Give units the ability to damage railroad lines?

Unity of Command lets you replay the epic conflict that was the Stalingrad Campaign of World War II. In this turn-based game of strategy and cunning, observe how opportunity leads the German army to advance recklessly into the steppes of southern Russia. And as the story unfolds, join the Soviet campaign to repel the invaders... As these legendary battles play out on the hex board, the tension of decision making and difficulties of conducting operations on a massive scale emerge. Command armies and fronts in maneuver warfare, thrust and encircle, capture cities and cross continents; but never, ever forget to watch your supply lines. The Red Turn expansion ads a gigantic Soviet expansion centered on the Kursk campaign.

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SwampYankee68
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Joined: Wed May 08, 2002 9:37 am
Location: Connecticut, U.S.

Give units the ability to damage railroad lines?

Post by SwampYankee68 »

I love this game and have been playing for a long time. The depth of it constantly amazes me. Today I realized that it would be very good to be able to rip up and damage rail line before pulling out of a hex. Would it be possible for some units to be able to have this capability?
"The only way I got to keep them Tigers busy is to let them shoot holes in me!"
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