Oshawott (Russia) vs. Stef78 (Axis)
Moderators: Joel Billings, Sabre21
Air War
T11 - North - Air War
The air war is heating up. It looks like he has no fighter support in the north or they are too far away from the front. I am able to shot down an incredible number of bombers. It helps that I can send up to 200 fighters per attack.
One of my IL-2 squadron at Bryansk is very successful and already has 205 kills. Experience and morale of this unit is very high.
The air war is heating up. It looks like he has no fighter support in the north or they are too far away from the front. I am able to shot down an incredible number of bombers. It helps that I can send up to 200 fighters per attack.
One of my IL-2 squadron at Bryansk is very successful and already has 205 kills. Experience and morale of this unit is very high.
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- T11AirWarNorth.jpg (614.74 KiB) Viewed 113 times
T11 - Center
T11 - Center
The center was interesting this turn. His flank is poorly protected and I have gathered my best units hear. They have been attacking his flank for the last turns. This turn I am able to punch a hole into his front line and exploit it with some not so important units. I manage to displace a couple of air bases and headquarters and threaten his rail line which has just been finished in Smolensk.
The center was interesting this turn. His flank is poorly protected and I have gathered my best units hear. They have been attacking his flank for the last turns. This turn I am able to punch a hole into his front line and exploit it with some not so important units. I manage to displace a couple of air bases and headquarters and threaten his rail line which has just been finished in Smolensk.
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- T11Center.jpg (548.9 KiB) Viewed 113 times
Gap in Center
This shows the succession of this attack. The displacement of the air bases yielded another 49 air planes. But this attack also shows how difficult it is to plan for operations like this. I did not have the foresight to bring one or two cavalry units. Otherwise I could have done more damage.
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Kharkov
T11 - Southwest
In the center the Axis is almost at Kharkov. Vehicles and HI are still in the city and will remain there. It is too expensive to move the vehicles and I don't find it very important because land-lease will bring so many vehicles later. I also don't focus on HI but in this game I evacuated HI in Leningrad and Dnepopetrovsk.
As you can see I am a fan of the line defense. [:)]
In the center the Axis is almost at Kharkov. Vehicles and HI are still in the city and will remain there. It is too expensive to move the vehicles and I don't find it very important because land-lease will bring so many vehicles later. I also don't focus on HI but in this game I evacuated HI in Leningrad and Dnepopetrovsk.
As you can see I am a fan of the line defense. [:)]
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- T11Kharkov.jpg (486.16 KiB) Viewed 113 times
T11 - South
T11 - South
In the South I must retreat. I have to leave a couple of units behind but nothing important. I prepare to defend Stalino which has still almost all industry in the city. I also retreated from the lower Dnepr. 18th Army is charged with the defense of the Crimea. Odessa is still holding.
In the South I must retreat. I have to leave a couple of units behind but nothing important. I prepare to defend Stalino which has still almost all industry in the city. I also retreated from the lower Dnepr. 18th Army is charged with the defense of the Crimea. Odessa is still holding.
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- T11South.jpg (436.17 KiB) Viewed 113 times
RE: T11 - Combats
T11 - Combats
Only 1 combat requires the 1=2 rule.
Only 1 combat requires the 1=2 rule.
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T11 - Infantry Morale
Thanks to successful combats morale is increasing at a nice pace. This is most important in my opinion.
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RE: T11 - Infantry Morale
I don't agree with you, I think vehicles are very important and try to save all of them.
Specially if you like to do a lot of conter attacks which it's expensive in vehicles.
Specially if you like to do a lot of conter attacks which it's expensive in vehicles.
My french AAR: http://www.leqg.org/forum/viewtopic.php?f=77&t=13114
RE: T11 - Combats
ORIGINAL: Oshawott
T11 - Combats
Only 1 combat requires the 1=2 rule.
And thats why is should gone. Without this rule Soviets will still be perfectly capable of counter attacking but it will not be certain thing.
RE: T11 - Combats
agree. 1:1 rule allows the red army to "produce" some totaly unrealistic comnbat results in 41.
RE: T11 - Data
In T11 and you only lost 790000 POW, that is very low number. GHC would have trouble.
In my game against Saper222, he got about 1000000 POW from the T1 Pockets alone, including the most powerful 16A.
In my game against Saper222, he got about 1000000 POW from the T1 Pockets alone, including the most powerful 16A.
ORIGINAL: Oshawott
More numbers
RE: T11 - Infantry Morale
I don't agree with you, I think vehicles are very important and try to save all of them.
Specially if you like to do a lot of conter attacks which it's expensive in vehicles.
I think you are probably right. It is usually the case that at some point during this game the Russian player has to make choices regarding industry. In my last game against BigAnorak I focused entirely on armament points. By turn 114 my production numbers were ridiculous. However, after the blizzard I had some supply problems. That is why I wanted to focus a little bit more on HI in this game. Honestly, I think nothing really matters that much unless the Russians lose a massive amount of industry.
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RE: T11 - Combats
And thats why is should gone. Without this rule Soviets will still be perfectly capable of counter attacking but it will not be certain thing.
I fully agree with you and this is one of the reasons I am doing this AAR.
But please let's wait with a general discussion regarding this rule and the combat system until the end of this AAR.
RE: T11 - Data
In T11 and you only lost 790000 POW, that is very low number. GHC would have trouble.
In my game against Saper222, he got about 1000000 POW from the T1 Pockets alone, including the most powerful 16A.
I have read your AAR. It is a very powerful and unreal opening saper222 has come up with. In my recent Axis game I diverted 1 Panzer Corps south + 1 Mot division and that is all I am willing to do. Many people will still consider this gamey.
Yes, POW number are relatively low in comparison to your game but much higher then in my last game. STEF78 continues to pocket a small number of troops every turn. I think my game play qualifies as a forward defense. Even in the south I set up defensive lines during the first couple of turns but of course all within reason.
RE: T12 - North
T12 - North
The Axis units are grinding their way north. This is tricky stuff now because units can rout easily due to overstacking. No combat possible against a 61 CV stack. I could attack the regiment in swamp but I decide not to. Better to build fortifications along the Volkhov
The Axis units are grinding their way north. This is tricky stuff now because units can rout easily due to overstacking. No combat possible against a 61 CV stack. I could attack the regiment in swamp but I decide not to. Better to build fortifications along the Volkhov
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- T12North.jpg (520.95 KiB) Viewed 113 times
RE: T12 - North - Air War
My fighters are having a field day again. Still no fighter escort for the Axis bombers.
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- T12Bombers.jpg (490.51 KiB) Viewed 113 times
RE: T12 - Center
In the center I continue to attack his flank and pull back. But I am unable to reach the rail line. I received my first four guard units. Three in this area and one at Orel.
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- T12Center.jpg (604.67 KiB) Viewed 113 times
RE: T12 - Tula
At Tula he has assembled most of his armor from AGC. But Tula is now mostly evacuated and I retreat and set up a checkerboard defense. The Oka is a formidable obstacle and further east supply gets restricted. I abandon Orel and Kursk but leave one unit in Tula.
Also, I received a guard air base. My IL-2 are hard at work. [:D]
Also, I received a guard air base. My IL-2 are hard at work. [:D]
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- T12Tula_Orel.jpg (780.08 KiB) Viewed 113 times
RE: T12 - North - Air War
This is the situation at Kharkov at the beginning of the turn. A dangerous breakthrough threatening Voronezh. An entire army is pocketed. Note that the triangle on the Panzer Corps is green. He did an HQ Buildup the turn before!
Also, this was payback for last turn. He plowed through my air fields. [:)]
Also, this was payback for last turn. He plowed through my air fields. [:)]
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- T12SouthwestBefore.jpg (447.29 KiB) Viewed 113 times