Pressing G crashes the game

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stonestriker
Posts: 475
Joined: Sat Sep 29, 2012 7:04 am

Pressing G crashes the game

Post by stonestriker »

Whenever I press G while having units selected, I crash the game (v1.52g). And because I am switching between this game and DC:CB, I often attempt to use G for moving entire divisions.

Could this be fixed, as I currently have to start a PBEM turn for the 4th time this evening :)

Crash message:


Se slutningen af denne meddelelse, hvis du vil have detaljer om,
hvordan du starter JIT-fejlfinding i stedet for denne dialogboks.

************** Undtagelsestekst **************
System.IndexOutOfRangeException: Indekset lå uden for arrayets grænser.
ved WindowsApplication1.OrderWindowClass2.HandleKeyPress(Int32 nr)
ved WindowsApplication1.PlayScreenClass2.HandleKeyPress(Int32 nr)
ved WindowsApplication1.Form1.Form1_Keydown(Object sender, KeyEventArgs e)
ved System.Windows.Forms.Control.OnKeyDown(KeyEventArgs e)
ved System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)
ved System.Windows.Forms.Control.ProcessKeyMessage(Message& m)
ved System.Windows.Forms.Control.WmKeyChar(Message& m)
ved System.Windows.Forms.Control.WndProc(Message& m)
ved System.Windows.Forms.ScrollableControl.WndProc(Message& m)
ved System.Windows.Forms.ContainerControl.WndProc(Message& m)
ved System.Windows.Forms.Form.WndProc(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
ved System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Indlæste assemblies **************
mscorlib
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6407 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assemblyversion: 1.0.4926.30442
Win32-version: 1.0.4926.30442
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6402 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6401 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6401 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assemblyversion: 8.0.0.0
Win32-version: 8.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
mscorlib.resources
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6407 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
irrKlang.NET
Assemblyversion: 1.3.0.0
Win32-version: 1, 1, 0, 0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/irrKlang.NET.DLL
----------------------------------------
ICSharpCode.SharpZipLib
Assemblyversion: 0.84.0.0
Win32-version: 0.84.0.0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/ICSharpCode.SharpZipLib.DLL
----------------------------------------
Microsoft.VisualBasic.resources
Assemblyversion: 8.0.0.0
Win32-version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_da_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------
System.Windows.Forms.resources
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_da_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** JIT-fejlfinding **************
Hvis du vil aktivere JIT-fejlfinding, skal værdien jitDebugging indstilles
i afsnittet system.windows.forms i konfigurationsfilen
for programmet eller computeren.
Programmet skal desuden kompileres med fejlfinding
aktiveret.

Eksempel:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Når JIT-fejlfinding er aktiveret, bliver alle ikke-afviklede
undtagelser sendt til den JIT-fejlfindingsfunktion, der er registreret på computeren, i stedet for
at blive afviklet af denne dialogboks.


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Vic
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RE: Pressing G crashes the game

Post by Vic »

Thanks for reporting this issue. Will release a hotfix asap.

best,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
User avatar
Vic
Posts: 9282
Joined: Mon May 17, 2004 2:17 pm
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RE: Pressing G crashes the game

Post by Vic »

Actually it is not so straightforward a bug. Couldnt replicate it. Might be system specific.

So a few questions:

1. You use win8?

2. You run WTP and CB at the same time? if yes, could you try just running WTP and seeing if the error than still appears?

3. Is the error there too with other hotkeys like m, a, h, b, etc...

4. Does it really crash with any unit selected, or only some? if so, which in which scenario?

Hope to get your issue fixed. Sorry for the problems.

best,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
stonestriker
Posts: 475
Joined: Sat Sep 29, 2012 7:04 am

RE: Pressing G crashes the game

Post by stonestriker »

Hi Vic

Sorry for troubling you with this. It seems it that my problem is specific to a user-made scenario, I am testing at the moment. I will direct Erik to this thread instead.

It is impressive how fast you respond to these issues btw!
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User avatar
Vic
Posts: 9282
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: Pressing G crashes the game

Post by Vic »

Its probably due to a misconfiguration of the historical units. Probably there are some units on the map that are not set to a historical unit.
He might want to consider fixing this or switching of rulevar(553) for his scenario so group move orders cannot be given.

best,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
Erik2
Posts: 785
Joined: Thu Nov 02, 2000 10:00 am
Location: Oslo, Norway

RE: Pressing G crashes the game

Post by Erik2 »

ORIGINAL: Vic

Its probably due to a misconfiguration of the historical units. Probably there are some units on the map that are not set to a historical unit.
He might want to consider fixing this or switching of rulevar(553) for his scenario so group move orders cannot be given.

best,
Vic

All units in this scenario are separate His-units, probably why the G-command does not work.
I have switched off the rulevar for the next version.

Thanks
Erik
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