Chillied Seaslugs [1988] - new scenario

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Jorm
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Chillied Seaslugs [1988] - new scenario

Post by Jorm »

new scenario

Chile - Peru maritime exclusion zone skirmish.
Comments most welcome

[edit]
quite a few minor things fixed
have fun
post your Losses + Expenditures. im very interested to see how it plays now
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Chillied Sea Slugs.zip
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Flankerk
Posts: 418
Joined: Wed Jun 21, 2006 8:50 am

RE: Chillied Seaslugs [1988] - new scenario

Post by Flankerk »


Nice scenario even with the odd name!
Only oddities so far is that the view at the start isn't of groups, its set to individual ships.

Messages are very nice and the premise of the scenario well done.
Currently my ships are frankly desperately hiding, though we should be able to respond soon. Think I am four or so hours in.
You'll know what I mean without giving away a spoiler.
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Flankerk
Posts: 418
Joined: Wed Jun 21, 2006 8:50 am

RE: Chillied Seaslugs [1988] - new scenario

Post by Flankerk »


Played to completion. Lost a Sumner and the Oberon. Needs the scoring as you mention. The only other thing was once the Chilean air force came online they very rapidly gained air supremacy. To all intents and purposes the game was then over. I set up two missions, one CAP and one ship patrol, these cleared everything from the skies and sea with no input from me.
Thats not a complaint as such, the missions did their job, but the game time might need shortening as nothing really showed up? A few recon or MPA aircraft but nothing else really enters the zone so the ships didn't need to do their job further.

Have to say the Hunters going in to bomb targets was great fun though!
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"Alas poor Yorick,I knew him Horatio"

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Jorm
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RE: Chillied Seaslugs [1988] - new scenario

Post by Jorm »

Hey Flanker

Thanks for the feedback

The scenario name comes from Chile having Two County class DD's, which maintained the obsolescent Seaslug missile launcher. The County class was a pretty interesting class so I was keen to see how they and the old seaslug weapon system faired in battle post UK use of them in the Falklands

how many Peruvian fishing trawlers did you get ?




[spoiler]
I think i need to put the Chilean CL group a little further north or slow it down a little.
Thanks of the pointer, i need to let the user know or get a feel for ow much of the peruvian airforce is left once.
I tried to pace the pervuian AF so the Chilean Prat groups County class had a chance and were not shashed by a large air strike

Wish i knew how to send the peru AF in at minimum altitude, ill have another look at the mission set up


cheers
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Jorm
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Location: Melbourne

RE: Chillied Seaslugs [1988] - new scenario

Post by Jorm »

note a few things fixed so a new d/l attached to original post
Flankerk
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RE: Chillied Seaslugs [1988] - new scenario

Post by Flankerk »


Sorry, knew where the name comes from but gave me a smile.
I think I got four trawlers if that helps, plus I think a further three hostile ships, Oberon accounting for two.

I didn't find any other ships in the area though I was somewhat short sighted.

One of the O'Higgins Group had taken a fair battering, but flooding and fire control parties did a good job.
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