How long to build a base?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Lokasenna
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RE: How long to build a base?

Post by Lokasenna »

ORIGINAL: Micke II

ORIGINAL: chemkid

really nice information - thanks a bundle! [:)]

enjoy the summer!
chem!


Yes but it does'nt answer my question.

I think the unit itself will "eat" 1 supply point per phase...is that what you were asking?

Building itself requires an entirely separate amount of supplies, as detailed in the original posts.

It is a great thread though, thanks for digging it back up.
jmalter
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RE: How long to build a base?

Post by jmalter »

my best info gleaned from this forum:

base damage repair is 'free' - no cost except for the engr unit(s) normal supply draw.

base construction costs 1 supply per day per engr point involved in construction, in addition to normal supply draw.

(1 engr squad = 1 point, 1 engr vehicle = 5 points)
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Rising-Sun
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RE: How long to build a base?

Post by Rising-Sun »

Interesting charts here on base expansions, wondering if there any like this based on fort upgrade? Been trying to keep track of engineers and supplies on base. Some bases will need to improve port and/or airfield in order to go higher on fort upgrading due to huge supplies demand and if it exceed it would be spoilage involved. Not sure if upgrading airfields will increase supply dumps at that base, i know ports would.
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Micke II
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RE: How long to build a base?

Post by Micke II »

ORIGINAL: jmalter

my best info gleaned from this forum:

base damage repair is 'free' - no cost except for the engr unit(s) normal supply draw.

base construction costs 1 supply per day per engr point involved in construction, in addition to normal supply draw.

(1 engr squad = 1 point, 1 engr vehicle = 5 points)

Thank you. This information is very useful.
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LoBaron
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RE: How long to build a base?

Post by LoBaron »

ORIGINAL: RisingSun
Not sure if upgrading airfields will increase supply dumps at that base, i know ports would.

Max supply/fuel depends on base total size AF + Port (limited up to a combined size of 8, @ combined size of 9 or larger it is unlimited).
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witpqs
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RE: How long to build a base?

Post by witpqs »

ORIGINAL: LoBaron

ORIGINAL: RisingSun
Not sure if upgrading airfields will increase supply dumps at that base, i know ports would.

Max supply/fuel depends on base total size AF + Port (limited up to a combined size of 8, @ combined size of 9 or larger it is unlimited).
I think unlimited is combined size of 8 or larger. Been that way for a long time now.

EDIT: Nope, it's combined size of 9 - I just checked in a game.
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Rising-Sun
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RE: How long to build a base?

Post by Rising-Sun »

Okay now i know it have both AF and Port to maximize the supply reserved, still like to know about how to deal with fort upgrades though.
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RevRick
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RE: How long to build a base?

Post by RevRick »

ORIGINAL: Canoerebel

This gave me a headache. I could scarecely begin scanning this thread when my eyes glazed over and I passed out, my toes twitching and my chest hair curling and uncurling.  But I didn't lose consciousness before noting that Graymane did alot of work and that many posters knew exactly what he was talking about and derived a great deal of useful information from his tests.

This is why some players (moi....) will never be as good as others no matter how much experience we get.  We just don't want to delve into the game mechanics in this detail.

I understand.. We have two basic operating means... Sound General Quarters, or Stand down. Anything in between is time for hitting the beach, swigging beer, and chasing... well, I won't go much further in that explanation!
"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer
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nashvillen
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RE: How long to build a base?

Post by nashvillen »

Bump, as stuff like this needs to be moved up occasionally.
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FeurerKrieg
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RE: How long to build a base?

Post by FeurerKrieg »

Just found this - awesome thread and thanks for all the work!

So looks like it takes 373 days and a bunch of supplies to go from 0(0) to 3(0).

New rule of thumb - no 0(0) bases to be built past size 2(0). And not many of those either!!
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cohimbra
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RE: How long to build a base?

Post by cohimbra »

bump!
wegman58
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RE: How long to build a base?

Post by wegman58 »

BUMP!
Bill Goin
Malagant
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RE: How long to build a base?

Post by Malagant »

As I'm just delving in to WITP, this last bump was very timely. Very much appreciate this info!
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jmalter
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RE: How long to build a base?

Post by jmalter »

An important add to the construction issue is the effect of 'Cold Weather Zones', manual section 12.0.

Construction cost in the cold zone is doubled during November thru February.
Perry555
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RE: How long to build a base?

Post by Perry555 »

I started playing in November 2019 and this thread is very helpful.

Thanks.
Scott_USN
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RE: How long to build a base?

Post by Scott_USN »

Great information that is just not very clear in the manual and just by playing!
Scott_USN
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RE: How long to build a base?

Post by Scott_USN »

Is there a list of what size ports can rearm ships minus Aux ships?
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btd64
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RE: How long to build a base?

Post by btd64 »

ORIGINAL: Scott_USN

Is there a list of what size ports can rearm ships minus Aux ships?

Yes, in the manual....GP
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Scott_USN
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RE: How long to build a base?

Post by Scott_USN »

Who cares if it is, it would go along nicely with this thread. Not like we are going to fill up the internet.
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RangerJoe
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RE: How long to build a base?

Post by RangerJoe »

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

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