Bulletproof vests

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josant
Posts: 546
Joined: Wed Mar 14, 2007 8:50 pm
Location: Spain

Bulletproof vests

Post by josant »

I need to modelate infantry squads with Bulletproof vests but i dont know how to do it.

is TOAW able to recreate it?, is there any way to simulate body armor of infantry squads with the equipment editor?
Maybe increasing their defense value? from 10 to X ?
What value would be appropiate 15 or more?

How would you do?
JA
Oberst_Klink
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Joined: Sun Feb 10, 2008 7:37 pm
Location: Germany
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RE: Bulletproof vests

Post by Oberst_Klink »

Hola compadre!

Yes, the Defence Value might do the trick, but also be aware it affects their vulnerability against other weapons, not just bullets. ;)

Regards,

Klink, Oberst

P.S. If interested, I email you the .eqp file and descriptions for the modified Kharkov '43 scenario.
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josant
Posts: 546
Joined: Wed Mar 14, 2007 8:50 pm
Location: Spain

RE: Bulletproof vests

Post by josant »

hello

well, i think that although it affects their vulnerability against other weapons, not just bullets, i think that it would be right because vests also protect from shrapnel.

What value do you consider more appropiate?


On the other hand, yes I am interested in your scenario and eqp file, you can email it sending a message at the addres of my profile as a private message


Thanks, Gracias, Danke!
JA
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