Keeping staff happy?

This forum supports the Early Access Program for the PC for Buzz Aldrin's Space Program Manager (SPM). iOS, Android and Mac releases are still in development. SPM is the ultimate game of space exploration. It is the mid 1950s and the race for dominance between the US and the Soviet Union is about to move into a new dimension: space. Take charge of the US or Soviet space agencies - your duty is be the first to the moon. Carefully manage your budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and astronauts and launching space missions in this realistic turn based strategy game.

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purstelldf
Posts: 12
Joined: Tue Jun 23, 2009 12:45 pm

Keeping staff happy?

Post by purstelldf »

Does anyone have any ideas on how to keep staff happy? I am tired of losing them when they become too unhappy.
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kokubokan25
Posts: 1252
Joined: Mon Jul 19, 2004 8:43 pm
Location: Iliaca, Spain

RE: Keeping staff happy?

Post by kokubokan25 »

-easy way: send him to advanced training
-useful way: send him to work
-bad and temporal way: pay him more money
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