Want to jump back in.

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: Icemania, elliotg

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Abraxis
Posts: 96
Joined: Tue Jan 25, 2011 4:36 pm

Want to jump back in.

Post by Abraxis »

I havn't played Distant Worlds since just before Legends came out. I recall being turned off (after many dozens of hours, mind you) by the lack of resource management. The games economies have so much depth, so many resources needed for ships/stations/fuel, to get things running smoothly, but all of it was meaningless because resources were crazy over-abundant, and once you figured out how to optimize your economy, (like pushing expenses into the private sector with some clever station creation, and some taxation tricks which I forget the specifics of, but I remember it being highly lucrative, and optimizing ship/station blueprints) money would flood in unstoppably and cease to be any sort of consideration at all.

Have they sorted that out yet? I've been getting urges every now and again to jump back in but Legends and Shadows are $60.00... and it's one of those problems you only really notice after 20 hours of re-acclimating yourself to the game, and I don't want to put that much effort and money into it only to find out the core problems that turned me off are still there, and all the expansions did was add more game-play features and flavor without refining old ones.
Canute0
Posts: 616
Joined: Fri Apr 30, 2010 10:43 am
Location: Germany

RE: Want to jump back in.

Post by Canute0 »

and once you figured out how to optimize your economy,
Sorry to disapoint you but DW isn't a economic game, that part is to 95% at the hand of the uncontrolable AI. You need to live with it and when you understand how it works you can made the work of the AI cheaper and your Empire stronger.

But when you play the 1. time again, your economy will be collapse very soon, and you got resources shorttages messages from overall.
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Icemania
Posts: 1847
Joined: Wed Jun 05, 2013 9:14 am
Location: Australia

RE: Want to jump back in.

Post by Icemania »

A useful thread here: Has Shadows fixed the "too much money" issue?

The lowdown in my view is that yes the economy / resources are tighter but many of the same tricks apply. Also try starting on a Harsh homeworld.
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Icemania
Posts: 1847
Joined: Wed Jun 05, 2013 9:14 am
Location: Australia

RE: Want to jump back in.

Post by Icemania »

ORIGINAL: Canute
Sorry to disapoint you but DW isn't a economic game, that part is to 95% at the hand of the uncontrolable AI. You need to live with it and when you understand how it works you can made the work of the AI cheaper and your Empire stronger.

But when you play the 1. time again, your economy will be collapse very soon, and you got resources shorttages messages from overall.
On the contrary a huge part of this game is economic management.

You seem to be saying you have economic collapses and resources shortages ... really?
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CyclopsSlayer
Posts: 583
Joined: Fri Feb 10, 2012 11:49 pm

RE: Want to jump back in.

Post by CyclopsSlayer »

ORIGINAL: Icemania
ORIGINAL: Canute
Sorry to disapoint you but DW isn't a economic game, that part is to 95% at the hand of the uncontrolable AI. You need to live with it and when you understand how it works you can made the work of the AI cheaper and your Empire stronger.

But when you play the 1. time again, your economy will be collapse very soon, and you got resources shorttages messages from overall.
On the contrary a huge part of this game is economic management.

You seem to be saying you have economic collapses and resources shortages ... really?
Playing as a newbie empire in the age of shadows, if there are too many pirates, too close, it is quite possible to have an economic collapse. Had 4 pirates in my face one game, even paying protection I lost my first 3 Space Port constructions. My Public and Private cash flows were both in the red, no ships, no spaceport, no mines... not even any cash to pay protection or smuggle resources... :(
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Icemania
Posts: 1847
Joined: Wed Jun 05, 2013 9:14 am
Location: Australia

RE: Want to jump back in.

Post by Icemania »

While sometimes Pirates may not honour agreements, I'll check the agreement has been accepted by monitoring the response of attacking ships, and sometimes need to refresh the agreement before they turn away. With many nearby strong Pirates the protection fees are an occasional nuisance only ... as most of the time they can be cancelled as soon as they leave. The only exception is a harsh home world start when even those temporary fees are sometimes too much.
clone61279
Posts: 14
Joined: Tue Oct 08, 2013 7:36 pm

RE: Want to jump back in.

Post by clone61279 »

Shadows has a nice feature that scales as a player nears victory. It can get pretty challenging for me on Hard difficulty.
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