We have a new installer Update for Time of Fury. The Public Beta version of 1.04 is in the Members Club. It has a number of fixes and improvements. Please check it out and let us know how it works for you.
2013-02-20 [v1.04]
-
Fixes[/b]
[ul]
- Fixed supply distribution problems for air units
- Deleted ghost fleet in Fall Gelb campaign causing the game to crash
- ChangeSMP event's method now correctly changes the values of SMP
- Entrenchment bonus now removed just after the unit has moved, not at the end of turn
- Game can be always running in Quick Start mode as Allies
- Fixed display o the Defenders effective strength value
- Fixed supply distribution problems
- Added new method for events Hex.AddFrozenLandUnitAndPassControlOverHexIfEmpty (int hexX, int hexY, int countryID, int unitType, int unitLevel, int unitStrength, int turnsfrozen, name)
- Soviet effectivity reduction impact decreased by 50% and probability to recover increased 3 times
- Winter War most probably end after Soviets capture of Helsinki or Vyborg (715)
- Soviets social unrest now will gain 50% hit (was 10%) if Winter War peace won't be accepted (335)
- Nukes are now aquired every four months instead of each month (moddable)
- Nuclear report added to the reports
- AI now uses the Nuclear Bombs more eagerly