New Update v4.6.269 now Available

Command Ops: Battles From The Bulge takes the highly acclaimed Airborne Assault engine back to the West Front for the crucial engagements during the Ardennes Offensive. Test your command skills in the fiery crucible of Airborne Assault’s “pausable continuous time” uber-realistic game engine. It's up to you to develop the strategy, issue the orders, set the pace, and try to win the laurels of victory in the cold, shadowy Ardennes.
Command Ops: Highway to the Reich brings us to the setting of one of the most epic and controversial battles of World War II: Operation Market-Garden, covering every major engagement along Hell’s Highway, from the surprise capture of Joe’s Bridge by the Irish Guards a week before the offensive to the final battles on “The Island” south of Arnhem.

Moderators: Panther Paul, Arjuna

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Andrew Loveridge
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New Update v4.6.269 now Available

Post by Andrew Loveridge »

Hello All,

A new public beta update is available in the Members Club.

Let us know how it works for you.

Dave Listed the Changes here;

http://www.matrixgames.com/forums/fb.asp?m=3527107

You can also find it on our FTP, here.
Phoenix100
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RE: New Update v4.6.269 now Available

Post by Phoenix100 »

Many thanks Andrew. very quick. Appreciated.
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Joselillo
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RE: New Update v4.6.269 now Available

Post by Joselillo »

Thaks you!
Lowlaner2012
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RE: New Update v4.6.269 now Available

Post by Lowlaner2012 »

Thanks, time to dive in then :)
tombo
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RE: New Update v4.6.269 now Available

Post by tombo »

[:D]

Thanks!
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dazkaz15
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RE: New Update v4.6.269 now Available

Post by dazkaz15 »

Looking forward to this.
Thanks [:)]
Fishbreath
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RE: New Update v4.6.269 now Available

Post by Fishbreath »

Looking forward to giving this a try; I want to do an AAR of tukker's The Crucial Bridges scenario from his Brabant Breakthrough pack, and a new patch always gets me back into Command Ops for at least one scenario.
Phoenix100
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RE: New Update v4.6.269 now Available

Post by Phoenix100 »

Really look forward to that, Fishbreath.
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BigDuke66
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RE: New Update v4.6.269 now Available

Post by BigDuke66 »

Ah great, installing over the old Beta is OK?
Phoenix100
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RE: New Update v4.6.269 now Available

Post by Phoenix100 »

Worked ok for me like that.
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baloo7777
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RE: New Update v4.6.269 now Available

Post by baloo7777 »

Update is working fine on my new win 8.1 laptop. Thank you for continueing to support this game system.
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Werewolf13
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RE: New Update v4.6.269 now Available

Post by Werewolf13 »

Not a big fan of betas but really do appreciate those that are and are willing to put in the time to do the testing.

Thanks guys!

That said: any idea about when the real deal will be released?
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Arjuna
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RE: New Update v4.6.269 now Available

Post by Arjuna »

I hope to fix this issue that "freezes" the game today and then put out a hot fix probably tomorrow. I want top give people a good week to try it out and if we don't get any show stoppers then I will release a final release version of the patch the following week.
Dave "Arjuna" O'Connor
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Fred Sanford
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RE: New Update v4.6.269 now Available

Post by Fred Sanford »

I've noted some strange surrender behavior. It occurs after units break and rout away to safety. Ok, but even after recovering from the rout, hours later a unit will continue to bleed away surrenders until it disbands completely. No enemy units nearby, no incoming fire for hours after the "rally". I have some .rar files that track the saga of C Battery/109th FA Bn during the Race for Bastogne scenario. It was assisting in the defense of Drauffelt on the afternoon of Day 2, when it broke under fire and routed about 4 km, being bombarded for a final time at 1820 Day 2. It rested unmolested, recovered to 'green dot' status, yet bled away surrenders overnight until it finally surrendered at 0836 on the morning of Day 3.

Has anyone else noted that once a unit breaks, they just melt away?

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BigDuke66
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RE: New Update v4.6.269 now Available

Post by BigDuke66 »

I've already mentioned that units seem to throw the towel very fast now but I haven't checked the unit stats but it could explain some surprising edns of units.
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decaro
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RE: New Update v4.6.269 now Available

Post by decaro »

ORIGINAL: Fred Sanford

I've noted some strange surrender behavior. It occurs after units break and rout away to safety. Ok, but even after recovering from the rout, hours later a unit will continue to bleed away surrenders until it disbands completely. No enemy units nearby ...

Then whom do they "surrender" to?
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Lieste
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RE: New Update v4.6.269 now Available

Post by Lieste »

This is disbandment, rather than surrender. The personnel are being incorporated into other formations. I agree that it seems overegged at the moment, but it is important to distinguish between lost units/Personnel (surrenders) and lost units due to Personnel re-assignment (disbandment).
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RE: New Update v4.6.269 now Available

Post by decaro »

ORIGINAL: Lieste

This is disbandment, rather than surrender. The personnel are being incorporated into other formations. I agree that it seems overegged at the moment, but it is important to distinguish between lost units/Personnel (surrenders) and lost units due to Personnel re-assignment (disbandment).

Because there was no one to surrender to, or because it bled away so-called "surrenders" until it disbanded?
There should be a disbandment message in the logs.
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decaro
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RE: New Update v4.6.269 now Available

Post by decaro »

ORIGINAL: Lieste

This is disbandment, rather than surrender. The personnel are being incorporated into other formations. I agree that it seems overegged at the moment, but it is important to distinguish between lost units/Personnel (surrenders) and lost units due to Personnel re-assignment (disbandment).

I just played the first historical scenario as the Allies from BftB under the .270 version and saw several messages claiming that Axis units had indeed "surrendered" from behind their own lines!
I suspect these units had disbanded, but the message did say "surrendered".
I wonder if this is generic, because the AAR showed many Axis disbandment's.
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[center]"The Angel of Okinawa"[/center]
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RE: New Update v4.6.269 now Available

Post by BletchleyGeek »

ORIGINAL: Joe D.

ORIGINAL: Lieste

This is disbandment, rather than surrender. The personnel are being incorporated into other formations. I agree that it seems overegged at the moment, but it is important to distinguish between lost units/Personnel (surrenders) and lost units due to Personnel re-assignment (disbandment).

I just played the first historical scenario as the Allies from BftB under the .270 version and saw several messages claiming that Axis units had indeed "surrendered" from behind their own lines!
I suspect these units had disbanded, but the message did say "surrendered".
I wonder if this is generic, because the AAR showed many Axis disbandment's.

I need to check that out, Joe.
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