[B460] Game freezes suddenly

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gdir
Posts: 44
Joined: Mon Nov 11, 2013 8:46 am

[B460] Game freezes suddenly

Post by gdir »

Hi,

after playing with B460 for at least an hour (without saving [:D]), the game got frozen. No error message was displayed. In the windows application log I found:

Protokollname: Application
Quelle: .NET Runtime
Datum: 14.11.2013 18:55:14
Ereignis-ID: 1026
Aufgabenkategorie:Keine
Ebene: Fehler
Schlüsselwörter:Klassisch
Benutzer: Nicht zutreffend
Computer: xps15
Beschreibung:
Anwendung: Command.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: System.NullReferenceException
Stapel:
bei Microsoft.DirectX.Direct3D.Font.OnLostDevice()
bei Microsoft.DirectX.Direct3D.Font.OnParentLost(System.Object, System.EventArgs)
bei System.EventHandler.Invoke(System.Object, System.EventArgs)
bei Microsoft.DirectX.Direct3D.Device.raise_DeviceLost(System.Object, System.EventArgs)
bei Microsoft.DirectX.Direct3D.Device.Finalize()

Ereignis-XML:
<Event xmlns="...">
<System>
<Provider Name=".NET Runtime" />
<EventID Qualifiers="0">1026</EventID>
<Level>2</Level>
<Task>0</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2013-11-14T17:55:14.000000000Z" />
<EventRecordID>29628</EventRecordID>
<Channel>Application</Channel>
<Computer>xps15</Computer>
<Security />
</System>
<EventData>
<Data>Anwendung: Command.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: System.NullReferenceException
Stapel:
bei Microsoft.DirectX.Direct3D.Font.OnLostDevice()
bei Microsoft.DirectX.Direct3D.Font.OnParentLost(System.Object, System.EventArgs)
bei System.EventHandler.Invoke(System.Object, System.EventArgs)
bei Microsoft.DirectX.Direct3D.Device.raise_DeviceLost(System.Object, System.EventArgs)
bei Microsoft.DirectX.Direct3D.Device.Finalize()
</Data>
</EventData>
</Event>


The game is running on a Dell XPS 15 (L502x) laptop with Win7 x64.

[Edit: Removed code-Tags from XML for better readability.]
gdir
Posts: 44
Joined: Mon Nov 11, 2013 8:46 am

RE: [B460] Game freezes suddenly

Post by gdir »

Uuuh, the forum software doesn't like the XML. I've added it as attachment.
Attachments
applog.txt
(1.85 KiB) Downloaded 7 times
Dimitris
Posts: 14792
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: [B460] Game freezes suddenly

Post by Dimitris »

Thank God for autosave :)
gdir
Posts: 44
Joined: Mon Nov 11, 2013 8:46 am

RE: [B460] Game freezes suddenly

Post by gdir »

What? Autosave? Praise the developers! Back to battle. [&o]
User avatar
JohnSmith
Posts: 36
Joined: Fri Oct 04, 2013 8:43 am

RE: [B460] Game freezes suddenly

Post by JohnSmith »

Mine also froze after doing tutorials, just before a missile was to impact.

I dont know where to find windows application logs though.build 460
Dimitris
Posts: 14792
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: [B460] Game freezes suddenly

Post by Dimitris »

ORIGINAL: JohnSmith

Mine also froze after doing tutorials, just before a missile was to impact.

I dont know where to find windows application logs though.build 460

Hello,

Can you please post the last autosave generated before the freeze? Thanks!
User avatar
JohnSmith
Posts: 36
Joined: Fri Oct 04, 2013 8:43 am

RE: [B460] Game freezes suddenly

Post by JohnSmith »

I had to add .txt to the end of it.

My laptop is
2GB RAM
2.13GHz Core i3
Windows 7 SP1
Attachments
Autosave.scen.txt
(67.5 KiB) Downloaded 6 times
User avatar
JohnSmith
Posts: 36
Joined: Fri Oct 04, 2013 8:43 am

RE: [B460] Game freezes suddenly

Post by JohnSmith »

I have reopened the autosave myself and it appears to play okay. So it may have been a hardware issue.
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