Air Rebase, unit marked as "moved" even if it stays in original hex

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robertl123456
Posts: 31
Joined: Sat Nov 16, 2013 5:13 pm

Air Rebase, unit marked as "moved" even if it stays in original hex

Post by robertl123456 »

During Air Rebase phase in a solitair global war scenario I noticed that if I selected an air unit that can be rebased and place it in the same hex as it started the unit becomes "unselectable" and marked as "moved" but no air action is deducted. If I cancel the selection by "esc"-button I can go back and select the air unit again. Another way is to undo the rebasing. But should a selected air unit, if placed back in its orginal hex, not be marked as "moved"? Not a high priority I guess but though I mentioned it :)
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