Detailed AAR

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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snowburn
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Detailed AAR

Post by snowburn »

How about a detailed AAR? it can show things like...
7 AIM-120 Amraam fired
2 hit
3 jammed/chaff
2 missed

5 HARM fired(4 vehicles destroyed)
3 direct hits
2 missed (average miss distance: 8 meters)


F/A-18 Hornet (pilot callsign) destroyed by AA-11 from SU-27 (enemy pilot callsign)
A-7 Corsair II (pilot callsign 2) destroyed by V-860/5V21 from SA-5 Gammon (vehicle callsing)


Nimitz (USS Ronald Reagan) Damaged (77%)
1 SS-N-22 fired by SU-33 (enemy pilot callsign)
2 FAB-500 dropped by SU-27 (enemy pilot callsign)

Most AA Kills: F-14 (pilot callsign) with 3 air victories (2xSU-27, 1xMIG-31)
Most Ground Kills: SU-27 (enemy pilot callsign) with 8 units destroyed (350DP delivered)

feel free to add any suggestion :)
mike1962
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RE: Detailed AAR

Post by mike1962 »

I like that, that would be awesome!!!
Tomcat84
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RE: Detailed AAR

Post by Tomcat84 »

Pretty cool idea!
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incredibletwo
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RE: Detailed AAR

Post by incredibletwo »

Nice!!
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MaB1708
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RE: Detailed AAR

Post by MaB1708 »

Now thats some cool idea!
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SSN754planker
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RE: Detailed AAR

Post by SSN754planker »

The game already does most of that. check the in game menu. Game>Losses & expenditures. For the other stuff, it is handy to just have a pen and paper around to jot notes. Or even better just have Notepad or a word processor open in the background to type notes. Thats what ive done for a long time, for harpoon and now CMANO.
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MaB1708
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RE: Detailed AAR

Post by MaB1708 »

The game already does most of that. check the in game menu. Game>Losses & expenditures. For the other stuff, it is handy to just have a pen and paper around to jot notes. Or even better just have Notepad or a word processor open in the background to type notes. Thats what ive done for a long time, for harpoon and now CMANO.

Yes, I know it does. But for the additional stuff I would believe an automated version vs pen&paper comes in extremely handy. I am all for it.

Cheers,

M
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SSN754planker
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RE: Detailed AAR

Post by SSN754planker »

But one thing i would like to see is for positions of shot down planes and sunk ships get marked on the map. It would help out a lot in writing AAR's.
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snowburn
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RE: Detailed AAR

Post by snowburn »

ORIGINAL: SSN754planker

But one thing i would like to see is for positions of shot down planes and sunk ships get marked on the map. It would help out a lot in writing AAR's.

+1

not only for AAR's it would help to optimize scenarios.
Tomcat84
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RE: Detailed AAR

Post by Tomcat84 »

Make it a toggle like sonobuoys though or things can get very cluttered lol
My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )
zacklaws
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RE: Detailed AAR

Post by zacklaws »

Write things down as they happen? From my experience you would have to be fast, what happens when a group of ships have fired a multiple salvo at another fleet of ships etc and both fleets have incoming and outgoing, and then the hits start happening, who fired what at who? And whilst your writing, how can you operate the mouse, keyboard to control things at such crucial moments? Are you a Female Octopus, able to multitask with eight arms?

Why not just log the messages and read them afterwards.
CaptCarnage
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RE: Detailed AAR

Post by CaptCarnage »

There is also a Recorder...
"One must always distrust the report of troop commanders: 'We have no fuel' [...] You see, if they become tired they suddenly lack fuel" - Heinz Guderian, Panzer Leader
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