Poland Sept 1st 1939-Blitzkrieg-AAR

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bo
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Poland Sept 1st 1939-Blitzkrieg-AAR

Post by bo »

Poland September 1st 1939 -Blitzkreig [Lightning Warfare]


You will notice the Zoom slide bar it is set at zoom level 4. Each player can set it to their own choosing. I normally play at that level but that is just my preference.

This a picture of the inital setup of the scenario Facist tide, even though I am not sure it will be in the initial offering of MWIF, I did not want to go through the whole setup routine of Global War scenario.

This is how the setup will look in Global war in Poland 1939, the only difference in maps is that Facist Tide is the European map not the world map. Also this is a fast start map, if you start a new game all these configurations can be changed to your liking.

Steve has also added some sound elements into the game for a little more realism.

In the interface bar it refers to "Port Attack: Att Fly To Target" this your opening choice in this scenario.

The small screen upper left corner shows the units that are capable to carry out such an attack. 1- a He 115c with air to sea rating of a 2 [upper right corner on the counter] with a hex range of [9] a He 111H with a sea to air rating of a 1 and a hex range of [5] a BF 109 for escort of the bombers.

If I wish to attack the CA Flotilla and the convoy in the Polish port of Danzig in the Polish Corridor then I would click on any of the units in that small box and drag them onto the ships in Danzig I can send one, two, or three, or send none, if I do not wish to attack the ships in Danzig I can click on the green go button and go to the next phase.

Bo







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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

What you are seeing now is the same picture as before with one obvious difference I added a fly out to show what units were in that particular hex, I picked that hex because I wanted to show you General von Rundstedt who is commanding a Panzer Army, the oblong circle in the middle of the block designates it is an Armored group, next to Von Rundstedt is a armored Panzer corp the 3 xxx on top tells you it is a corp and not a division. Also in that hex is a fighter wing of the Luftwaffe, the unit being shown is a BF 109.

Important designations on the counters.

[1]-von Rudtstedt-5 x's on top [army] The 7[4]4 means> below
7 strength of unit attack and defence.
[4] the ability to reorganize damaged units, rearm and resupply.
4-movement factor -how many hex's this unit can move

[2]-XLVll Arm- Panzer unit 7-5
7-attack and defence strength
5-movement factor -how many hex's this unit can move

[3] -Bf 109-yellow circle 3--range in hex's that this unit can cover.
Upper left on counter 5-attack and defence factor air to air combat.
* all asteriks are the same as zero [0]
* -lower left -it has no ground attack power [no bombs]
* top right - means it has no air to sea capability - cannot attack shipping.
* lower right- it has no strategic value [attacking factories strategic bombing etc.]

In the next picture I will click on the von Rundstedt unit and you will be able to see his dossier.

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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

did it again sorry.
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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

This Von Rundstedt's historical description, most units to my knowledge will have these historical descriptions like the 6th SS, also armored corps , Wehrmacht units and air units. Gives the game a feel of realism IMO.






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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

Another dossier Bf 109



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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

And one more.

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Centuur
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RE: Poland Sept 1st 1939-Blitzkrieg

Post by Centuur »

ORIGINAL: bo

And one more.

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Blast. I just found a typo in this one. It is "Sturzkampfflugzeug". A "p" is missing in the word. Can someone correct this small error...
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RE: Poland Sept 1st 1939-Blitzkrieg

Post by Neilster »

Also, perhaps "recognizable by its distinctive..."?

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RE: Poland Sept 1st 1939-Blitzkrieg

Post by Shannon V. OKeets »

ORIGINAL: Centuur

ORIGINAL: bo

And one more.

Image

Blast. I just found a typo in this one. It is "Sturzkampfflugzeug". A "p" is missing in the word. Can someone correct this small error...
Done.
Steve

Perfection is an elusive goal.
bo
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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

I intend to attempt to do a whole 1st turn of Facist tide as an AAR I have to think about, It would take so many screens to do every move, not really sure how to play it without doing every move on a screen. Maybe I should just go slow unless Steve needs me for something. [ I am just so valuable to him. [:D]]

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RE: Poland Sept 1st 1939-Blitzkrieg

Post by composer99 »

Probably just show at one stroke the results of all, say, Germany's land moves in Poland, rather than move-by-move, unit-by-unit.
~ Composer99
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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

I am showing this screen again but with different information.

The fly-out shows 3 different units in the hex, 2 armored units and a air unit, when I do not use the fly out I can still tell how many units are in a hex. Just above the fly-out you see a JU 87B with the number [3] over it, that indicates there are 3 units in tha hex, game wise there are several ways for the player to see what units that are there.

1-by right clicking on the Stuka a little post will come up saying next unit, click on that and the next unit in order will come to the top. If you are not playing with the division optional rule the maxium land units that can be in that hex are 2 plus air units. With the division rule you may put 2 corp and 1 division in a single hex. If the number 1 is over a unit then you know that is the only unit in that hex and nothing has to be done, If a 2 is over the unit then you know there are 2 units there.


2-You might want to use the fly-out like what is shown. Just double click a blank hex move the pointer over the hex you want to examine and the fly-out will appear.

3-at the top on the interface there is the word VIEW by clicking on that you can bring an oblong box down onto the map and hold the mouse pointer over any hex on the map and the box will have the unit information inside of it.

