Rise of the Sheep! JocMeister(A) vs. Obvert(J)

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JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

ORIGINAL: BBfanboy
With enemy bases from Ambon to Babo to Hollandia to Peleliu/Babeldaob it will be very hard to surprise him with that massive fleet. I doubt he will challenge if he knows what you are bringing. Are you going to be able to suppress his recon and subs?
Not that it matters - if KB is unwilling to engage it becomes irrelevant to major operations since you will always have your big hammer along. Things will get harder in 1944 when he has Kamikazes to torment you! [:(]

Yes, that was my thinking too. He will spot me coming from a mile away. With the KB lingering in the area I can´t do it half assed. I need to bring everything. I´m also bringing in almost the entire subfleet to Sarmi to blanket the area like GJ does. Can´t do any worse then I have done so far with the subs...

I agree with your assessment of the KB. He will probably not engage the full Allied CV fleet with the KB. If he does he will be outnumbered with 2,5:1. But he will have LBA support from numerous bases while I will only have from Biak. But even so 400 P47s on LRCAP from Biak can make a pretty big difference!

Whatever he chooses its a win win for me. As you say if he declines combat I have won anyway! [:'(]
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JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

Got a turn from Erik midday yesterday which I sent back early evening. But the usual morning turn did not arrive and no word from him. Our pace has dropped from 2-3 turns per day to 0.5 since the Tinian invasion.
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JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

Burma

I don´t think my earlier breakthrough will accomplish much. Erik managed to get 200.000 men into a blocking position. I also had to divert my bombers to keep Rangoon closed. They have been inflicting around 300-500 losses per day but on a 55 unit 200.000 men stack thats not going to change anything.

I have complete air supremacy though. Erik has withdrawn with 650 fighters to Bangkok. He has jumped in on occasion but hasn´t done so in a while. I´m guessing Burma will stalemate as long as he stays put. Not all bad though. Erik still has all his unrestricted IDs with the exception of one here. [:)]

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JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

DEI

Not much to say. I have the forces ready and Erik has way too little to stop me. I just need to get them onshore. This will require the CVs unless I spot the KB out of position. Everything is ready and I could launch in two days if needed. I´ve left enough assault shipping here to be able to lift 2 IDs plus some. The rest are heading back to Finschhafen.

KB was last seen in this area. I was a bit tad open with Erik about my losses at Tinian so Erik might actually be steaming towards the Marianas with the KB to seek battle. If so I´ll be very happy and he has given away the DEI. I think that is wishful thinking though.

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JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

Aircraft pools

US Army
Erik continues to refuse combat. This has helped my pools to recover and the last squadrons upgraded to the the best available airframes. I have only kept 2 Squadrons in Burma with the P40 for escort and 2 squadrons of P39s in New Guinea used for barge strafing. The latter two I will upgrade to P38s. While it looks impressive with over 400 P47s in the pool this is the last month of production. I will now have to rely on only 80 P38s and 30 P51s per month until November! [:(]

Bomberpools are starting to climb back. 4E pools dropped under 100 for the first time last months. The B29 pool still hasn´t recovered from the Medan daylight raid over a month ago. [:(]

US Navy
All squadrons on both land and sea are Hellcats/Corsairs. I havn´t got a single squadron of Wildkittens! [:)] Next month the F6F-5 version comes online. Slightly faster and 180 per month from the current 130! In august the new version of the Corsair kicks in with 158 per month! [X(] Good times ahead!

British/OZ
All squadrons are SpitVII/Thunderbolts!

Bomberpools are suffering. They might look good but many of the british 4Es are pretty useless with much, much reduced bombload in favor of a radar... [8|]

In general I´m pretty happy with my situation right now. At least I´m a lot happier than I was 3-4 months ago when my pools were REALLY in a bad shape. I think Eriks unwillingness to suffer casualties are a blessing for me and a downward spiral for him. Had he put pressure on my pools I might have been forced to start downgrading squadrons to crap airframes like the P40 or Wildcats. That in turn would have led to higher losses for me and more kills for him. As it is now he saves pilots that builds experience. But that won´t matter as I can use superior airframes in great numbers due to the non existant losses I have been suffering.

