Japanese Player Wanted [Closed]

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Sangeli
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Location: San Francisco

Japanese Player Wanted [Closed]

Post by Sangeli »

I'm looking for an experienced Japanese player to face me in RA with stacking mod but I can be convinced to try another scenario.

In game rules:
1 Day turns.
Allied Damage Control = Yes
Player Def. Upgrades = Yes
Historical First Turn = Yes
December 7th Surprise = Yes
Reliable USN Torpedoes = No
Realistic R&D = Yes
No Unit Withdrawals = No

House Rules:
Must pay PP to move restricted units across borders
No gamey air unit resize using carriers
No strategic bombing in or out of China and no attacking Chinese air bases unless air units are detected
Strait of Malacca at Singapore is closed to all Japanese surface ship when it is held by the Allies and vice versa later on.
No Allied 4E bombing below 6,000 feet except by Naval squadrons

My last attempt at a new game was unhinged by miscommunication with turn 1 rules so I'm just going to say historical turn 1 and let's go from there.

PM, reply, or email me at stephencefali@gmail.com if you're interested.
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walkerd
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Location: Sydney, Australia

RE: Japanese Player Wanted

Post by walkerd »

Message sent
"Carpe diem" - Seize the day!

"Carpe Cerevisi" - Seize the beer!
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Sangeli
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Location: San Francisco

RE: Japanese Player Wanted

Post by Sangeli »

Just to clarify I'm looking for someone with multiplayer experience as Japan in AE. So I'm going to pass on your offer walkered.
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tigercub
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Location: brisbane oz

RE: Japanese Player Wanted

Post by tigercub »

OK i am putting my hand up...i have been thinking about 2 day turns..

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Sangeli
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RE: Japanese Player Wanted

Post by Sangeli »

I would much prefer one day turns.
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tigercub
Posts: 2009
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Location: brisbane oz

RE: Japanese Player Wanted

Post by tigercub »

scenario 2
for me
In game rules:
1 Day turns.
Allied Damage Control = Yes
Player Def. Upgrades = Yes
Historical First Turn = No
December 7th Surprise = Yes
Reliable USN Torpedoes = No
Realistic R&D = Yes
No Unit Withdrawals = No

House Rules:
Must pay PP to move restricted units across borders
No gamey air unit resize using carriers
No strategic bombing in or out of China and no attacking Chinese air bases unless air units are detected
Strait of Malacca at Singapore is closed to all Japanese surface ship when it is held by the Allies and vice versa later on.
No 4 ENG nav bombing under 10,000ft
No gamey tactics full stop..
if u use skype happy to have a chat ...vonblast




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Sangeli
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Location: San Francisco

RE: Japanese Player Wanted

Post by Sangeli »

Edit:
Playing with Tigercub did not pan out.
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Sangeli
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RE: Japanese Player Wanted

Post by Sangeli »

Thread reopened
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kevin_hx
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RE: Japanese Player Wanted

Post by kevin_hx »

ORIGINAL: Sangeli

Edit:
Playing with Tigercub did not pan out.
sorry sir,
I wonder why not?
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Sangeli
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RE: Japanese Player Wanted

Post by Sangeli »

ORIGINAL: kevin_hx

ORIGINAL: Sangeli

Edit:
Playing with Tigercub did not pan out.
sorry sir,
I wonder why not?
Miscommunication of turn 1 rules. I had some float and patrol planes in the PI with naval attack orders.
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kevin_hx
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RE: Japanese Player Wanted

Post by kevin_hx »

ORIGINAL: Sangeli

ORIGINAL: kevin_hx

ORIGINAL: Sangeli

Edit:
Playing with Tigercub did not pan out.
sorry sir,
I wonder why not?
Miscommunication of turn 1 rules. I had some float and patrol planes in the PI with naval attack orders.

I see.
so, if you change to play as japanese side, I can play with you and HRs are negotiated.
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Sangeli
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Location: San Francisco

RE: Japanese Player Wanted

Post by Sangeli »

ORIGINAL: kevin_hx

I see.
so, if you change to play as japanese side, I can play with you and HRs are negotiated.
Nah, I'm going to stick with the Allies. Maybe one day when I get bored as an AFB I'll switch but for now I'm going to stay on the side where I can manage my pilots instead of economy.
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kevin_hx
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RE: Japanese Player Wanted

Post by kevin_hx »

ORIGINAL: Sangeli

ORIGINAL: kevin_hx

I see.
so, if you change to play as japanese side, I can play with you and HRs are negotiated.
Nah, I'm going to stick with the Allies. Maybe one day when I get bored as an AFB I'll switch but for now I'm going to stay on the side where I can manage my pilots instead of economy.

Never mind, I am waiting for it anytime. :)
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castor troy
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RE: Japanese Player Wanted

Post by castor troy »

ORIGINAL: Sangeli

ORIGINAL: kevin_hx

ORIGINAL: Sangeli

Edit:
Playing with Tigercub did not pan out.
sorry sir,
I wonder why not?
Miscommunication of turn 1 rules. I had some float and patrol planes in the PI with naval attack orders.


you both took all the work to get the campaign starting and you guys quit because there were a couple of float planes on nav attack? [X(]
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obvert
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RE: Japanese Player Wanted

Post by obvert »

ORIGINAL: castor troy
ORIGINAL: Sangeli

ORIGINAL: kevin_hx



sorry sir,
I wonder why not?
Miscommunication of turn 1 rules. I had some float and patrol planes in the PI with naval attack orders.


you both took all the work to get the campaign starting and you guys quit because there were a couple of float planes on nav attack? [X(]

Those Seagulls are pretty feisty![:D]
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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Sangeli
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Location: San Francisco

RE: Japanese Player Wanted

Post by Sangeli »

ORIGINAL: castor troy

you both took all the work to get the campaign starting and you guys quit because there were a couple of float planes on nav attack? [X(]
You're going to have to talk to Tigercub about that one.
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