Overlord I
RE: Overlord I - day 73
mission report:
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RE: Overlord I - day 74
mission list:
getting very worried about the invasion not moving I was hopeing to see the move before the 16th.
New strategic bombing plan
Chem, Steel and Rubber see if this helps my damage levels
getting very worried about the invasion not moving I was hopeing to see the move before the 16th.
New strategic bombing plan
Chem, Steel and Rubber see if this helps my damage levels
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- Cripes A Mighty
- Posts: 51
- Joined: Wed Aug 31, 2011 12:59 pm
RE: Overlord I - day 74
Glad to see that you two are still at it.
It looks like your Eighth AF heavies are being allowed to roam the skies unmolested. Has he pulled all of the HAA from his factories and installations? If so, you should be able to make him pay for that decision by bombing from half of the current altitude. Bomber Command could likewise benefit if German urban areas are similarly unprotected.
As far as FB attacks on his troops are concerned, perhaps you could dedicate some of your Jugs toward that end. Your Mustangs appear to be fully capable of handling whatever the depleted Luftwaffe can throw at them.
Anyhow, thanks again for the entertaining AAR, and to you and your worthy foe for the fine game.
It looks like your Eighth AF heavies are being allowed to roam the skies unmolested. Has he pulled all of the HAA from his factories and installations? If so, you should be able to make him pay for that decision by bombing from half of the current altitude. Bomber Command could likewise benefit if German urban areas are similarly unprotected.
As far as FB attacks on his troops are concerned, perhaps you could dedicate some of your Jugs toward that end. Your Mustangs appear to be fully capable of handling whatever the depleted Luftwaffe can throw at them.
Anyhow, thanks again for the entertaining AAR, and to you and your worthy foe for the fine game.
RE: Overlord I - day 74
mission report:
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Overlord I - day 75
Day 75
Hitting a lot of chem and steel today, Hoping his fighter will come up and play
Recon every steel ,chem and rubber plants just to see how much damage I will need to do.
Using two jug Sqd to see how they do againt infantry.
BC going very deep to hit steel and chem
Hitting a lot of chem and steel today, Hoping his fighter will come up and play
Recon every steel ,chem and rubber plants just to see how much damage I will need to do.
Using two jug Sqd to see how they do againt infantry.
BC going very deep to hit steel and chem
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RE: Overlord I - day 75
Mission list:
very long today 2 pages
very long today 2 pages
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RE: Overlord I - day 75
Hi StoneAge, I see you destroyed +/- 100 Me163...waht do you think about this Luftwaffe model performance?
I'm an Axis player and I'm interested to listen Allied opinion. Thanks.
I'm an Axis player and I'm interested to listen Allied opinion. Thanks.
RE: Overlord I - day 75
I find that if the Me163 get to the bombers they shoot down a plane or two. In this current game the bigest enemy is thier own HAA based at their PRI AF as a lot are shot down on landing.
RE: Overlord I - day 75
Mission Report:
Good bombing all round, the front line not moving is starting to worry me.
Good bombing all round, the front line not moving is starting to worry me.
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RE: Overlord I - day 75
Operation Cobra was 25 July - You have a week to go. (I think they coded things to set dates +- a day or 2.)
Interdum feror cupidine partium magnarum Europae vincendarum
Overlord I - day 76
Day 76
Going a very long way today
BC are having a night off to bring their strenght back up
Going a very long way today
BC are having a night off to bring their strenght back up
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RE: Overlord I - day 76
StoneAge
Very good read.
I am chiming in a little late in this but a few things:
Dive bombing works best from 14K to 16K. At low alt. (8k) they must glide bomb which is less accurate. At 500ft they must level bomb and take extreme losses. You might want to consider doing less damage per attack from 15k but being able to get in 2 or 3 times the attacks for the same losses.
The second and subsequent squadrons in a raid are attacking an alerted enemy and do less damage and take more casualties. You might want to consider sending in your FB raids as one or two squadron groups spaced throughout the day.
Bomber command, with high experiance and high moral lead units, if you arrange to arrive at the target in good light (16+ is what I look for), can knock out high flak airfields. Use small raids to several different targets at the same time. The ones you miss you go for again next day and next and next. The bombing kills moral even if you don't KO the target.
You might also try using single BGs at high altitude on extreme flak targets. If a BG hits it will usually KO the service of an airfield which kills the moral of the units there. You will miss more than you hit but if you target every field every day you will make him change fields a lot and it takes a lot of points to move 200 flak guns.
Very good read.
I am chiming in a little late in this but a few things:
Dive bombing works best from 14K to 16K. At low alt. (8k) they must glide bomb which is less accurate. At 500ft they must level bomb and take extreme losses. You might want to consider doing less damage per attack from 15k but being able to get in 2 or 3 times the attacks for the same losses.
The second and subsequent squadrons in a raid are attacking an alerted enemy and do less damage and take more casualties. You might want to consider sending in your FB raids as one or two squadron groups spaced throughout the day.
Bomber command, with high experiance and high moral lead units, if you arrange to arrive at the target in good light (16+ is what I look for), can knock out high flak airfields. Use small raids to several different targets at the same time. The ones you miss you go for again next day and next and next. The bombing kills moral even if you don't KO the target.
You might also try using single BGs at high altitude on extreme flak targets. If a BG hits it will usually KO the service of an airfield which kills the moral of the units there. You will miss more than you hit but if you target every field every day you will make him change fields a lot and it takes a lot of points to move 200 flak guns.
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The Vociferously Verbose
The Vociferously Verbose