That being said I´m still very, very careful with what I do. One bad day can make the pools plummet in any category. Not a situation I foresaw I would be in this late in the game. Looking at the production it should get much easier in 11/44 when the P51D kicks in with 150 per planes per months. In 3/45 an awesome version of the P47 also kicks in with 100 per month. 460 MPH! [X(]



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Bullwinkle58
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RE: Allied landing on Tinian!

Post by Bullwinkle58 »

ORIGINAL: JocMeister

In general I´m pretty happy with my situation right now. At least I´m a lot happier than I was 3-4 months ago when my pools were REALLY in a bad shape. I think Eriks unwillingness to suffer casualties are a blessing for me and a downward spiral for him.

Have you ever played the kami era? [:)]
The Moose
JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

ORIGINAL: Bullwinkle58
Have you ever played the kami era? [:)]

Nope! I take it its something I should be worried about? [:D]
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Bullwinkle58
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RE: Allied landing on Tinian!

Post by Bullwinkle58 »

ORIGINAL: JocMeister
ORIGINAL: Bullwinkle58
Have you ever played the kami era? [:)]

Nope! I take it its something I should be worried about? [:D]

A little bit, yeah.

If it looks like the Japanese are "withdrawing" . . . [:'(]
The Moose
JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

It will be quite a while before they get activated unless I misunderstood something?
Kamikazes are activated if the Allies own a base within 15 hexes (traced by sea only) of either
Tokyo, Takao, or Saigon.




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Bullwinkle58
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RE: Allied landing on Tinian!

Post by Bullwinkle58 »

ORIGINAL: JocMeister

It will be quite a while before they get activated unless I misunderstood something?
Kamikazes are activated if the Allies own a base within 15 hexes (traced by sea only) of either
Tokyo, Takao, or Saigon.





The distance was patched early; I'd have to go fid it. There was a mistake in the as-shipped game because the kami distance wasn't re-done to reflect 40-miles hexes over WITP's 60-miles.

I don't remember if Saipan triggers.

Edit: the distance thing applies to early activation. They activate on the normal date in 1945 otherwise.

Edit: "78. Gameplay Change: The kamikaze activation range has been changed from 15 to 20
hexes. The range was not changed when the game scale was changed."
The Moose
JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

Thanks Bull! Didn´t know they changed that. Very good info. [:)]

What do you mean by "normal date in 45"? Checked the manual and the release notes for the latest patch but came up empty. Where can the older patch notes be found?
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Bullwinkle58
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RE: Allied landing on Tinian!

Post by Bullwinkle58 »

ORIGINAL: JocMeister

Thanks Bull! Didn´t know they changed that. Very good info. [:)]

What do you mean by "normal date in 45"? Checked the manual and the release notes for the latest patch but came up empty. Where can the older patch notes be found?

There isn't a normal date. I conflated Jan 1, 1944 in my memory with a Jan 1, 1945 date. That's the date AE's become capable of underway replenishment.

I had an AI game where I got kamis activate on 1/1/44. It's a long haul forward with them on.

If you are anywhere in 1944 and take a hex inside the 20 hex line, with the rules in the manual observed, the Japanese player will get them immediatley as he converts air units.

All of the patch notes are in the PDF which is included in every patch release, including the Betas. They're in chromo order from the very first, and include data as well as EXE patches. There are also Addendums which cover the graphics changes (the exclamaiton marks, etc.), the changes to the Pilots screen, and other issues. Also in the PDF are all the switches for the shortcut to modify the game's start-up environment.
The Moose
JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

ORIGINAL: Bullwinkle58

There isn't a normal date. I conflated Jan 1, 1944 in my memory with a Jan 1, 1945 date. That's the date AE's become capable of underway replenishment.

I had an AI game where I got kamis activate on 1/1/44. It's a long haul forward with them on.

If you are anywhere in 1944 and take a hex inside the 20 hex line, with the rules in the manual observed, the Japanese player will get them immediatley as he converts air units.

All of the patch notes are in the PDF which is included in every patch release, including the Betas. They're in chromo order from the very first, and include data as well as EXE patches. There are also Addendums which cover the graphics changes (the exclamaiton marks, etc.), the changes to the Pilots screen, and other issues. Also in the PDF are all the switches for the shortcut to modify the game's start-up environment.

Thank you! [&o]
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JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

14th-16th June -44

We are moving at a snails pace right now. Only got one turn from Erik yesterday and the usual morning turn wasn´t in my inbox this morning again.

