CAPITAL

Pride of Nations is a turn-based historical strategy game set in the colonial era of the 19th century, where the player takes control of a country and guides it through industrialization, military conquest, and colonization. This release from AGEOD follows such successful historical strategy games as Birth of America, American Civil War, Napoleon's Campaigns, Rise of Prussia and Wars in America.
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cando5
Posts: 5
Joined: Thu May 13, 2010 6:04 pm

CAPITAL

Post by cando5 »

Does anyone know what the new businessman deduction to capital comes from or how to control it?
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loki100
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Joined: Sat Oct 20, 2012 12:38 pm
Location: Utlima Thule

RE: CAPITAL

Post by loki100 »

ORIGINAL: cando5

Does anyone know what the new businessman deduction to capital comes from or how to control it?

If you have PC over certain limits (early game its around 1000 or so) then this event will fire and you will get a bunch of goods and have your PC stock reduced.

So if you don't want it to happen, then keep a lowish stock, say less than 1000 but more than 500 (don't go below this or you risk not having enough to cover the process of your transactions and you'll get an inflation hit).

The value of this decision varies by state. If you are a secondary power (ie not GB) then there will be gaps in the range of goods you can buy - this gives you an irregular stock of those items that are rarely easy to trade for (gems, gold, rice etc). So, while some of the transactions are financially inept, on balance it is useful.

I've been playing as Italy and overall, found this to be a useful source of such goods.
cando5
Posts: 5
Joined: Thu May 13, 2010 6:04 pm

RE: CAPITAL

Post by cando5 »

Ok thanks for the help
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