[1.9.0.6] Ships building at non-owned bases (save uploaded)

Post bug reports and ask for support here.

Moderators: elliotg, Icemania

Post Reply
User avatar
michaelm75au
Posts: 12455
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

[1.9.0.6] Ships building at non-owned bases (save uploaded)

Post by michaelm75au »

Save file uploaded: Girax Security 2122-10-18.dwg

I am playing as a Pirate (balanced). I control/influence several colonies.
If you go to the "Build Order" and accept the suggested numbers, one of my constructors will be built at the Kharmath Penal Colony. As soon as it starts, it gets swapped by attacking ships.
It think that I control the colony but it is in 'foreign territory' so I won't expect it to build even if had 100% control/influence of the colony. Unless I actually owned the colony.

Image

The building ship causes the message that I am trying to control the colony again.
The AI seemed to have a fixation on this colony - it keeps sending single ships to raid the colony - some get to drop pirates before getting swamped be the forces in the system.
Attachments
20130616_205805.jpg
20130616_205805.jpg (717.35 KiB) Viewed 42 times
Michael
User avatar
michaelm75au
Posts: 12455
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: [1.9.0.6] Ships building at non-owned bases (save uploaded)

Post by michaelm75au »

This is sort of breaking my game - wasting money on trying to build the ships that get blasted.
Trying to see if I can sort of build them myself away from the non-controlled base.

This plus the continual sacrificing of my ships against the Penal colony is whittling away my ships. Only way to stop it is to turn off AI control on all of my ships.
Michael
Lucian
Posts: 279
Joined: Sat Dec 01, 2012 11:35 am

RE: [1.9.0.6] Ships building at non-owned bases (save uploaded)

Post by Lucian »

just want to confirm that I'm experiencing the same problem.
User avatar
elliotg
Posts: 3851
Joined: Mon Sep 10, 2007 9:32 am

RE: [1.9.0.6] Ships building at non-owned bases (save uploaded)

Post by elliotg »

Thanks for this report and savegame. This is fixed in the next update.

Elliot
Post Reply

Return to “Tech Support”