So with everything tweaked as well as I can get it working at this point, we go forward again. Jocke must be a bit flustered by this. his tone makes it sound like the ships must have significant damage, which is good. I don't remember him sending me an unfinished turn for a long while.
I set the Kyushu groups a bit farther out, so they might run into CAP. I set a few very minor surprises that probably won't do much if anything. One Frances group is on night strike with TT, and it's able to search at night as well, so we'll see if that does anything. I also set one Peggy groups to bomb Amami-Oshima just for fun, as I'm sure it'll have most fighters sweeping or LR CAPing the BBs coming in. Or maybe I lose 20 bombers.
The subs to the West of Moppo couldn't have been in a better spot, so I'm hoping one gets lucky. MTBs will move into the hex immediately in the night, and it's low moon, so you never know.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill