Carrier Planes

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Majorball68
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Carrier Planes

Post by Majorball68 »

Is there a way to filter what size Carrier planes you can build? I have room for a size 3 carrier plane on a CV and when I select build it places a level 1 in the construction pool. Obviously I want to build the biggest and best size available. Apart from scrapping planes and limiting the number of sizes in the force pool I cant think of another way to filter down the pool to a smaller selection so as to increase the chances of getting a particular size Carrier plane.
Ur_Vile_WEdge
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RE: Carrier Planes

Post by Ur_Vile_WEdge »

Nope. Outside of scrapping to control for particular (usually smaller) sizes, you can't do a whole lot.
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paulderynck
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RE: Carrier Planes

Post by paulderynck »

They are randomly chosen. Sometimes you get ones that are too large to fit on any CVs for a year or so.
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Majorball68
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RE: Carrier Planes

Post by Majorball68 »

ORIGINAL: paulderynck

They are randomly chosen. Sometimes you get ones that are too large to fit on any CVs for a year or so.

Oh bugger, that doesnt make much sense. You should be able to request the size you want than it randomly picks that size from the pool.
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paulderynck
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RE: Carrier Planes

Post by paulderynck »

Blame it on the R&D guys not talking to the ship designers. [:)]

Actually it's just the way the game works and always has since CVPs came along. The only choice you have is whether to build the zero-cost or the one-cost CVPs. And then later, some nations have two-costing CVPs. It works OK because playing with pilots, you can build all the zero-cost ones that are left on Turn 1 and the others only cost 1 BP if they just end up in the Reserve Pool. Then you can decide which ones to put a pilot in. Another choice is to play with the two CVPs per CV option. Then you can put two smaller CVPs on a larger capacity CV.

Another thing people sometimes do is save the zero-cost CVPs to build when they need to maintain aircraft gearing but want to spend on something else that turn.
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RE: Carrier Planes

Post by hazmaxed »

ORIGINAL: Majorball68
Oh bugger, that doesnt make much sense. You should be able to request the size you want than it randomly picks that size from the pool.

I agree with this, at least for initial setup. I finished a setup of the Guadalcanal scenario last night, and the 3 CW carriers (size 2, I think) have no CVPs, because I didn't draw any size 2 planes.

I don't know how difficult it would be to make it so.

Edit: Or if the designers even want to make it so.
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Centuur
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RE: Carrier Planes

Post by Centuur »

From a historical point of view, the decision by the designers of WiF to do this is quite agreeable. There were a lot of planes ordered by several governments for carrier duty which after producing them weren't able to fly from the carriers they would have to use...
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RE: Carrier Planes

Post by Mike Parker »

ORIGINAL: Centuur

From a historical point of view, the decision by the designers of WiF to do this is quite agreeable. There were a lot of planes ordered by several governments for carrier duty which after producing them weren't able to fly from the carriers they would have to use...

But did these designs end up with production runs so a full CV wing was in service before they found out it wouldn't work? I am asking not complaining/challenging!
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Majorball68
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RE: Carrier Planes

Post by Majorball68 »

ORIGINAL: Centuur

From a historical point of view, the decision by the designers of WiF to do this is quite agreeable. There were a lot of planes ordered by several governments for carrier duty which after producing them weren't able to fly from the carriers they would have to use...

Maybe so in the early days but after you realized you screwed up then you wouldnt keep making the wrong planes to fit on your CV!
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Centuur
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RE: Carrier Planes

Post by Centuur »

ORIGINAL: Majorball68

ORIGINAL: Centuur

From a historical point of view, the decision by the designers of WiF to do this is quite agreeable. There were a lot of planes ordered by several governments for carrier duty which after producing them weren't able to fly from the carriers they would have to use...

Maybe so in the early days but after you realized you screwed up then you wouldnt keep making the wrong planes to fit on your CV!

In 1941 the first Seafires (Spitfires for CW CV's) had been build. At that time they found that the plane could not land on any carrier, because it flew to fast while landing.
Building planes for CV's during WW II was a new experience for any nation at that time. A lot of mistakes were made and a lot of planes ordered by bureaucrates based on drawings which after producing the plane didn't fit with the enddesigns. Just look at all the types of CV planes build and than ask yourself why there are a lot of them in the list stating a produced number of 200 or less...
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RE: Carrier Planes

Post by Shannon V. OKeets »

ORIGINAL: Centuur

ORIGINAL: Majorball68

ORIGINAL: Centuur

From a historical point of view, the decision by the designers of WiF to do this is quite agreeable. There were a lot of planes ordered by several governments for carrier duty which after producing them weren't able to fly from the carriers they would have to use...

Maybe so in the early days but after you realized you screwed up then you wouldnt keep making the wrong planes to fit on your CV!

In 1941 the first Seafires (Spitfires for CW CV's) had been build. At that time they found that the plane could not land on any carrier, because it flew to fast while landing.
Building planes for CV's during WW II was a new experience for any nation at that time. A lot of mistakes were made and a lot of planes ordered by bureaucrates based on drawings which after producing the plane didn't fit with the enddesigns. Just look at all the types of CV planes build and than ask yourself why there are a lot of them in the list stating a produced number of 200 or less...
Another factor was building the factory to build the planes. And before that, building the machine tools that the factory would needed. The plane design had to come first! By the time the factory was constructed and the workers trained the planes were obsolete. In the US the system evolved so that there were additional factories built just for modifying the planes for an improved design. A build 'em then change 'em process.
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Majorball68
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RE: Carrier Planes

Post by Majorball68 »

Well it is only an issue in 1939 & 1940. As bigger planes groups reduce in size in later years it does not appear to be much of an issue for game play as you can generally scrap many of the ones you don't want.
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RE: Carrier Planes

Post by Dabrion »

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