ORIGINAL: RisingSun
Take it easy ol' timers, we dont want another tread hi-jacked again.
Popcorn?
ORIGINAL: RisingSun
Take it easy ol' timers, we dont want another tread hi-jacked again.
ORIGINAL: Icemania
ORIGINAL: RisingSun
Take it easy ol' timers, we dont want another tread hi-jacked again.
Popcorn?
ORIGINAL: Icemania
Nice post Spidey
You may well be right Spidey. But even if this is right the developer needs to be be mindful of the importance of Marketing e.g. to help provide future capacity for Distant Worlds 2 and so on. We all have activities in the workplace we don't particularly enjoy, but they need to be done. And indeed this can be done with a fraction of the developers time e.g. occasional checks and discussions on Matrix performance.ORIGINAL: Spidey
6. On wild speculation based on Elliot's inactivity in a marketing capacity
I can't speak for others, but personally I find it to be a real drag to occupy myself with all kinds of social media crap. And I'm not even the lone guy who dedicates my life to writing my very own super-complex 4x game. It would not surprise me in the slightest if Elliot isn't energized or motivated by speculating about promotion and marketing. He's busy doing his game and I doubt he has much energy left for media bullshit when he's not working on the game.
Taking time off from working on the game, by the way, would also result in him not getting the things done that he'd like to get done. He's one guy, isn't he? He can spend an afternoon working on his website or he can try to make the AI that little bit better. He can spend hours doing a developer blog, writing about what he is doing and what he'd like to get done, or he can spend those hours actually getting it done.
My speculation is that he's likely spending his time as a developer, thinking like a developer, avoiding unnecessary distractions, and consequently leaving all the marketing crap to his publisher, much like a writer would spend his time writing books and leave all the publicity work to his publisher. And that's totally like it should be. I'd be very surprised if the contract doesn't make Matrix responsible for the marketing, so why should he allow himself to get distracted by it?
ORIGINAL: Icemania
As many of you might be aware Horizon has recently been launched, and as always, Space Sector has a quality review.
What I find interesting is that IGN and GameSpot have reviews while Polygon has news and PC Gamer has a preview.
In contrast, I cannot find anything material regarding Distant Worlds (beyond basic information and user reviews), particularly for Shadows or Universe on gaming sites such as these, that provide exposure to the 4X gaming audience.
For those that consider Distant Worlds marketing to be reasonable or good ... on what basis do you make this assertion?
Note: I am not making any comments about the quality of these sites, this is not my point.
7. Conclusion (no, it isn't really)
I freaking hate Steam, it sucks, it blows, it's stinking crapware that makes me feel as if someone's spying on me, and I WILL NOT USE IT!! Also, I fail to see any why Matrix couldn't offer an internship to a marketing grad student and have that free labour slave his ass off to produce marketing material and spam the living hell out of various strat game fora around the web with stories about how great this game is. And the crazy thing is that the grad student would probably love the job, since it's a real world non-theoretical application of his £€€7 marketing skillz.
Cheers mate. I confess I could not be bothered to engage with someone who either misreads or fails to read what you have actually said and then accuses you of schizophrenia for quoting their own paraphrase of what they thought you had said. Pointless.ORIGINAL: Icemania
Welcome to the forum Gregorovitch55.ORIGINAL: Gregorovitch55
...
Not all of us are as friendly as Kayoz.
[;)]
ORIGINAL: Icemania
That's not a completely contradictory untagged speculation is it Kayoz?
ORIGINAL: Icemania
By the way, how can you claim Marketing is "Reasonable" "without clear evidence"? By your own logic, shouldn't you be neutral Kayoz?
ORIGINAL: Icemania
Many factors Kayoz. Loyalty and trust are just one of them. Your own failures to listen to what I am repeatedly saying defeats your entire argument.
ORIGINAL: Gregorovitch55
1. Steam has almost singlehandedly stopped and reversed the decline in importance of my beloved PC platform
ORIGINAL: Gregorovitch55
2. Steam does an immense amount to promote new dev talent and bring games to market that otherwise never see the light of day. A classic example has just come out: Banished.
ORIGINAL: Gregorovitch55
3. It is in my view an excellent gaming service in every respect (except the DRM bit).
ORIGINAL: Gregorovitch55
4. Although my view is that if I buy a game, book, film...whatever the EULA says (becasue it can't override my consumer rights) I choose not to press this issue with Steam.
ORIGINAL: Gregorovitch55
... rather than scratch around 2nd hand markets and this means a) a lot more money gets into the devs hands and b) the Steam sales themselves expose games to significantly larger audiences
ORIGINAL: Spidey
4. On the importance of minding one's own business
It really doesn't matter if something is our business or not. This is a forum. we discuss things on a forum. Even things that aren't actually our business.
ORIGINAL: Spidey
5. On lies and mistakes
A lie is an intentional untruthfulness. A mistake is a claim that turns out to be wrong.