1.03 installer
CC4 Grogs Bob Air Strike installer
CC4 Ersatz v2 plugin
Classic Platoon Maps v1.0 plugin
VetBoB1.12 - Close Combat: IV
Winter War v1.22 Vet Mod& H2H plugins
CC4 Vet Bob v1.13 plugin
Vet Bob v1.13 Smaller Tanks plugin
CC4 VetBoB1.11
VetBob v1.13 Vet Mods plugins
CC4 Upgrade Mod plugin
Winter War v1.22 plugin
Kreta v1.0 plugin -
Winter War v1.22 mappack
CC4-Vb5fr - Close Combat: IV
Company Commander plugin
AIGC plugin - Close Combat: IV
Classic Futures CC4CC5 plugin
GROGS BoB Infantry v1.0 installer
CC4 Team Names v1.4 plugin
True Green 1.0 plugin
Vet Bob v1.13 Repainted Maps MapPack + Map Screens
CC4 Vet Bob v1.13 Rookie Terrain plugin
Vet Bob v1.13 Sound Mods plugin
CC4 Kreta v1.0 Map Pack
Continuing on with CCIII custom maps and Kreta Individual Maps. PitF Full size Map Screens will be up in the near future.
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