16.5. SUPPLY CONSUMPTION
After supplies have been delivered over the supply network, all units consume supply
in order to keep or raise readiness. Troops consume 50% their supply requirements to
not lose readiness. Troops consume up to 100% supply requirements to gain the first
10 points of readiness. Troops consume up to 150% their supply requirements to gain
the maximum of 30 points.
One thing that is still puzzling me is how supply affects AP and Readiness rebuilding. Units can eventually have a rather low readiness (50-60%) due to the accumulation of unit losses, movement and combat. So I'm trying to clarify this:
"Troops consume up to 100% supply requirements to gain the first
10 points of readiness."
"The first 10 points" = what? To build back readiness from 90 to 100? From 0 to 10? The first 10 points in a given turn, regardless of what current readiness is (e.g. from 68 to 78)?
"Troops consume up to 150% their supply requirements to gain
the maximum of 30 points." = what? A unit can go up a max of 30 pts of readiness in a given turn? How can it consume 150% of its supply? Through stockpiling (that would be only Artillery)? The Supreme HQs send more if there's more available?
Also, is it the same thing with AP rebuilding? It's still unclear for me how exactly units gain back APs; what is the calculation? Same as with readiness?
Any feedback appreciated!