CENTPAC

The assault on Tinian continues and the base will soon be in allied hands!
Ground combat at Tinian (108,94)

Allied Deliberate attack

Attacking force 37969 troops, 870 guns, 996 vehicles, Assault Value = 1364

Defending force 15377 troops, 170 guns, 6 vehicles, Assault Value = 395

Allied engineers reduce fortifications to 1

Allied adjusted assault: 523

Japanese adjusted defense: 303

Allied assault odds: 1 to 1 (fort level 1)

Allied Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
3127 casualties reported
Squads: 43 destroyed, 188 disabled
Non Combat: 2 destroyed, 15 disabled
Engineers: 1 destroyed, 17 disabled
Guns lost 49 (4 destroyed, 45 disabled)



Allied ground losses:
382 casualties reported
Squads: 2 destroyed, 29 disabled
Non Combat: 1 destroyed, 42 disabled
Engineers: 2 destroyed, 14 disabled
Guns lost 18 (2 destroyed, 16 disabled)
Vehicles lost 39 (20 destroyed, 19 disabled)

The Allied fleet reaches Wake and replenishes. I sorted out the squadrons and sent all pilots over 55EXP that were in the "escort squadrons" back to the pool replacing them with green pilots. CV Yggdrasil was detached and sent back towards PH for repairs. To make up a bit for the loss I´ve decided to upgrade 2 of the CAP squadrons to Corsairs. So another 80 Corsairs ready for CAP over the fleet.

I need a few days to sort everything out but once its done the Fleet cuts right through the Pacific and goes to Finschhafen. Tinian will be on its own for a while.

DEI
I continue to sweep with massed P38s doing good damage and taking down some 50 Jap fighters for 20 Allied.

Biak
3 Barge TFs with CD guns, engineers and and a BF arrives under good cover.
Morning Air attack on TF, near Biak at 87,110

Weather in hex: Heavy cloud

Raid detected at 91 NM, estimated altitude 13,000 feet.
Estimated time to target is 30 minutes

Japanese aircraft
D4Y3 Judy x 28
J2M3 Jack x 59




Allied aircraft
Spitfire VIII x 47
P-47D25 Thunderbolt x 25



Japanese aircraft losses
D4Y3 Judy: 13 destroyed, 4 damaged
D4Y3 Judy: 1 destroyed by flak
J2M3 Jack: 17 destroyed


No Allied losses

Allied Ships
DD Charles Ausburne
DD Trathen



Aircraft Attacking:
2 x D4Y3 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb
4 x D4Y3 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb

KB is still invincible. I wonder if this will draw him out.

Burma
I made a big decision here last night. I turned my stack around. I went through the intel on what was in the big 250.000 stack and its at least 6 divisions identified. I´m guessing he has about the same amount of IDs (6-8 IDs) in the other stack. But its 150.000 men smaller. And I can get there long before he can shift from his big stack. The deciding factor was that going for the smaller stack will allow me to empty Prome and add to the attack. 12k AV is better than 9k AV right? That stack has been digging in forever but its still 150.000 men less.

I also suspect Erik is really starting to struggle with supply. I spotted some TFs unloading down on the coast as well as what can only be transports at Pisanuloke. That will be dealt with. The seabourn TFs I can´t do much about right now though. I might try something if the return though.

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npsergio
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RE: Allied landing on Tinian!

Post by npsergio »

Hi,
this is the first AAR from WITPAE that I've read from start to end, and it's very interesting and informative for a noob like me!
I'm playing my first campaign against the the IA and I've improved my gamestyle a lot thanks to all your info here!
Very interesting to see that the allies can still be a very tough opponent even with the japanese in northern Australia and all the US CVs sunk.
 
Keep the good work going! 
Uncivil Engineer
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RE: Allied landing on Tinian!

Post by Uncivil Engineer »

KB is still invincible. I wonder if this will draw him out.

Invincible? Or invisible?
JocMeister
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RE: Allied landing on Tinian!

Post by JocMeister »

ORIGINAL: npsergio

Hi,
this is the first AAR from WITPAE that I've read from start to end, and it's very interesting and informative for a noob like me!
I'm playing my first campaign against the the IA and I've improved my gamestyle a lot thanks to all your info here!
Very interesting to see that the allies can still be a very tough opponent even with the japanese in northern Australia and all the US CVs sunk.

