CombatSoundFX sound mod

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davidss
Posts: 374
Joined: Thu Dec 10, 2009 5:24 am

CombatSoundFX sound mod

Post by davidss »

Hi,

CombatSoundFX ver1.1 sound mod for Close Combat Panthers in the Fog
davidssfx

This sound mod uses sounds from TLD Ground Tactics 5 mod ...
thanks to Dima, romppane, and VetBoB for several sounds from their mods.

Two files need to be replaced for the sound mod to work ... Weapons.txt and Sound.sfx

Install instructions:

1.Unzip (Extract) the "CombatSoundFXver1.0.zip" file (you downloaded)

2.Open folder: "C:\Matrix Games\Close Combat Panthers in the Fog\DATA\BASE"

3.Move the "Weapons.txt" file out of the "BASE" folder and to another location for backup

4.Move the "Weapons.txt" file (from the CombatSoundFXver1.0 folder) into the "BASE" folder

5.Open folder: "C:\Matrix Games\Close Combat Panthers in the Fog\LOCALFX"

6.Move the "Sound.sfx" file out of the "LOCALFX" folder and to another location for backup

7.Move the "Sound.sfx" file (from the CombatSoundFXver1.0 folder) into the "LOCALFX" folder

get it here:

edit ... had to make ver1.1, since I think rifle grenades require a separate weapon slot in order to associate a specific sound to them. Will have to wait for a workbook first ... for now it sounds the same as a rifle shot.

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davidss
Posts: 374
Joined: Thu Dec 10, 2009 5:24 am

RE: CombatSoundFX sound mod

Post by davidss »

CombatSoundFX ver2 ... final version
version 2
added several more sounds

note: this sound mod does not create compatibility issues between players, since it only changes the sounds you here. The Weapons.txt file is required to add more sounds, but weapons data is unchanged.

get it here:
http://www.mediafire.com/?vn7sau372a72o2s

more is sometimes better ... in this case more sounds, but it may also provide a tactical advantage. Once you get familiar with the sound associated to each weapon ... in some cases you will be able predict the weapon type, even before seeing it. Especially true when facing various main gun types.
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