To the left of the JU87B you see a BF 109 fighter with a [3] over it, again 3 units in that hex. Farther left you see a infantry corp XL lll with white numbers 7-4 [7-attack and defence strength, 4- movement range] the white numbers indicate that it is an "Elite" unit with some advantages game wise over other units.

Down and a little to the left of the 2 Polish units the 3/4 calvary corp and the the 4/4 army corp are quite a few good German units. Just west of the Polish calvary a German infantry corp[xxx corp] sits in a wooded area [green] there are 2 units there but for now I am just going to go over the units that can be seen on this screen.

There is a German infantry corp a 7/4 in a wooded area just southeast of the 6/4 German corp. Further southeast sits another 6/4 German infantry corp in a clear hex with a river also in that hex. Again southeast is another 6/4 German infantry corp. all with units under them, they are backed up by 3 medium bomber units and a Ju 52 farther west that can resupply disorganized units after a battle.

You also might notice that the units I have just shown you are not motorized, motorized infantry have little wheels on the bottom of their counter. and if I remember right, watching on the history channel I saw a lot of German soldiers walking into battle in Poland, also horse drawn artillery. As the MWIF game progresses through the years Germany will get more motorized and finally add Mechanized units [armored half tracks.]

What I intend to do next is to show you German attacks through out Poland. I will be doing attacks not to win but to show you all kind of result possibilities from each attack. What I am going to show you is 1 unit attacking 1 unit, 2 units attacking 1 unit, 3 units attacking 1 unit, and maxiumum attacks against 1 unit. Then I will introduce German bombers helping out with ground support. Hope you enjoy.

Also please drop in on Orm's great AAR he is much more astute about this game than I am.

Bo

Sorry forgot this little tibbit. In addition to seeing what units are in a hex and resort them to bring another unit in the stack to the top of the stack. You would hold down the Alt key and left click on the unit stack, this will allow each unit in the stack to come to the top and you can leave it there if you wish to.







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bo
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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

Combat-Poland

von Bock [in the fly-out] commander of all German forces in cental Poland has orderd the XII infantry unit the 6/4 just under the fly-out to attack the Polish unit just to the east the Pomorze army a 4/4 unit [I see the names on these units better than you can because I have wonderful eyes [X(] [oh okay I used zoom 8 in the game to see the name big deal]

The German general in charge of the XII corp asked for verification because he could not believe the order, what German unit would be there for support and what air power was available for ground attacks. Could he wait until German reinforcements arrived.

von Bock furious at the general sent a message back "nein nein nein attack at once.

Left with that last order the General ordered the XII to move forward and destroy the Polish force.

Bo






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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

sorry still learning
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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

What you are seeing here is that the order has been given to XII corp to procede with the attack and it is doing so. Several points to make here.

1- The little green circle on the top left side of the German corp counter is green [means the unit is capable of carrying out their orders] other colors there could change their combat readiness.

2- The attack arrow is directed straight at the Polish unit.

3- In the gray area you will see Attack odds: 6:4 = 3:2

4- German unit attacking with an attack factor of 6, Polish unit has a defence factor of 4

Normally the odds would be 1:1 but other factors are involved here which I will get into later.

These are not good odds at all and normally I would never attack with these odds but please remember this is an AAR not an obsession for me to win. [:@]

Bo





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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

The combat table.

I spoke to soon the German unit smashed into the Polish unit and destroyed them.

In the middle right of this screen you will see a blue block with the results of the battle

The German corp was victorious but at a cost they have become disorganized.

So everyone knows I am doing nothing to influence the outcome of these battles that is why I believe this game can be played in a solo mode. [Just an opinion]

Bo










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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

I decided to shows you the outcome on the land combat chart.

The program decides the battle but this chart show you what happened.

First we go to the odds column remember the odds were 3:2 that column is lit up in yellow.

Second the die roll was a [9] and the results lit up in red [-/1R]

Left of the slash mark is the attackers fate and the right side of the slash is the defenders fate the [-] symbol tells us the German unit was not destroyed the 1R on the other side of the slash indicates that the defender was destroyed and the R means all other units in the hex must retreat. I could use some help on the retreat though just not positive about that.

This chart will only appear if you want it to appear, it has a button to bring it up on the screen.

Bo







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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

This shows the German XII corp ready to advance into the wooded hex where the destroyed Polish unit used to be. Notice the orange round symbol next to the green one, this indicates that the German unit also took some damage, used a lot of its supplies and needs to be resupplied and also rested for more coming battles.

Unless von Bock can get this unit resupplied and refitted again quickly this unit may be out of action for another month.

Bo






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RE: Poland Sept 1st 1939-Blitzkrieg

Post by CrusssDaddy »

What exactly is being demonstrated here? You're not trying to win... okay, but you can at least show the game in action. Wacky set-up, air factors ignored, reckless assaults -- why not just play as if you were actually playing? Someone visiting to consider a purchase may be discouraged seeing the Germans flounder badly amid the opening salvo.
bo
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RE: Poland Sept 1st 1939-Blitzkrieg

Post by bo »

ORIGINAL: CrusssDaddy

What exactly is being demonstrated here? You're not trying to win... okay, but you can at least show the game in action. Wacky set-up, air factors ignored, reckless assaults -- why not just play as if you were actually playing? Someone visiting to consider a purchase may be discouraged seeing the Germans flounder badly amid the opening salvo.

Aw shucks cruss I am just a newbie too like others here, but I am glad you are paying attention that is the most important thing for me.

Bo
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