Keep the good work going! 

Thank you. I´m glad you found it useful! [:)] I´ll admit 42 and 43 were depressing years...losing China wasn´t that much fun either! [:D]

ORIGINAL: Uncivil Engineer
Invincible? Or invisible?

Whoops! Invisible! At least I hope the KB isn´t invincible! [:D]
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JocMeister
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Tinian liberated!

Post by JocMeister »

17th-19th June -44

Not much happening actually.

New Guinea
Shifting forces around in preparation for the next push. Erik didn´t oppose my reinforcement of Biak. This together with some other intel (see screenshot) enhances my feeling that Erik sent the KB to the Marianas. Unfortunately there is no concrete proof so nothing I can act on. I also finished off the troops at Biak.

DEI
I continue to sweep and keeping the AFs closed.

Burma
On the 19th Erik finally spot the danger and the Jap lines explode with activity. He won´t make it in time though. Two more days and I arrive at 55,51. I think my hunch was correct. My bombings have only found the following troops.
Also attacking 2nd Division ...
Also attacking 2nd Division ...
Also attacking 1st Tank Division ...
Also attacking 33rd Division ...
Also attacking 16th Division ...
Also attacking 55th Division ...
Also attacking 3rd Tank Division ...
Also attacking 21st Division ...

If the intel is correct that is about 3500AV. I will have roughly 12.000 AV. Might actually work!? I´m guessing the Tank divisions are pretty useless as this point in the war? He is well dug in though. But seem to lack any kind of support troops like AT/ART and only a Army HQ found. Perhaps perhaps this might work.

Some troops went into the open hex NE of Pegu. On the same turn 350 Fighters suddenly disappeared from Bangkok. I´ve set a massive sweep for that hex tomorrow. I stood down the bombers though. I can´t risk flying into a massive LRCAP again like I did last month.

Marianas
Tinian finally fell!
Ground combat at Tinian (108,94)

Allied Deliberate attack

Attacking force 37306 troops, 875 guns, 981 vehicles, Assault Value = 1274

Defending force 11805 troops, 166 guns, 6 vehicles, Assault Value = 95

Allied adjusted assault: 503

Japanese adjusted defense: 133

Allied assault odds: 3 to 1 (fort level 0)

Allied forces CAPTURE Tinian !!!

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
1505 casualties reported
Squads: 102 destroyed, 28 disabled
Non Combat: 8 destroyed, 19 disabled
Engineers: 54 destroyed, 0 disabled
Guns lost 77 (57 destroyed, 20 disabled)
Vehicles lost 5 (5 destroyed, 0 disabled)



Allied ground losses:
378 casualties reported
Squads: 2 destroyed, 51 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 6 disabled




Air war
I have really stepped up the effort all over the map the last two weeks. Everywhere I can get to him I go. This has worked well with Erik losing about 50-100 fighters per day. I´m hoping the added pressure will force him back with the air force and lose vital cover.

This effort will culminate next turn with some very big sweeps going in over Burma, New Guinea and the DEI. Fingers crossed I can deal a massive blow.

KB
Well, it certainly looks like Erik went on a little tour trying to take advantage of my losses. As I wrote earlier this is not enough to act on though. If its really KB he will be in serious problems if I can get a definitive fix on it. If not at least he burned a crap load of fuel for nothing.

Also looks like Erik is starting a new game as the Allies this time...Can´t say that makes me very happy to be honest. I´m already pretty often waiting for turns from Erik (like now). He already has our game, his game with Torsten and 2 AARs going. He cannot possibly start a third game without our game suffering. I wish he would have waited until our game was over. But I guess that our game will eventually take less and less time. Ah well, perhaps I should wait and see before jumping to conclusions.

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JocMeister
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RE: Tinian liberated!

Post by JocMeister »

Wow, I just noticed I passed 25.000 views in my AAR. I know 20.000 of those are probably my own...but still! [:D]

Celebration!
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GreyJoy
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RE: Tinian liberated!

Post by GreyJoy »

ORIGINAL: JocMeister

Wow, I just noticed I passed 25.000 views in my AAR. I know 20.000 of those are probably my own...but still! [:D]

Celebration!


[&o]
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